return persistent buffers from mb_str()/wc_str() to allow assigning the returned value to simple pointers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
dbe31039f7
commit
f54cb154d5
@ -246,8 +246,15 @@ public:
|
||||
operator const void*() const { return AsChar(); }
|
||||
|
||||
// returns buffers that are valid as long as the associated wxString exists
|
||||
inline const wxScopedCharBuffer AsCharBuf() const;
|
||||
inline const wxScopedWCharBuffer AsWCharBuf() const;
|
||||
const wxScopedCharBuffer AsCharBuf() const
|
||||
{
|
||||
return wxScopedCharBuffer::CreateNonOwned(AsChar());
|
||||
}
|
||||
|
||||
const wxScopedWCharBuffer AsWCharBuf() const
|
||||
{
|
||||
return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
|
||||
}
|
||||
|
||||
inline wxString AsString() const;
|
||||
|
||||
@ -1786,21 +1793,34 @@ public:
|
||||
// accepting the file names. The return value is always the same, but the
|
||||
// type differs because a function may either return pointer to the buffer
|
||||
// directly or have to use intermediate buffer for translation.
|
||||
|
||||
#if wxUSE_UNICODE
|
||||
|
||||
// this is an optimization: even though using mb_str(wxConvLibc) does the
|
||||
// same thing (i.e. returns pointer to internal representation as locale is
|
||||
// always an UTF-8 one) in wxUSE_UTF8_LOCALE_ONLY case, we can avoid the
|
||||
// extra checks and the temporary buffer construction by providing a
|
||||
// separate mb_str() overload
|
||||
#if wxUSE_UTF8_LOCALE_ONLY
|
||||
const char* mb_str() const { return wx_str(); }
|
||||
const wxScopedCharBuffer mb_str(const wxMBConv& conv) const;
|
||||
#else
|
||||
const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
|
||||
#endif
|
||||
const wxScopedCharBuffer mb_str(const wxMBConv& conv) const
|
||||
{
|
||||
return AsCharBuf(conv);
|
||||
}
|
||||
#else // !wxUSE_UTF8_LOCALE_ONLY
|
||||
const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const
|
||||
{
|
||||
return AsCharBuf(conv);
|
||||
}
|
||||
#endif // wxUSE_UTF8_LOCALE_ONLY/!wxUSE_UTF8_LOCALE_ONLY
|
||||
|
||||
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
|
||||
|
||||
#if wxUSE_UNICODE_WCHAR
|
||||
const wchar_t* wc_str() const { return wx_str(); }
|
||||
#elif wxUSE_UNICODE_UTF8
|
||||
const wxScopedWCharBuffer wc_str() const;
|
||||
const wxScopedWCharBuffer wc_str() const
|
||||
{ return AsWCharBuf(wxMBConvStrictUTF8()); }
|
||||
#endif
|
||||
// for compatibility with !wxUSE_UNICODE version
|
||||
const wxWX2WCbuf wc_str(const wxMBConv& WXUNUSED(conv)) const
|
||||
@ -1813,16 +1833,16 @@ public:
|
||||
#endif // wxMBFILES/!wxMBFILES
|
||||
|
||||
#else // ANSI
|
||||
const wxChar* mb_str() const { return wx_str(); }
|
||||
const char* mb_str() const { return wx_str(); }
|
||||
|
||||
// for compatibility with wxUSE_UNICODE version
|
||||
const char* mb_str(const wxMBConv& WXUNUSED(conv)) const { return wx_str(); }
|
||||
|
||||
const wxWX2MBbuf mbc_str() const { return mb_str(); }
|
||||
|
||||
#if wxUSE_WCHAR_T
|
||||
const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const;
|
||||
#endif // wxUSE_WCHAR_T
|
||||
const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const
|
||||
{ return AsWCharBuf(conv); }
