draw icon before text label in header (huh?)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58302 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2009-01-22 14:40:35 +00:00
parent 6f91f3a333
commit eec49654fc

View File

@ -324,13 +324,42 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
const int margin = 5; // number of pixels to reserve on either side of the label
int bmpWidth = 0;
int txtEnd = 0;
if ( params && params->m_labelBitmap.Ok() )
bmpWidth = params->m_labelBitmap.GetWidth() + 2;
labelWidth += bmpWidth + 2*margin;
// draw the bitmap if there is one
if ( params && params->m_labelBitmap.Ok() )
{
int w, h, x, y;
w = params->m_labelBitmap.GetWidth();
h = params->m_labelBitmap.GetHeight();
x = margin + rect.x;
y = rect.y + wxMax(1, (rect.height - h) / 2);
if (params->m_labelText.empty())
{
// use the alignment flags
switch (params->m_labelAlignment)
{
default:
case wxALIGN_LEFT:
x = rect.x + margin;
break;
case wxALIGN_CENTER:
x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
break;
case wxALIGN_RIGHT:
x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
break;
}
}
dc.DrawBitmap(params->m_labelBitmap, x, y, true);
}
// Draw a label if one is given
if ( params && !params->m_labelText.empty() )
{
@ -381,42 +410,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
break;
}
dc.DrawText(label, x, y);
txtEnd = x + tw + 2;
}
// draw the bitmap if there is one
if ( params && params->m_labelBitmap.Ok() )
{
int w, h, x, y;
w = params->m_labelBitmap.GetWidth();
h = params->m_labelBitmap.GetHeight();
y = rect.y + wxMax(1, (rect.height - h) / 2);
// if there is a text label, then put the bitmap at the end of the label
if ( txtEnd != 0 )
{
x = txtEnd;
}
// otherwise use the alignment flags
else
{
switch (params->m_labelAlignment)
{
default:
case wxALIGN_LEFT:
x = rect.x + margin;
break;
case wxALIGN_CENTER:
x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
break;
case wxALIGN_RIGHT:
x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
break;
}
}
dc.DrawBitmap(params->m_labelBitmap, x, y, true);
dc.DrawText(label, x + bmpWidth, y);
}
return labelWidth;
}