return persistent buffers from mb_str()/wc_str() to allow assigning the returned value to simple pointers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -246,8 +246,15 @@ public:
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operator const void*() const { return AsChar(); }
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// returns buffers that are valid as long as the associated wxString exists
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inline const wxScopedCharBuffer AsCharBuf() const;
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inline const wxScopedWCharBuffer AsWCharBuf() const;
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const wxScopedCharBuffer AsCharBuf() const
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{
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return wxScopedCharBuffer::CreateNonOwned(AsChar());
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}
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const wxScopedWCharBuffer AsWCharBuf() const
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{
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return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
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}
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inline wxString AsString() const;
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@ -1786,21 +1793,34 @@ public:
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// accepting the file names. The return value is always the same, but the
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// type differs because a function may either return pointer to the buffer
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// directly or have to use intermediate buffer for translation.
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#if wxUSE_UNICODE
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// this is an optimization: even though using mb_str(wxConvLibc) does the
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// same thing (i.e. returns pointer to internal representation as locale is
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// always an UTF-8 one) in wxUSE_UTF8_LOCALE_ONLY case, we can avoid the
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// extra checks and the temporary buffer construction by providing a
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// separate mb_str() overload
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#if wxUSE_UTF8_LOCALE_ONLY
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const char* mb_str() const { return wx_str(); }
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const wxScopedCharBuffer mb_str(const wxMBConv& conv) const;
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#else
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const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
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#endif
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const wxScopedCharBuffer mb_str(const wxMBConv& conv) const
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{
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return AsCharBuf(conv);
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}
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#else // !wxUSE_UTF8_LOCALE_ONLY
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const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const
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{
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return AsCharBuf(conv);
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}
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#endif // wxUSE_UTF8_LOCALE_ONLY/!wxUSE_UTF8_LOCALE_ONLY
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const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
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#if wxUSE_UNICODE_WCHAR
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const wchar_t* wc_str() const { return wx_str(); }
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#elif wxUSE_UNICODE_UTF8
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const wxScopedWCharBuffer wc_str() const;
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const wxScopedWCharBuffer wc_str() const
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{ return AsWCharBuf(wxMBConvStrictUTF8()); }
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#endif
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// for compatibility with !wxUSE_UNICODE version
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const wxWX2WCbuf wc_str(const wxMBConv& WXUNUSED(conv)) const
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@ -1813,16 +1833,16 @@ public:
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#endif // wxMBFILES/!wxMBFILES
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#else // ANSI
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const wxChar* mb_str() const { return wx_str(); }
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const char* mb_str() const { return wx_str(); }
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// for compatibility with wxUSE_UNICODE version
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const char* mb_str(const wxMBConv& WXUNUSED(conv)) const { return wx_str(); }
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const wxWX2MBbuf mbc_str() const { return mb_str(); }
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#if wxUSE_WCHAR_T
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const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const;
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#endif // wxUSE_WCHAR_T
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const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const
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{ return AsWCharBuf(conv); }
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const wxScopedCharBuffer fn_str() const
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{ return wxConvFile.cWC2WX( wc_str( wxConvLibc ) ); }
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#endif // Unicode/ANSI
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@ -3421,36 +3441,105 @@ private:
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wxStringImpl m_impl;
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// buffers for compatibility conversion from (char*)c_str() and
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// (wchar_t*)c_str():
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// FIXME-UTF8: bechmark various approaches to keeping compatibility buffers
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// (wchar_t*)c_str(): the pointers returned by these functions should remain
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// valid until the string itself is modified for compatibility with the
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// existing code and consistency with std::string::c_str() so returning a
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// temporary buffer won't do and we need to cache the conversion results
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// TODO-UTF8: benchmark various approaches to keeping compatibility buffers
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template<typename T>
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struct ConvertedBuffer
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{
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ConvertedBuffer() : m_buf(NULL) {}
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// notice that there is no need to initialize m_len here as it's unused
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// as long as m_str is NULL
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ConvertedBuffer() : m_str(NULL) {}
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~ConvertedBuffer()
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{ free(m_buf); }
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{ free(m_str); }
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operator T*() const { return m_buf; }
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ConvertedBuffer& operator=(T *str)
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bool Extend(size_t len)
