Add propgriddefs.h to the interface, containing macros, enums and such referenced elsewhere in the API.
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interface/wx/propgrid/propgriddefs.h
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158
interface/wx/propgrid/propgriddefs.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: propgriddefs.h
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// Purpose: various constants, etc. used in documented propgrid API
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// -----------------------------------------------------------------------
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/** @section propgrid_misc wxPropertyGrid Miscellanous
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This section describes some miscellanous values, types and macros.
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@{
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*/
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// Used to tell wxPGProperty to use label as name as well
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#define wxPG_LABEL (*wxPGProperty::sm_wxPG_LABEL)
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// This is the value placed in wxPGProperty::sm_wxPG_LABEL
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#define wxPG_LABEL_STRING wxS("@!")
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#define wxPG_NULL_BITMAP wxNullBitmap
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#define wxPG_COLOUR_BLACK (*wxBLACK)
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/** Convert Red, Green and Blue to a single 32-bit value.
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*/
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#define wxPG_COLOUR(R,G,B) ((wxUint32)(R+(G<<8)+(B<<16)))
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/** If property is supposed to have custom-painted image, then returning
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this in OnMeasureImage() will usually be enough.
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*/
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#define wxPG_DEFAULT_IMAGE_SIZE wxSize(-1, -1)
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/** This callback function is used for sorting properties.
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Call wxPropertyGrid::SetSortFunction() to set it.
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Sort function should return a value greater than 0 if position of p1 is
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after p2. So, for instance, when comparing property names, you can use
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following implementation:
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@code
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int MyPropertySortFunction(wxPropertyGrid* propGrid,
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wxPGProperty* p1,
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wxPGProperty* p2)
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{
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return p1->GetBaseName().compare( p2->GetBaseName() );
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}
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@endcode
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*/
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typedef int (*wxPGSortCallback)(wxPropertyGrid* propGrid,
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wxPGProperty* p1,
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wxPGProperty* p2);
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typedef wxString wxPGCachedString;
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/** @}
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*/
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// -----------------------------------------------------------------------
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// Used to indicate wxPGChoices::Add etc that the value is actually not given
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// by the caller.
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#define wxPG_INVALID_VALUE INT_MAX
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// -----------------------------------------------------------------------
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enum wxPG_GETPROPERTYVALUES_FLAGS
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{
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/** Flags for wxPropertyGridInterface::GetPropertyValues */
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wxPG_KEEP_STRUCTURE = 0x00000010,
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/** Flags for wxPropertyGrid::SetPropertyAttribute() etc */
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wxPG_RECURSE = 0x00000020,
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/** Include attributes for GetPropertyValues. */
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wxPG_INC_ATTRIBUTES = 0x00000040,
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/** Used when first starting recursion. */
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wxPG_RECURSE_STARTS = 0x00000080,
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/** Force value change. */
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wxPG_FORCE = 0x00000100,
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/** Only sort categories and their immediate children.
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Sorting done by wxPG_AUTO_SORT option uses this.
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*/
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wxPG_SORT_TOP_LEVEL_ONLY = 0x00000200
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};
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/** Flags for wxPropertyGrid::SetPropertyAttribute() etc */
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#define wxPG_DONT_RECURSE 0x00000000
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// -----------------------------------------------------------------------
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// Misc argument flags.
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enum wxPG_MISC_ARG_FLAGS
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{
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// Get/Store full value instead of displayed value.
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wxPG_FULL_VALUE = 0x00000001,
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wxPG_REPORT_ERROR = 0x00000002,
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wxPG_PROPERTY_SPECIFIC = 0x00000004,
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// Get/Store editable value instead of displayed one (should only be
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// different in the case of common values)
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wxPG_EDITABLE_VALUE = 0x00000008,
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// Used when dealing with fragments of composite string value
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wxPG_COMPOSITE_FRAGMENT = 0x00000010,
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// Means property for which final string value is for cannot really be
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// edited.
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wxPG_UNEDITABLE_COMPOSITE_FRAGMENT = 0x00000020,
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// ValueToString() called from GetValueAsString()
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// (guarantees that input wxVariant value is current own value)
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wxPG_VALUE_IS_CURRENT = 0x00000040,
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// Value is being set programmatically (ie. not by user)
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wxPG_PROGRAMMATIC_VALUE = 0x00000080
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};
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// -----------------------------------------------------------------------
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// wxPGProperty::SetValue() flags
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enum wxPG_SETVALUE_FLAGS
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{
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wxPG_SETVAL_REFRESH_EDITOR = 0x0001,
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wxPG_SETVAL_AGGREGATED = 0x0002,
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wxPG_SETVAL_FROM_PARENT = 0x0004,
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wxPG_SETVAL_BY_USER = 0x0008 // Set if value changed by user
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};
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// -----------------------------------------------------------------------
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//
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// Valid constants for wxPG_UINT_BASE attribute
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// (long because of wxVariant constructor)
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#define wxPG_BASE_OCT (long)8
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#define wxPG_BASE_DEC (long)10
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#define wxPG_BASE_HEX (long)16
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#define wxPG_BASE_HEXL (long)32
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//
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// Valid constants for wxPG_UINT_PREFIX attribute
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#define wxPG_PREFIX_NONE (long)0
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#define wxPG_PREFIX_0x (long)1
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#define wxPG_PREFIX_DOLLAR_SIGN (long)2
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// -----------------------------------------------------------------------
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