|
||||
|
||||
const wxScopedCharBuffer fn_str() const
|
||||
{ return wxConvFile.cWC2WX( wc_str( wxConvLibc ) ); }
|
||||
#endif // Unicode/ANSI
|
||||
@ -3421,36 +3441,105 @@ private:
|
||||
wxStringImpl m_impl;
|
||||
|
||||
// buffers for compatibility conversion from (char*)c_str() and
|
||||
// (wchar_t*)c_str():
|
||||
// FIXME-UTF8: bechmark various approaches to keeping compatibility buffers
|
||||
// (wchar_t*)c_str(): the pointers returned by these functions should remain
|
||||
// valid until the string itself is modified for compatibility with the
|
||||
// existing code and consistency with std::string::c_str() so returning a
|
||||
// temporary buffer won't do and we need to cache the conversion results
|
||||
|
||||
// TODO-UTF8: benchmark various approaches to keeping compatibility buffers
|
||||
template<typename T>
|
||||
struct ConvertedBuffer
|
||||
{
|
||||
ConvertedBuffer() : m_buf(NULL) {}
|
||||
// notice that there is no need to initialize m_len here as it's unused
|
||||
// as long as m_str is NULL
|
||||
ConvertedBuffer() : m_str(NULL) {}
|
||||
~ConvertedBuffer()
|
||||
{ free(m_buf); }
|
||||
{ free(m_str); }
|
||||
|
||||
operator T*() const { return m_buf; }
|
||||
|
||||
ConvertedBuffer& operator=(T *str)
|
||||
bool Extend(size_t len)
|
||||
{
|
||||
free(m_buf);
|
||||
m_buf = str;
|
||||
return *this;
|
||||
// add extra 1 for the trailing NUL
|
||||
void * const str = realloc(m_str, sizeof(T)*(len + 1));
|
||||
if ( !str )
|
||||
return false;
|
||||
|
||||
m_str = static_cast<T *>(str);
|
||||
m_len = len;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
T *m_buf;
|
||||
const wxScopedCharTypeBuffer<T> AsScopedBuffer() const
|
||||
{
|
||||
return wxScopedCharTypeBuffer<T>::CreateNonOwned(m_str, m_len);
|
||||
}
|
||||
|
||||
T *m_str; // pointer to the string data
|
||||
size_t m_len; // length, not size, i.e. in chars and without last NUL
|
||||
};
|
||||
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
|
||||
|
||||
|
||||
#if wxUSE_UNICODE
|
||||
// common mb_str() and wxCStrData::AsChar() helper: performs the conversion
|
||||
// and returns either m_convertedToChar.m_str (in which case its m_len is
|
||||
// also updated) or NULL if it failed
|
||||
//
|
||||
// there is an important exception: in wxUSE_UNICODE_UTF8 build if conv is a
|
||||
// UTF-8 one, we return m_impl.c_str() directly, without doing any conversion
|
||||
// as optimization and so the caller needs to check for this before using
|
||||
// m_convertedToChar
|
||||
//
|
||||
// NB: AsChar() returns char* in any build, unlike mb_str()
|
||||
const char *AsChar(const wxMBConv& conv) const;
|
||||
|
||||
// mb_str() implementation helper
|
||||
wxScopedCharBuffer AsCharBuf(const wxMBConv& conv) const
|
||||
{
|
||||
#if wxUSE_UNICODE_UTF8
|
||||
// avoid conversion if we can
|
||||
if ( conv.IsUTF8() )
|
||||
{
|
||||
return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(),
|
||||
m_impl.length());
|
||||
}
|
||||
#endif // wxUSE_UNICODE_UTF8
|
||||
|
||||
// call this solely in order to fill in m_convertedToChar as AsChar()
|
||||
// updates it as a side effect: this is a bit ugly but it's a completely
|
||||
