depth for masks added
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -27,7 +27,8 @@ class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxImage;
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// A mask is a mono bitmap used for drawing bitmaps
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// A mask is a bitmap used for drawing bitmaps
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// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels
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// transparently.
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class WXDLLEXPORT wxMask: public wxObject
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{
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@ -58,8 +59,11 @@ public:
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bool PointMasked(int x, int y);
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inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
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inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
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int GetDepth() const { return m_depth ; }
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void SetDepth( int depth ) { m_depth = depth ; }
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protected:
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WXHBITMAP m_maskBitmap;
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int m_depth ;
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};
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enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict , kMacBitmapTypeIcon } ;
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