added docs for wxObjectDataPtr<T> and examples for ref counting
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48429 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,6 +1,6 @@
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\section{\class{wxObject}}\label{wxobject}
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This is the root class of all wxWidgets classes.
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This is the root class of many of the wxWidgets classes.
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It declares a virtual destructor which ensures that
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destructors get called for all derived class objects where necessary.
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@ -231,6 +231,8 @@ you will need to cast to your own derived class.
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\wxheading{See also}
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\helpref{wxObject}{wxobject}
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\helpref{wxObjectDataPtr<T>}{wxobjectdataptr}
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\helpref{Reference counting}{trefcount}
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\wxheading{Derived from}
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@ -240,6 +242,104 @@ No base class
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<wx/object.h>
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\wxheading{Example}
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\begin{verbatim}
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// include file
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class MyCar: public wxObject
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{
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public:
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MyCar() { }
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MyCar( int price );
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bool IsOk() const { return m_refData != NULL; }
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bool operator == ( const MyCar& car ) const;
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bool operator != (const MyCar& car) const { return !(*this == car); }
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void SetPrice( int price );
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int GetPrice() const;
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protected:
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virtual wxObjectRefData *CreateRefData() const;
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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DECLARE_DYNAMIC_CLASS(MyCar)
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};
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// implementation
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class MyCarRefData: public wxObjectRefData
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{
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public:
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MyCarRefData()
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{
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m_price = 0;
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}
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MyCarRefData( const MyCarRefData& data )
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: wxObjectRefData()
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{
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m_price = data.m_price;
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}
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bool operator == (const MyCarRefData& data) const
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{
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return m_price == data.m_price;
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}
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int m_price;
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};
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#define M_CARDATA ((MyCarRefData *)m_refData)
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IMPLEMENT_DYNAMIC_CLASS(MyCar,wxObject)
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MyCar::MyCar( int price )
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{
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m_refData = new MyCarRefData();
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M_CARDATA->m_price = price;
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}
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wxObjectRefData *MyCar::CreateRefData() const
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{
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return new MyCarRefData;
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}
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wxObjectRefData *MyCar::CloneRefData(const wxObjectRefData *data) const
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{
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return new MyCarRefData(*(MyCarRefData *)data);
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}
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bool MyCar::operator == ( const MyCar& car ) const
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{
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if (m_refData == car.m_refData) return true;
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if (!m_refData || !car.m_refData) return false;
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return ( *(MyCarRefData*)m_refData == *(MyCarRefData*)car.m_refData );
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}
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void MyCar::SetPrice( int price )
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{
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UnShare();
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M_CARDATA->m_price = price;
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}
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int MyCar::GetPrice() const
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{
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wxCHECK_MSG( IsOk(), -1, "invalid car" );
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return (M_CARDATA->m_price);
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}
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\end{verbatim}
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\wxheading{Library}
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\helpref{wxBase}{librarieslist}
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164
docs/latex/wx/objectdataptr.tex
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164
docs/latex/wx/objectdataptr.tex
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@ -0,0 +1,164 @@
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\section{\class{wxObjectDataPtr<T>}}\label{wxobjectdataptr}
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This is helper template class to avoid memleaks because of missing calls
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to \helpref{wxObjectRefData::DecRef}{wxobjectrefdatadecref}.
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Despite the name this template can actually be used for any
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class implementing the reference counting interface and it
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does not use or depend on wxObject.