// internal function so the users of this class shouldn't care or know
|
||||
// about it and doing it like this, i.e. having a separate AsChar(),
|
||||
// allows us to avoid the creation and destruction of a temporary buffer
|
||||
// when using wxCStrData without duplicating any code
|
||||
AsChar(conv);
|
||||
|
||||
return m_convertedToChar.AsScopedBuffer();
|
||||
}
|
||||
|
||||
ConvertedBuffer<char> m_convertedToChar;
|
||||
#endif
|
||||
#endif // !wxUSE_UNICODE
|
||||
|
||||
#if !wxUSE_UNICODE_WCHAR
|
||||
// common wc_str() and wxCStrData::AsWChar() helper for both UTF-8 and ANSI
|
||||
// builds: converts the string contents into m_convertedToWChar and returns
|
||||
// NULL if the conversion failed (this can only happen in ANSI build)
|
||||
//
|
||||
// NB: AsWChar() returns wchar_t* in any build, unlike wc_str()
|
||||
const wchar_t *AsWChar(const wxMBConv& conv) const;
|
||||
|
||||
// wc_str() implementation helper
|
||||
wxScopedWCharBuffer AsWCharBuf(const wxMBConv& conv) const
|
||||
{
|
||||
AsWChar(conv);
|
||||
|
||||
return m_convertedToWChar.AsScopedBuffer();
|
||||
}
|
||||
|
||||
ConvertedBuffer<wchar_t> m_convertedToWChar;
|
||||
#endif
|
||||
#endif // !wxUSE_UNICODE_WCHAR
|
||||
|
||||
#if wxUSE_UNICODE_UTF8
|
||||
// FIXME-UTF8: (try to) move this elsewhere (TLS) or solve differently
|
||||
// assigning to character pointer to by wxString::interator may
|
||||
// assigning to character pointer to by wxString::iterator may
|
||||
// change the underlying wxStringImpl iterator, so we have to
|
||||
// keep track of all iterators and update them as necessary:
|
||||
struct wxStringIteratorNodeHead
|
||||
@ -3994,45 +4083,53 @@ inline wxCStrData::~wxCStrData()
|
||||
delete const_cast<wxString*>(m_str); // cast to silence warnings
|
||||
}
|
||||
|
||||
// simple cases for AsChar() and AsWChar(), the complicated ones are
|
||||
// in string.cpp
|
||||
#if wxUSE_UNICODE_WCHAR
|
||||
// AsChar() and AsWChar() implementations simply forward to wxString methods
|
||||
|
||||
inline const wchar_t* wxCStrData::AsWChar() const
|
||||
{
|
||||
return m_str->wx_str() + m_offset;
|
||||
}
|
||||
#endif // wxUSE_UNICODE_WCHAR
|
||||
const wchar_t * const p =
|
||||
#if wxUSE_UNICODE_WCHAR
|
||||
m_str->wc_str();
|
||||
#elif wxUSE_UNICODE_UTF8
|
||||
m_str->AsWChar(wxMBConvStrictUTF8());
|
||||
#else
|
||||
m_str->AsWChar(wxConvLibc);
|
||||
#endif
|
||||
|
||||
// in Unicode build the string always has a valid Unicode representation
|
||||
// and even if a conversion is needed (as in UTF8 case) it can't fail
|
||||
//
|
||||
// but in ANSI build the string contents might be not convertible to
|
||||
// Unicode using the current locale encoding so we do need to check for
|
||||
// errors
|
||||
#if !wxUSE_UNICODE
|
||||
inline const char* wxCStrData::AsChar() const
|
||||
if ( !p )
|
||||
{
|
||||
return m_str->wx_str() + m_offset;
|
||||
// if conversion fails, return empty string and not NULL to avoid
|
||||
// crashes in code written with either wxWidgets 2 wxString or
|
||||
// std::string behaviour in mind: neither of them ever returns NULL
|
||||
// from its c_str() and so we shouldn't neither
|
||||
//
|
||||
// notice that the same is done in AsChar() below and