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{
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free(m_buf);
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m_buf = str;
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return *this;
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// add extra 1 for the trailing NUL
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void * const str = realloc(m_str, sizeof(T)*(len + 1));
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if ( !str )
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return false;
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m_str = static_cast<T *>(str);
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m_len = len;
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return true;
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}
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T *m_buf;
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const wxScopedCharTypeBuffer<T> AsScopedBuffer() const
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{
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return wxScopedCharTypeBuffer<T>::CreateNonOwned(m_str, m_len);
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}
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T *m_str; // pointer to the string data
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size_t m_len; // length, not size, i.e. in chars and without last NUL
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};
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#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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#if wxUSE_UNICODE
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// common mb_str() and wxCStrData::AsChar() helper: performs the conversion
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// and returns either m_convertedToChar.m_str (in which case its m_len is
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// also updated) or NULL if it failed
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//
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// there is an important exception: in wxUSE_UNICODE_UTF8 build if conv is a
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// UTF-8 one, we return m_impl.c_str() directly, without doing any conversion
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// as optimization and so the caller needs to check for this before using
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// m_convertedToChar
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//
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// NB: AsChar() returns char* in any build, unlike mb_str()
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const char *AsChar(const wxMBConv& conv) const;
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// mb_str() implementation helper
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wxScopedCharBuffer AsCharBuf(const wxMBConv& conv) const
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{
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#if wxUSE_UNICODE_UTF8
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// avoid conversion if we can
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if ( conv.IsUTF8() )
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{
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return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(),
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m_impl.length());
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}
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#endif // wxUSE_UNICODE_UTF8
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// call this solely in order to fill in m_convertedToChar as AsChar()
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// updates it as a side effect: this is a bit ugly but it's a completely
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// internal function so the users of this class shouldn't care or know
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// about it and doing it like this, i.e. having a separate AsChar(),
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// allows us to avoid the creation and destruction of a temporary buffer
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// when using wxCStrData without duplicating any code
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AsChar(conv);
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return m_convertedToChar.AsScopedBuffer();
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}
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ConvertedBuffer<char> m_convertedToChar;
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#endif
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#endif // !wxUSE_UNICODE
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#if !wxUSE_UNICODE_WCHAR
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// common wc_str() and wxCStrData::AsWChar() helper for both UTF-8 and ANSI
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// builds: converts the string contents into m_convertedToWChar and returns
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// NULL if the conversion failed (this can only happen in ANSI build)
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//
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// NB: AsWChar() returns wchar_t* in any build, unlike wc_str()
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const wchar_t *AsWChar(const wxMBConv& conv) const;
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// wc_str() implementation helper
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wxScopedWCharBuffer AsWCharBuf(const wxMBConv& conv) const
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{
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AsWChar(conv);
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return m_convertedToWChar.AsScopedBuffer();
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}
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ConvertedBuffer<wchar_t> m_convertedToWChar;
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#endif
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#endif // !wxUSE_UNICODE_WCHAR
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#if wxUSE_UNICODE_UTF8
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// FIXME-UTF8: (try to) move this elsewhere (TLS) or solve differently
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// assigning to character pointer to by wxString::interator may
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// assigning to character pointer to by wxString::iterator may
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// change the underlying wxStringImpl iterator, so we have to
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// keep track of all iterators and update them as necessary:
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struct wxStringIteratorNodeHead
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@ -3994,45 +4083,53 @@ inline wxCStrData::~wxCStrData()
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delete const_cast<wxString*>(m_str); // cast to silence warnings
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}
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// simple cases for AsChar() and AsWChar(), the complicated ones are
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// in string.cpp
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#if wxUSE_UNICODE_WCHAR
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// AsChar() and AsWChar() implementations simply forward to wxString methods
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inline const wchar_t* wxCStrData::AsWChar() const
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{
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return m_str->wx_str() + m_offset;
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}
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#endif // wxUSE_UNICODE_WCHAR
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const wchar_t * const p =
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#if wxUSE_UNICODE_WCHAR
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m_str->wc_str();
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#elif wxUSE_UNICODE_UTF8
