Switched wxCheckWindowWndProc to always use the window class name for

comparisons.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2006-01-25 20:26:59 +00:00
parent b1ec2381a2
commit f57f984cc0

View File

@ -1092,18 +1092,17 @@ void wxWindowMSW::DissociateHandle()
bool wxCheckWindowWndProc(WXHWND hWnd,
WXFARPROC WXUNUSED_IN_WINCE(wndProc))
{
// Unicows note: the code below works, but only because WNDCLASS contains
// original window handler rather that the unicows fake one. This may not
// be on purpose, though; if it stops working with future versions of
// unicows.dll, we can override unicows hooks by setting
// Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
// versions that keep track of fake<->real wnd proc mapping.
// On WinCE (at least), the wndproc comparison doesn't work,
// so have to use something like this.
#ifdef __WXWINCE__
// TODO: This list of window class names should be factored out so they can be
// managed in one place and then accessed from here and other places, such as
// wxApp::RegisterWindowClasses() and wxApp::UnregisterWindowClasses()
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
extern wxChar *wxCanvasClassNameNR;
#else
extern const wxChar *wxCanvasClassName;
extern const wxChar *wxCanvasClassNameNR;
#endif
extern const wxChar *wxMDIFrameClassName;
extern const wxChar *wxMDIFrameClassNameNoRedraw;
extern const wxChar *wxMDIChildFrameClassName;
@ -1117,19 +1116,8 @@ bool wxCheckWindowWndProc(WXHWND hWnd,
str == wxMDIChildFrameClassNameNoRedraw ||
str == _T("wxTLWHiddenParent"))
return true; // Effectively means don't subclass
return false;
#else
WNDCLASS cls;
if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
{
wxLogLastError(_T("GetClassInfo"));
else
return false;
}
return wndProc == (WXFARPROC)cls.lpfnWndProc;
#endif
}
// ----------------------------------------------------------------------------