|
||||
// wxString::wc_str() and mb_str() for the same reasons
|
||||
return L"";
|
||||
}
|
||||
#endif // !wxUSE_UNICODE
|
||||
|
||||
#if wxUSE_UTF8_LOCALE_ONLY
|
||||
return p + m_offset;
|
||||
}
|
||||
|
||||
inline const char* wxCStrData::AsChar() const
|
||||
{
|
||||
return wxStringOperations::AddToIter(m_str->wx_str(), m_offset);
|
||||
}
|
||||
#endif // wxUSE_UTF8_LOCALE_ONLY
|
||||
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
|
||||
const char * const p = m_str->AsChar(wxConvLibc);
|
||||
if ( !p )
|
||||
return "";
|
||||
#else // !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
|
||||
const char * const p = m_str->mb_str();
|
||||
#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
|
||||
|
||||
inline const wxScopedCharBuffer wxCStrData::AsCharBuf() const
|
||||
{
|
||||
#if !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
|
||||
return wxScopedCharBuffer::CreateNonOwned(AsChar());
|
||||
#else
|
||||
return AsString().mb_str();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline const wxScopedWCharBuffer wxCStrData::AsWCharBuf() const
|
||||
{
|
||||
#if wxUSE_UNICODE_WCHAR
|
||||
return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
|
||||
#else
|
||||
return AsString().wc_str();
|
||||
#endif
|
||||
return p + m_offset;
|
||||
}
|
||||
|
||||
inline wxString wxCStrData::AsString() const
|
||||
|
@ -366,95 +366,6 @@ wxString::~wxString()
|
||||
}
|
||||
#endif
|
||||
|
||||
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
|
||||
const char* wxCStrData::AsChar() const
|
||||
{
|
||||
#if wxUSE_UNICODE_UTF8
|
||||
if ( wxLocaleIsUtf8 )
|
||||
return AsInternal();
|
||||
#endif
|
||||
// under non-UTF8 locales, we have to convert the internal UTF-8
|
||||
// representation using wxConvLibc and cache the result
|
||||
|
||||
wxString *str = wxConstCast(m_str, wxString);
|
||||
|
||||
// convert the string:
|
||||
//
|
||||
// FIXME-UTF8: we'd like to do the conversion in the existing buffer (if we
|
||||
// have it) but it's unfortunately not obvious to implement
|
||||
// because we don't know how big buffer do we need for the
|
||||
// given string length (in case of multibyte encodings, e.g.
|
||||
// ISO-2022-JP or UTF-8 when internal representation is wchar_t)
|
||||
//
|
||||
// One idea would be to store more than just m_convertedToChar
|
||||
// in wxString: then we could record the length of the string
|
||||
// which was converted the last time and try to reuse the same
|
||||
// buffer if the current length is not greater than it (this
|
||||
// could still fail because string could have been modified in
|
||||
// place but it would work most of the time, so we'd do it and
|
||||
// only allocate the new buffer if in-place conversion returned
|
||||
// an error). We could also store a bit saying if the string
|
||||
// was modified since the last conversion (and update it in all
|
||||
// operation modifying the string, of course) to avoid unneeded
|
||||
// consequential conversions. But both of these ideas require
|
||||
// adding more fields to wxString and require profiling results
|
||||
// to be sure that we really gain enough from them to justify
|
||||
// doing it.
