Renamed internal GetClientWindow to GetClientAreaWindow so
as not to clash with the MDI function of the same name git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16346 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -107,8 +107,8 @@ public:
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virtual WXWindow GetMainWindow() const;
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// Get X11 window representing the client area
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virtual WXWindow GetClientWindow() const;
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virtual WXWindow GetClientAreaWindow() const;
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void SetLastClick(int button, long timestamp)
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{ m_lastButton = button; m_lastTS = timestamp; }
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@ -514,7 +514,7 @@ bool wxApp::ProcessXEvent(WXEvent* _event)
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case Expose:
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{
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#if wxUSE_TWO_WINDOWS && !wxUSE_NANOX
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if (event->xexpose.window != (Window)win->GetClientWindow())
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if (event->xexpose.window != (Window)win->GetClientAreaWindow())
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{
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XEvent tmp_event;
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wxExposeInfo info;
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@ -556,7 +556,7 @@ bool wxApp::ProcessXEvent(WXEvent* _event)
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// If we only have one X11 window, always indicate
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// that borders might have to be redrawn.
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if (win->GetMainWindow() == win->GetClientWindow())
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if (win->GetMainWindow() == win->GetClientAreaWindow())
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win->NeedUpdateNcAreaInIdle();
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// Only erase background, paint in idle time.
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@ -2044,7 +2044,7 @@ wxClientDC::wxClientDC( wxWindow *window )
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{
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wxCHECK_RET( window, _T("NULL window in wxClientDC::wxClientDC") );
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m_window = (WXWindow*) window->GetClientWindow();
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m_window = (WXWindow*) window->GetClientAreaWindow();
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#if wxUSE_TWO_WINDOWS
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#else
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@ -108,7 +108,7 @@ void wxGLContext::SwapBuffers()
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if (m_glContext)
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{
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Display* display = (Display*) wxGetDisplay();
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glXSwapBuffers(display, (Window) m_window->GetClientWindow());
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glXSwapBuffers(display, (Window) m_window->GetClientAreaWindow());
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}
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}
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@ -117,7 +117,7 @@ void wxGLContext::SetCurrent()
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if (m_glContext)
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{
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Display* display = (Display*) wxGetDisplay();
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glXMakeCurrent(display, (Window) m_window->GetClientWindow(),
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glXMakeCurrent(display, (Window) m_window->GetClientAreaWindow(),
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m_glContext );;
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}
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}
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@ -294,7 +294,7 @@ bool wxGLCanvas::Create( wxWindow *parent,
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} else {
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// By default, we use the visual of xwindow
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// NI: is this really senseful ? opengl in e.g. color index mode ?
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XGetWindowAttributes(display, (Window) GetClientWindow(), &xwa);
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XGetWindowAttributes(display, (Window) GetClientAreaWindow(), &xwa);
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vi_templ.visualid = XVisualIDFromVisual(xwa.visual);
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vi = XGetVisualInfo(display, VisualIDMask, &vi_templ, &n);
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if(!vi) return false;
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@ -366,7 +366,7 @@ void wxGLCanvas::SwapBuffers()
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if( m_glContext ) m_glContext->SwapBuffers();
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// Display* display = (Display*) GetXDisplay();
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// if(glx_cx) glXSwapBuffers(display, (Window) GetClientWindow());
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// if(glx_cx) glXSwapBuffers(display, (Window) GetClientAreaWindow());
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}
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void wxGLCanvas::SetCurrent()
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@ -374,7 +374,7 @@ void wxGLCanvas::SetCurrent()
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if( m_glContext ) m_glContext->SetCurrent();
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// Display* display = (Display*) GetXDisplay();
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// if(glx_cx) glXMakeCurrent(display, (Window) GetClientWindow(), glx_cx);
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// if(glx_cx) glXMakeCurrent(display, (Window) GetClientAreaWindow(), glx_cx);
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}
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void wxGLCanvas::SetColour(const char *col)
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@ -147,7 +147,7 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
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m_foregroundColour = *wxBLACK;
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m_foregroundColour.CalcPixel( (WXColormap) cm );
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Window xparent = (Window) parent->GetClientWindow();
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Window xparent = (Window) parent->GetClientAreaWindow();
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// Add window's own scrollbars to main window, not to client window
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if (parent->GetInsertIntoMain())
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@ -602,7 +602,7 @@ void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
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m_clearRegion.Intersect( 0, 0, cw, ch );
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}
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Window xwindow = (Window) GetClientWindow();
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Window xwindow = (Window) GetClientAreaWindow();
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wxCHECK_RET( xwindow, wxT("invalid window") );
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@ -1129,7 +1129,7 @@ void wxWindowX11::SendEraseEvents()
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if (!GetEventHandler()->ProcessEvent(erase_event) )
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{
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Display *xdisplay = wxGlobalDisplay();
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Window xwindow = (Window) GetClientWindow();
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Window xwindow = (Window) GetClientAreaWindow();
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XSetForeground( xdisplay, g_eraseGC, m_backgroundColour.GetPixel() );
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wxRegionIterator upd( m_clearRegion );
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@ -1327,7 +1327,7 @@ WXWindow wxWindowX11::GetMainWindow() const
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return m_mainWindow;
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}
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WXWindow wxWindowX11::GetClientWindow() const
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WXWindow wxWindowX11::GetClientAreaWindow() const
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{
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return m_clientWindow;
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}
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