Added a release notes file for binaries.
Also create wxWidgets-x.y.z_Headers.7z file when making the release, it is used with the binaries. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71988 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -72,3 +72,4 @@ set -x
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zip -q -r ../$prefix.zip .
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7z a ../$prefix.7z . >/dev/null
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7z a ../${prefix}_Headers.7z include >/dev/null
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81
docs/release_binaries.mdwn
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81
docs/release_binaries.mdwn
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@ -0,0 +1,81 @@
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wxWidgets 2.9.4 Binaries
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========================
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This directory contains binary files for wxWidgets 2.9.4 release.
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Currently the binaries are available for Microsoft Visual C++ compiler
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versions 8.0, 9.0 and 10.0 corresponding to marketing product names of
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Microsoft Visual Studio 2005, 2008 and 2010 respectively.
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For Developers
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--------------
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For developing applications with wxWidgets you need to download the
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compiler-independent wxMSW-2.9.4_Headers.7z file and one of
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wxMSW-2.9.4-vcXXX_Dev.7z files depending on your compiler version.
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Unpack both files into the same directory so that "include" and "lib"
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directories are at the same level after unpacking. You should be able
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to compile and link applications using wxWidgets in both debug and
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release modes but the debug symbols are provided only for debug
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libraries in this archive, see below for the release build debug
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symbols.
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For End Users
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-------------
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End users may download wxMSW-2.9.4_vcXXX_ReleaseDLL.7z files to get
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just the DLLs required for running the applications using wxWidgets.
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For Debugging
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-------------
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The files wxMSW-2.9.4_vcXXX_ReleasePDB.7z contain the debug symbols
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for the release build of the DLLs. Download them if you want to debug
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your own applications in release build or if you want to get
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meaningful information from mini-dumps retrieved from your users
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machines.
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Feedback
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--------
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This is our first attempt to provide binaries for wxWidgets libraries
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and we are very interested in your feedback. Please let us know if
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these files are useful to you and how could they be made more so and,
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of course, if you run into any problems with them. Looking forward to
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hearing from you on [wx-users mailing list](http://groups.google.com/group/wx-users).
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Check Sums
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----------
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To verify your download you can use the following sha1sums:
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a605a88207ff10edd5daab1055d9c327e7406c3d wxMSW-2.9.4_vc100_Dev.7z
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90bd29aef2bed02287a696f4dedfbec379ea7aca wxMSW-2.9.4_vc100_ReleaseDLL.7z
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2cce0b0755b8579d297488e1c7ac2b39074048bb wxMSW-2.9.4_vc100_ReleasePDB.7z
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943e022bb74c1ff4a41055665b83956dba9da2a8 wxMSW-2.9.4_vc100_x64_Dev.7z
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c66e865113171f6c6182da10d95be83142262410 wxMSW-2.9.4_vc100_x64_ReleaseDLL.7z
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2c9a96efc0575ae9afbde9426f115b2b0f086222 wxMSW-2.9.4_vc100_x64_ReleaseDLL.msi
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88a1036fb856b3cefb5049c412069a95b72346c4 wxMSW-2.9.4_vc100_x64_ReleasePDB.7z
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4ad92d93fdbb1a19be20adacf36c3a1c07c05046 wxMSW-2.9.4_vc100_x86_ReleaseDLL.msi
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cb690e198108546f90d65ba9cb0498f2ac38b1b5 wxMSW-2.9.4_vc80_Dev.7z
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1a850b2dfa19aef33020aa8a6f351c5bb790221c wxMSW-2.9.4_vc80_ReleaseDLL.7z
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8d476759a70406884616b939bbc3bbd08a8b73c3 wxMSW-2.9.4_vc80_ReleasePDB.7z
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f996a073a3b21a0d71d655101ae42c0b96402253 wxMSW-2.9.4_vc80_x86_ReleaseDLL.msi
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1bfdaf33a45fd8394e412d04f3adb8555ad17d38 wxMSW-2.9.4_vc90_Dev.7z
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89f470f85a35582a1c621cb9ad350e89c8f58b27 wxMSW-2.9.4_vc90_ReleaseDLL.7z
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316e9bccd1593fc3797a26eeb6ed85bb6ffb2bec wxMSW-2.9.4_vc90_ReleasePDB.7z
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82fb4f49a1dcaab470393832097773041f76a432 wxMSW-2.9.4_vc90_x64_Dev.7z
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8f88508dc587d29e8e3bce0d2222ccc31c19f2e0 wxMSW-2.9.4_vc90_x64_ReleaseDLL.7z
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bb57aae511f1a0ce480699f1d51843a845f31462 wxMSW-2.9.4_vc90_x64_ReleaseDLL.msi
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b353fd681c11582b2385a0b7cfb11cfc025bd9c5 wxMSW-2.9.4_vc90_x64_ReleasePDB.7z
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2979beb6a7db574dee16be5d604cf836f5b708ba wxMSW-2.9.4_vc90_x86_ReleaseDLL.msi
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Credit
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------
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Thanks to Danny Scott for providing these binaries.
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@ -70,13 +70,30 @@ Uploading
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Upload the files to SourceForge. This can be done via the web interface or just
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scp to sfusername,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z
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The following files need to be uploaded:
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wxMSW-Setup-2.9.3.exe
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wxWidgets-x.y.z.7z
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wxWidgets-x.y.z.tar.bz2
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wxWidgets-x.y.z.zip
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wxWidgets-x.y.z_Headers.zip
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wxWidgets-docs-chm-x.y.z.zip
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wxWidgets-docs-html-x.y.z.tar.bz2
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wxWidgets-docs-html-x.y.z.zip
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You will need to use the web interface to mark the latest uploaded files as
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being "default downloads" for the appropriate platforms (.zip or .exe for MSW,
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.tar.bz2 for everything else) as otherwise SourceForge would continue to suggest
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people to download old files.
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Also upload docs/release_files.mdwn as README.md to display it by default when
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its directory is viewed on the web.
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Next, update (at least the versions and SHA1 sums, but maybe more) and upload
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docs/release_files.mdwn and docs/release_binaries.mdwn files. They need to be
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renamed to README.md on SF to be shown when the directory is viewed, i.e. do:
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scp docs/release_files.mdwn \
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sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/README.md
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scp docs/release_binaries.mdwn \
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sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/binaries/README.md
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Also upload the files to the FTP mirror at ftp.wxwidgets.org (ask Chris for
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access if you don't have it).
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