|
||||
wxScopedCharBuffer buf(str->mb_str());
|
||||
|
||||
// if it failed, return empty string and not NULL to avoid crashes in code
|
||||
// written with either wxWidgets 2 wxString or std::string behaviour in
|
||||
// mind: neither of them ever returns NULL and so we shouldn't neither
|
||||
if ( !buf )
|
||||
return "";
|
||||
|
||||
if ( str->m_convertedToChar &&
|
||||
strlen(buf) == strlen(str->m_convertedToChar) )
|
||||
{
|
||||
// keep the same buffer for as long as possible, so that several calls
|
||||
// to c_str() in a row still work:
|
||||
strcpy(str->m_convertedToChar, buf);
|
||||
}
|
||||
else
|
||||
{
|
||||
str->m_convertedToChar = buf.release();
|
||||
}
|
||||
|
||||
// and keep it:
|
||||
return str->m_convertedToChar + m_offset;
|
||||
}
|
||||
#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
|
||||
|
||||
#if !wxUSE_UNICODE_WCHAR
|
||||
const wchar_t* wxCStrData::AsWChar() const
|
||||
{
|
||||
wxString *str = wxConstCast(m_str, wxString);
|
||||
|
||||
// convert the string:
|
||||
wxScopedWCharBuffer buf(str->wc_str());
|
||||
|
||||
// notice that here, unlike above in AsChar(), conversion can't fail as our
|
||||
// internal UTF-8 is always well-formed -- or the string was corrupted and
|
||||
// all bets are off anyhow
|
||||
|
||||
// FIXME-UTF8: do the conversion in-place in the existing buffer
|
||||
if ( str->m_convertedToWChar &&
|
||||
wxWcslen(buf) == wxWcslen(str->m_convertedToWChar) )
|
||||
{
|
||||
// keep the same buffer for as long as possible, so that several calls
|
||||
// to c_str() in a row still work:
|
||||
memcpy(str->m_convertedToWChar, buf, sizeof(wchar_t) * wxWcslen(buf));
|
||||
}
|
||||
else
|
||||
{
|
||||
str->m_convertedToWChar = buf.release();
|
||||
}
|
||||
|
||||
// and keep it:
|
||||
return str->m_convertedToWChar + m_offset;
|
||||
}
|
||||
#endif // !wxUSE_UNICODE_WCHAR
|
||||
|
||||
// ===========================================================================
|
||||
// wxString class core
|
||||
// ===========================================================================
|
||||
@ -549,61 +460,97 @@ wxString::SubstrBufFromWC wxString::ConvertStr(const wchar_t *pwz, size_t nLengt
|
||||
}
|
||||
#endif // wxUSE_UNICODE_UTF8 || !wxUSE_UNICODE
|
||||
|
||||
// This std::string::c_str()-like method returns a wide char pointer to string
|
||||
// contents. In wxUSE_UNICODE_WCHAR case it is trivial as it can simply return
|
||||
// a pointer to the internal representation. Otherwise a conversion is required
|
||||
// and it returns a temporary buffer.
|
||||
//
|
||||
// However for compatibility with c_str() and to avoid breaking existing code
|
||||
// doing
|
||||
//
|
||||
// for ( const wchar_t *p = s.wc_str(); *p; p++ )
|
||||
// ... use *p...
|
||||
//
|
||||
// we actually need to ensure that the returned buffer is _not_ temporary and
|
||||
// so we use wxString::m_convertedToWChar to store the returned data
|
||||
#if !wxUSE_UNICODE_WCHAR
|
||||
|
||||
#if wxUSE_UNICODE_WCHAR
|
||||
|
||||
//Convert wxString in Unicode mode to a multi-byte string
|
||||
const wxScopedCharBuffer wxString::mb_str(const wxMBConv& conv) const
|
||||
const wchar_t *wxString::AsWChar(const wxMBConv& conv) const
|
||||
{
|
||||
// NB: Length passed to cWC2MB() doesn't include terminating NUL, it's
|
||||
// added by it automatically. If we passed length()+1 here, it would
|
||||
// create a buffer with 2 trailing NULs of length one greater than
|
||||
// expected.
|
||||
return conv.cWC2MB(wx_str(), length(), NULL);
|
||||
const char * const strMB = m_impl.c_str();
|
||||
const size_t lenMB = m_impl.length();
|
||||
|
||||
// find out the size of the buffer needed
|
||||
const size_t lenWC = conv.ToWChar(NULL, 0, strMB, lenMB);
|
||||
if ( lenWC == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
// keep the same buffer if the string size didn't change: this is not only
|
||||
// an optimization but also ensure that code which modifies string
|
||||
// character by character (without changing its length) can continue to use
|
||||
// the pointer returned by a previous wc_str() call even after changing the
|
||||
// string
|
||||
|
||||
// TODO-UTF8: we could check for ">" instead of "!=" here as this would
|
||||
// allow to save on buffer reallocations but at the cost of
|
||||
// consuming (even) more memory, we should benchmark this to
|
||||
// determine if it's worth doing
|
||||
if ( !m_convertedToWChar.m_str || lenWC != m_convertedToWChar.m_len )
|
||||
{
|
||||
if ( !const_cast<wxString *>(this)->m_convertedToWChar.Extend(lenWC) )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#elif wxUSE_UNICODE_UTF8
|
||||
// finally do convert
|
||||
m_convertedToWChar.m_str[lenWC] = L'\0';
|
||||
if ( conv.ToWChar(m_convertedToWChar.m_str, lenWC,
|
||||
strMB, lenMB) == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
const wxScopedWCharBuffer wxString::wc_str() const
|
||||
{
|
||||
// NB: Length passed to cMB2WC() doesn't include terminating NUL, it's
|
||||
// added by it automatically. If we passed length()+1 here, it would
|
||||
// create a buffer with 2 trailing NULs of length one greater than
|
||||
// expected.
