use PALETTERGB instead of RGB when creating wxMask from colour

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14830 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2002-03-28 00:37:52 +00:00
parent a2fa504087
commit f423f4dbbb

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@ -1265,7 +1265,7 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
// scan the bitmap for the transparent colour and set the corresponding // scan the bitmap for the transparent colour and set the corresponding
// pixels in the mask to BLACK and the rest to WHITE // pixels in the mask to BLACK and the rest to WHITE
COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue()); COLORREF maskColour = wxColourToPalRGB(colour);
m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0); m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
HDC srcDC = ::CreateCompatibleDC(NULL); HDC srcDC = ::CreateCompatibleDC(NULL);