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\wxheading{See also}
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\helpref{wxObject}{wxobject},
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\helpref{wxObjectRefData}{wxobjectrefdata},
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\helpref{Reference counting}{trefcount}
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\wxheading{Derived from}
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No base class
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\wxheading{Include files}
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<object.h>
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\wxheading{Data structures}
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{\small \begin{verbatim}
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typedef T element\_type
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\end{verbatim}}
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\wxheading{Example}
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\begin{verbatim}
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// include file
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class MyCarRefData: public wxObjectRefData
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{
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public:
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MyCarRefData() { m_price = 0; }
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MyCarRefData( const MyCarRefData& data )
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: wxObjectRefData()
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{
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m_price = data.m_price;
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}
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bool operator == (const MyCarRefData& data) const
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{
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return m_price == data.m_price;
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}
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void SetPrice( int price ) { m_price = price; }
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int GetPrice() { return m_price; }
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protected:
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int m_price;
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};
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class MyCar
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{
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public:
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MyCar( int price );
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bool operator == ( const MyCar& car ) const;
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bool operator != (const MyCar& car) const { return !(*this == car); }
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void SetPrice( int price );
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int GetPrice() const;
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wxObjectRefPtr<MyCarRefData> m_data;
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protected:
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void UnShare();
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};
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// implementation
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MyCar::MyCar( int price )
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{
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m_data = new MyCarRefData;
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m_data.get()->SetPrice( price );
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}
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bool MyCar::operator == ( const MyCar& car ) const
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{
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if (m_data.get() == car.m_data.get()) return true;
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return (*m_data.get() == *car.m_data.get());
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}
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void MyCar::SetPrice( int price )
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{
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UnShare();
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m_data.get()->SetPrice( price );
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}
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int MyCar::GetPrice() const
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{
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return m_data.get()->GetPrice();
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}
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void MyCar::UnShare()
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{
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if (m_data.get()->GetCount() == 1)
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return;
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m_data.reset( new MyCarRefData( *m_data.get() ) );
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}
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\end{verbatim}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxObjectDataPtr<T>::wxObjectDataPtr<T>}\label{wxobjectdataptrwxobjectdataptr}
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\func{wxEXPLICIT}{wxObjectDataPtr<T>}{\param{T* }{ptr = NULL}}
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Constructor. {\it ptr} is a pointer to the reference
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counted object to which this class points.
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\func{}{wxObjectDataPtr<T>}{\param{const wxObjectDataPtr<T>\& }{tocopy}}
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This copy constructor increases the count of the reference
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counted object to which {\it tocopy} points and then this
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class will point to, as well.
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\membersection{wxObjectDataPtr<T>::\destruct{wxObjectDataPtr<T>}}\label{wxobjectdataptrdtor}
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\func{}{\destruct{wxObjectDataPtr<T>}}{\void}
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Calls \helpref{DecRef}{wxobjectrefdatadecref} on the reference
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counted object to which this class points.
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\membersection{wxObjectDataPtr<T>::operator->}\label{wxobjectdataptroperatorpointer}
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\constfunc{T*}{operator->}{\void}
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Gets a pointer to the reference counted object to which
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this class points. Same as \helpref{get}{wxobjectdataptrget}.
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\membersection{wxObjectDataPtr<T>::operator=}\label{wxobjectdataptroperatorassign}
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\func{wxObjectDataPtr<T>\& operator}{operator=}{\param{const wxObjectDataPtr<T>\& }{tocopy}}
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\func{wxObjectDataPtr<T>\& operator}{operator=}{\param{T* }{ptr}}
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Assignment operators.
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\membersection{wxObjectDataPtr<T>::get}\label{wxobjectdataptrget}
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\constfunc{T*}{get}{\void}
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Gets a pointer to the reference counted object to which
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this class points.
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\membersection{wxObjectDataPtr<T>::reset}\label{wxobjectdataptrreset}
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\func{void}{reset}{\param{T* }{ptr}}
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Reset this class to {\it ptr} which points to a reference
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counted object.
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@ -73,7 +73,8 @@ wxWidgets; some ports may use this tecnique also for other classes.
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\subsection{Make your own reference-counted class}\label{wxobjectoverview}
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Reference counting can be implemented easily using \helpref{wxObject}{wxobject}
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and \helpref{wxObjectRefData}{wxobjectrefdata} classes.
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and \helpref{wxObjectRefData}{wxobjectrefdata} classes. Alternatively, you
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can also use the \helpref{wxObjectDataPtr<T>}{wxobjectdataptr} template.
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First, derive a new class from \helpref{wxObjectRefData}{wxobjectrefdata} and
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put there the memory-consuming data.
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