|
||||
return wxMBConvStrictUTF8().cMB2WC
|
||||
(
|
||||
m_impl.c_str(),
|
||||
m_impl.length(),
|
||||
NULL
|
||||
);
|
||||
return m_convertedToWChar.m_str;
|
||||
}
|
||||
|
||||
const wxScopedCharBuffer wxString::mb_str(const wxMBConv& conv) const
|
||||
#endif // !wxUSE_UNICODE_WCHAR
|
||||
|
||||
|
||||
// Same thing for mb_str() which returns a normal char pointer to string
|
||||
// contents: this always requires converting it to the specified encoding in
|
||||
// non-ANSI build except if we need to convert to UTF-8 and this is what we
|
||||
// already use internally.
|
||||
#if wxUSE_UNICODE
|
||||
|
||||
const char *wxString::AsChar(const wxMBConv& conv) const
|
||||
{
|
||||
#if wxUSE_UNICODE_UTF8
|
||||
if ( conv.IsUTF8() )
|
||||
return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(), m_impl.length());
|
||||
return m_impl.c_str();
|
||||
|
||||
wxScopedWCharBuffer wcBuf(wc_str());
|
||||
if ( !wcBuf.length() )
|
||||
return wxCharBuffer("");
|
||||
const wchar_t * const strWC = AsWChar(wxMBConvStrictUTF8());
|
||||
const size_t lenWC = m_convertedToWChar.m_len;
|
||||
#else // wxUSE_UNICODE_WCHAR
|
||||
const wchar_t * const strWC = m_impl.c_str();
|
||||
const size_t lenWC = m_impl.length();
|
||||
#endif // wxUSE_UNICODE_UTF8/wxUSE_UNICODE_WCHAR
|
||||
|
||||
return conv.cWC2MB(wcBuf.data(), wcBuf.length(), NULL);
|
||||
}
|
||||
const size_t lenMB = conv.FromWChar(NULL, 0, strWC, lenWC);
|
||||
if ( lenMB == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
#else // ANSI
|
||||
|
||||
//Converts this string to a wide character string if unicode
|
||||
//mode is not enabled and wxUSE_WCHAR_T is enabled
|
||||
const wxScopedWCharBuffer wxString::wc_str(const wxMBConv& conv) const
|
||||
if ( !m_convertedToChar.m_str || lenMB != m_convertedToChar.m_len )
|
||||
{
|
||||
// NB: Length passed to cMB2WC() doesn't include terminating NUL, it's
|
||||
// added by it automatically. If we passed length()+1 here, it would
|
||||
// create a buffer with 2 trailing NULs of length one greater than
|
||||
// expected.
|
||||
return conv.cMB2WC(wx_str(), length(), NULL);
|
||||
if ( !const_cast<wxString *>(this)->m_convertedToChar.Extend(lenMB) )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // Unicode/ANSI
|
||||
m_convertedToChar.m_str[lenMB] = '\0';
|
||||
if ( conv.FromWChar(m_convertedToChar.m_str, lenMB,
|
||||
strWC, lenWC) == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
return m_convertedToChar.m_str;
|
||||
}
|
||||
|
||||
#endif // wxUSE_UNICODE
|
||||
|
||||
// shrink to minimal size (releasing extra memory)
|
||||
bool wxString::Shrink()
|
||||
|
Loading…
Reference in New Issue
Block a user