msgIdCharset is only needed in ANSI build.
In Unicode build, there's no need to create wxCSConv object for every loaded catalog when it won't be used for anything. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64090 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1305,6 +1305,8 @@ bool wxMsgCatalogFile::Load(const wxString& szDirPrefix, const wxString& szName,
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bool wxMsgCatalogFile::FillHash(wxMessagesHash& hash,
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const wxString& msgIdCharset) const
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{
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wxUnusedVar(msgIdCharset); // silence warning in Unicode build
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// conversion to use to convert catalog strings to the GUI encoding
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wxMBConv *inputConv,
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*inputConvPtr = NULL; // same as inputConv but safely deleteable
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@ -1330,12 +1332,14 @@ bool wxMsgCatalogFile::FillHash(wxMessagesHash& hash,
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#endif
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}
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#if !wxUSE_UNICODE
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// conversion to apply to msgid strings before looking them up: we only
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// need it if the msgids are neither in 7 bit ASCII nor in the same
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// encoding as the catalog
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wxCSConv *sourceConv = msgIdCharset.empty() || (msgIdCharset == m_charset)
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? NULL
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: new wxCSConv(msgIdCharset);
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#endif // !wxUSE_UNICODE
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for (size_t32 i = 0; i < m_numStrings; i++)
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{
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@ -1390,7 +1394,9 @@ bool wxMsgCatalogFile::FillHash(wxMessagesHash& hash,
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}
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}
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#if !wxUSE_UNICODE
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delete sourceConv;
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#endif
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delete inputConvPtr;
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return true;
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