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m_str->AsWChar(wxMBConvStrictUTF8());
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#else
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m_str->AsWChar(wxConvLibc);
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#endif
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// in Unicode build the string always has a valid Unicode representation
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// and even if a conversion is needed (as in UTF8 case) it can't fail
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//
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// but in ANSI build the string contents might be not convertible to
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// Unicode using the current locale encoding so we do need to check for
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// errors
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#if !wxUSE_UNICODE
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inline const char* wxCStrData::AsChar() const
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{
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return m_str->wx_str() + m_offset;
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}
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if ( !p )
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{
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// if conversion fails, return empty string and not NULL to avoid
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// crashes in code written with either wxWidgets 2 wxString or
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// std::string behaviour in mind: neither of them ever returns NULL
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// from its c_str() and so we shouldn't neither
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//
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// notice that the same is done in AsChar() below and
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// wxString::wc_str() and mb_str() for the same reasons
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return L"";
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}
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#endif // !wxUSE_UNICODE
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#if wxUSE_UTF8_LOCALE_ONLY
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return p + m_offset;
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}
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inline const char* wxCStrData::AsChar() const
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{
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return wxStringOperations::AddToIter(m_str->wx_str(), m_offset);
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}
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#endif // wxUSE_UTF8_LOCALE_ONLY
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#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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const char * const p = m_str->AsChar(wxConvLibc);
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if ( !p )
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return "";
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#else // !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
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const char * const p = m_str->mb_str();
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#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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inline const wxScopedCharBuffer wxCStrData::AsCharBuf() const
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{
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#if !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
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return wxScopedCharBuffer::CreateNonOwned(AsChar());
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#else
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return AsString().mb_str();
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#endif
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}
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inline const wxScopedWCharBuffer wxCStrData::AsWCharBuf() const
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{
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#if wxUSE_UNICODE_WCHAR
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return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
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#else
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return AsString().wc_str();
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#endif
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return p + m_offset;
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}
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inline wxString wxCStrData::AsString() const
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@ -366,95 +366,6 @@ wxString::~wxString()
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}
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#endif
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#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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const char* wxCStrData::AsChar() const
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{
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#if wxUSE_UNICODE_UTF8
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if ( wxLocaleIsUtf8 )
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return AsInternal();
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#endif
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// under non-UTF8 locales, we have to convert the internal UTF-8
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// representation using wxConvLibc and cache the result
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wxString *str = wxConstCast(m_str, wxString);
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// convert the string:
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//
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// FIXME-UTF8: we'd like to do the conversion in the existing buffer (if we
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// have it) but it's unfortunately not obvious to implement
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// because we don't know how big buffer do we need for the
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// given string length (in case of multibyte encodings, e.g.
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// ISO-2022-JP or UTF-8 when internal representation is wchar_t)
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//
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// One idea would be to store more than just m_convertedToChar
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// in wxString: then we could record the length of the string
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// which was converted the last time and try to reuse the same
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// buffer if the current length is not greater than it (this
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// could still fail because string could have been modified in
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// place but it would work most of the time, so we'd do it and
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// only allocate the new buffer if in-place conversion returned
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// an error). We could also store a bit saying if the string
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// was modified since the last conversion (and update it in all
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// operation modifying the string, of course) to avoid unneeded
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// consequential conversions. But both of these ideas require
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// adding more fields to wxString and require profiling results
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// to be sure that we really gain enough from them to justify
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// doing it.
