wxCaret now uses backing store instead of forcing window refresh each time the

caret is hidden; the non blinking carets work too


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8403 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2000-09-22 22:44:34 +00:00
parent 64d452a82d
commit f4b8bf2fd1
4 changed files with 89 additions and 38 deletions

View File

@ -196,5 +196,31 @@ private:
#include "wx/generic/caret.h"
#endif // platform
// ----------------------------------------------------------------------------
// wxCaretSuspend: a simple class which hides the caret in its ctor and
// restores it in the dtor, this should be used when drawing on the screen to
// avoid overdrawing the caret
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxCaretSuspend
{
public:
wxCaretSuspend(wxWindow *win)
{
m_caret = win->GetCaret();
if ( m_caret )
m_caret->Hide();
}
~wxCaretSuspend()
{
if ( m_caret )
m_caret->Show();
}
private:
wxCaret *m_caret;
};
#endif // _WX_CARET_H_BASE_

View File

@ -73,6 +73,12 @@ private:
// GTK specific initialization
void InitGeneric();
// the bitmap holding the part of window hidden by the caret when it was
// at (m_xOld, m_yOld)
wxBitmap m_bmpUnderCaret;
int m_xOld,
m_yOld;
wxCaretTimer m_timer;
bool m_blinkedOut, // TRUE => caret hidden right now
m_hasFocus; // TRUE => our window has focus

View File

@ -358,6 +358,7 @@ void MyCanvas::OnSize( wxSizeEvent &event )
// would use GetUpdateRegion() and iterate over rectangles it contains
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxCaretSuspend cs(this);
wxPaintDC dc( this );
PrepareDC( dc );
dc.Clear();
@ -382,8 +383,6 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
void MyCanvas::OnChar( wxKeyEvent &event )
{
bool refresh = FALSE;
switch ( event.KeyCode() )
{
case WXK_LEFT:
@ -418,10 +417,17 @@ void MyCanvas::OnChar( wxKeyEvent &event )
default:
if ( !event.AltDown() && wxIsprint(event.KeyCode()) )
{
CharAt(m_xCaret, m_yCaret) = (wxChar)event.KeyCode();
NextChar();
wxChar ch = (wxChar)event.KeyCode();
CharAt(m_xCaret, m_yCaret) = ch;
refresh = TRUE;
wxCaretSuspend cs(this);
wxClientDC dc(this);
dc.SetFont(m_font);
dc.SetBackgroundMode(wxSOLID); // overwrite old value
dc.DrawText(ch, m_xMargin + m_xCaret * m_widthChar,
m_yMargin + m_yCaret * m_heightChar );
NextChar();
}
else
{
@ -430,8 +436,5 @@ void MyCanvas::OnChar( wxKeyEvent &event )
}
DoMoveCaret();
if ( refresh )
Refresh();
}

View File

@ -33,6 +33,7 @@
#ifndef WX_PRECOMP
#include "wx/window.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#endif //WX_PRECOMP
#include "wx/caret.h"
@ -91,6 +92,10 @@ void wxCaret::InitGeneric()
{
m_hasFocus = TRUE;
m_blinkedOut = FALSE;
m_xOld =
m_yOld = -1;
m_bmpUnderCaret.Create(m_width, m_height);
}
wxCaret::~wxCaret()
@ -134,12 +139,12 @@ void wxCaret::DoMove()
if ( !m_blinkedOut )
{
// hide it right now and it will be shown the next time it blinks
// unless it should be shown all the time in which case just show
// it at the new position
if ( m_timer.IsRunning() )
Blink();
// but if the caret is not blinking, we should blink it back into
// visibility manually
if ( !m_timer.IsRunning() )
Blink();
else
Refresh();
}
}
//else: will be shown at the correct location when it is shown
@ -165,10 +170,14 @@ void wxCaret::OnKillFocus()
// the caret must be shown - otherwise, if it is hidden now, it will
// stay so until the focus doesn't return because it won't blink any
// more
m_blinkedOut = FALSE;
}
Refresh();
// hide it first if it isn't hidden ...
if ( !m_blinkedOut )
Blink();
// .. and show it in the new style
Blink();
}
}
// ----------------------------------------------------------------------------
@ -184,20 +193,32 @@ void wxCaret::Blink()
void wxCaret::Refresh()
{
if ( !m_blinkedOut )
wxClientDC dcWin(GetWindow());
wxMemoryDC dcMem;
dcMem.SelectObject(m_bmpUnderCaret);
if ( m_blinkedOut )
{
wxClientDC dc(GetWindow());
DoDraw(&dc);
// restore the old image
dcWin.Blit(m_xOld, m_yOld, m_width, m_height,
&dcMem, 0, 0);
m_xOld =
m_yOld = -1;
}
else
{
// FIXME can't be less efficient than this... we probably should use
// backing store for the caret instead of leaving all the burden
// of correct refresh logic handling to the user code
if ( m_xOld == -1 && m_yOld == -1 )
{
// save the part we're going to overdraw
dcMem.Blit(0, 0, m_width, m_height,
&dcWin, m_x, m_y);
m_xOld = m_x;
m_yOld = m_y;
}
//else: we already saved the image below the caret, don't do it any
// more
// NB: +1 is needed!
wxRect rect(m_x, m_y, m_width + 1, m_height + 1);
GetWindow()->Refresh(FALSE, &rect);
// and draw the caret there
DoDraw(&dcWin);
}
}
@ -205,19 +226,14 @@ void wxCaret::DoDraw(wxDC *dc)
{
dc->SetPen( *wxBLACK_PEN );
// VZ: Robert's code for I-shaped caret - this is nice but doesn't look
// at all the same as the MSW version and I don't know how to indicate
// that the window has focus or not with such caret
#if 0
dc->DrawLine( m_x, m_y, m_x+m_width, m_y );
dc->DrawLine( m_x, m_y+m_height, m_x+m_width, m_y+m_height );
dc->DrawLine( m_x+(m_width/2), m_y, m_x+(m_width/2), m_y+m_height );
// dc->DrawLine( m_x+(m_width/2)+1, m_y, m_x+(m_width/2)+1, m_y+m_height );
#else // 1
if ( m_hasFocus )
dc->SetBrush( *wxBLACK_BRUSH );
dc->DrawRectangle( m_x, m_y, m_width, m_height );
#endif // 0/1
dc->SetBrush(*(m_hasFocus ? wxBLACK_BRUSH : wxTRANSPARENT_BRUSH));
dc->SetPen(*wxBLACK_PEN);
// VZ: unfortunately, the rectangle comes out a pixel smaller when this is
// done under wxGTK - no idea why
//dc->SetLogicalFunction(wxINVERT);
dc->DrawRectangle(m_x, m_y, m_width, m_height);
}
#endif // wxUSE_CARET