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wxScopedCharBuffer buf(str->mb_str());
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// if it failed, return empty string and not NULL to avoid crashes in code
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// written with either wxWidgets 2 wxString or std::string behaviour in
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// mind: neither of them ever returns NULL and so we shouldn't neither
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if ( !buf )
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return "";
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if ( str->m_convertedToChar &&
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strlen(buf) == strlen(str->m_convertedToChar) )
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{
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// keep the same buffer for as long as possible, so that several calls
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// to c_str() in a row still work:
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strcpy(str->m_convertedToChar, buf);
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}
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else
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{
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str->m_convertedToChar = buf.release();
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}
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// and keep it:
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return str->m_convertedToChar + m_offset;
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}
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#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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#if !wxUSE_UNICODE_WCHAR
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const wchar_t* wxCStrData::AsWChar() const
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{
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wxString *str = wxConstCast(m_str, wxString);
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// convert the string:
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wxScopedWCharBuffer buf(str->wc_str());
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// notice that here, unlike above in AsChar(), conversion can't fail as our
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// internal UTF-8 is always well-formed -- or the string was corrupted and
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// all bets are off anyhow
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// FIXME-UTF8: do the conversion in-place in the existing buffer
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if ( str->m_convertedToWChar &&
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wxWcslen(buf) == wxWcslen(str->m_convertedToWChar) )
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{
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// keep the same buffer for as long as possible, so that several calls
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// to c_str() in a row still work:
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memcpy(str->m_convertedToWChar, buf, sizeof(wchar_t) * wxWcslen(buf));
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}
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else
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{
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str->m_convertedToWChar = buf.release();
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}
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// and keep it:
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return str->m_convertedToWChar + m_offset;
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}
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#endif // !wxUSE_UNICODE_WCHAR
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// ===========================================================================
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// wxString class core
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// ===========================================================================
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@ -549,61 +460,97 @@ wxString::SubstrBufFromWC wxString::ConvertStr(const wchar_t *pwz, size_t nLengt
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}
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#endif // wxUSE_UNICODE_UTF8 || !wxUSE_UNICODE
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// This std::string::c_str()-like method returns a wide char pointer to string
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// contents. In wxUSE_UNICODE_WCHAR case it is trivial as it can simply return
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// a pointer to the internal representation. Otherwise a conversion is required
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// and it returns a temporary buffer.
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//
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// However for compatibility with c_str() and to avoid breaking existing code
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// doing
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//
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// for ( const wchar_t *p = s.wc_str(); *p; p++ )
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// ... use *p...
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//
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// we actually need to ensure that the returned buffer is _not_ temporary and
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// so we use wxString::m_convertedToWChar to store the returned data
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#if !wxUSE_UNICODE_WCHAR
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#if wxUSE_UNICODE_WCHAR
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//Convert wxString in Unicode mode to a multi-byte string
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const wxScopedCharBuffer wxString::mb_str(const wxMBConv& conv) const
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const wchar_t *wxString::AsWChar(const wxMBConv& conv) const
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{
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// NB: Length passed to cWC2MB() doesn't include terminating NUL, it's
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// added by it automatically. If we passed length()+1 here, it would
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// create a buffer with 2 trailing NULs of length one greater than
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// expected.
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return conv.cWC2MB(wx_str(), length(), NULL);
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const char * const strMB = m_impl.c_str();
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const size_t lenMB = m_impl.length();
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// find out the size of the buffer needed
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const size_t lenWC = conv.ToWChar(NULL, 0, strMB, lenMB);
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if ( lenWC == wxCONV_FAILED )
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return NULL;
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// keep the same buffer if the string size didn't change: this is not only
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// an optimization but also ensure that code which modifies string
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// character by character (without changing its length) can continue to use
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// the pointer returned by a previous wc_str() call even after changing the
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// string
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// TODO-UTF8: we could check for ">" instead of "!=" here as this would
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// allow to save on buffer reallocations but at the cost of
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// consuming (even) more memory, we should benchmark this to
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// determine if it's worth doing
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if ( !m_convertedToWChar.m_str || lenWC != m_convertedToWChar.m_len )
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{
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if ( !const_cast<wxString *>(this)->m_convertedToWChar.Extend(lenWC) )
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return NULL;
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}
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// finally do convert
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m_convertedToWChar.m_str[lenWC] = L'\0';
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if ( conv.ToWChar(m_convertedToWChar.m_str, lenWC,
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strMB, lenMB) == wxCONV_FAILED )
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return NULL;
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||||
return m_convertedToWChar.m_str;
|
||||
}
|
||||
|
||||
#elif wxUSE_UNICODE_UTF8
|
||||
#endif // !wxUSE_UNICODE_WCHAR
|
||||
|
||||
const wxScopedWCharBuffer wxString::wc_str() const
|
||||
{
|
||||
// NB: Length passed to cMB2WC() doesn't include terminating NUL, it's
|
||||
// added by it automatically. If we passed length()+1 here, it would
|
||||
// create a buffer with 2 trailing NULs of length one greater than
|
||||
// expected.
|
||||
return wxMBConvStrictUTF8().cMB2WC
|
||||
(
|
||||
m_impl.c_str(),
|
||||
m_impl.length(),
|
||||
NULL
|
||||
);
|
||||
}
|
||||
|
||||
const wxScopedCharBuffer wxString::mb_str(const wxMBConv& conv) const
|
||||
// Same thing for mb_str() which returns a normal char pointer to string
|
||||
// contents: this always requires converting it to the specified encoding in
|
||||
// non-ANSI build except if we need to convert to UTF-8 and this is what we
|
||||
// already use internally.
|
||||
#if wxUSE_UNICODE
|
||||
|
||||
const char *wxString::AsChar(const wxMBConv& conv) const
|
||||
{
|
||||
#if wxUSE_UNICODE_UTF8
|
||||
if ( conv.IsUTF8() )
|
||||
return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(), m_impl.length());
|
||||
return m_impl.c_str();
|
||||
|
||||
wxScopedWCharBuffer wcBuf(wc_str());
|
||||
if ( !wcBuf.length() )
|
||||
return wxCharBuffer("");
|
||||
const wchar_t * const strWC = AsWChar(wxMBConvStrictUTF8());
|
||||
const size_t lenWC = m_convertedToWChar.m_len;
|
||||
#else // wxUSE_UNICODE_WCHAR
|
||||
const wchar_t * const strWC = m_impl.c_str();
|
||||
const size_t lenWC = m_impl.length();
|
||||
#endif // wxUSE_UNICODE_UTF8/wxUSE_UNICODE_WCHAR
|
||||
|
||||
return conv.cWC2MB(wcBuf.data(), wcBuf.length(), NULL);
|
||||
const size_t lenMB = conv.FromWChar(NULL, 0, strWC, lenWC);
|
||||
if ( lenMB == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
if ( !m_convertedToChar.m_str || lenMB != m_convertedToChar.m_len )
|
||||
{
|
||||
if ( !const_cast<wxString *>(this)->m_convertedToChar.Extend(lenMB) )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
m_convertedToChar.m_str[lenMB] = '\0';
|
||||
if ( conv.FromWChar(m_convertedToChar.m_str, lenMB,
|
||||
strWC, lenWC) == wxCONV_FAILED )
|
||||
return NULL;
|
||||
|
||||
return m_convertedToChar.m_str;
|
||||
}
|
||||
|
||||
#else // ANSI
|
||||
|
||||
//Converts this string to a wide character string if unicode
|
||||
//mode is not enabled and wxUSE_WCHAR_T is enabled
|
||||
const wxScopedWCharBuffer wxString::wc_str(const wxMBConv& conv) const
|
||||
{
|
||||
// NB: Length passed to cMB2WC() doesn't include terminating NUL, it's
|
||||
// added by it automatically. If we passed length()+1 here, it would
|
||||
// create a buffer with 2 trailing NULs of length one greater than
|
||||
// expected.
|
||||
return conv.cMB2WC(wx_str(), length(), NULL);
|
||||
}
|
||||
|
||||
#endif // Unicode/ANSI
|
||||
#endif // wxUSE_UNICODE
|
||||
|
||||
// shrink to minimal size (releasing extra memory)
|
||||
bool wxString::Shrink()
|
||||
|
Loading…
Reference in New Issue
Block a user