Use wxConvertMB2WX to fix compilation error in Unicode build

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4239 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ove Kaaven 1999-10-28 10:31:16 +00:00
parent 80df4d3169
commit f6e9f05fa7

View File

@ -586,12 +586,8 @@ const wxMB2WXbuf wxLocale::GetString(const wxChar *szOrigString,
}
else
{
// FIXME it was
// return (wxMB2WXbuf)(wxConvCurrent->cMB2WX(pszTrans));
// before, but we don't want to use wxConvCurrent explicitly to
// avoid linking unnecessary code in ANSI programs without MB
// support
return (wxMB2WXbuf)(pszTrans);
return wxConvertMB2WX(pszTrans); // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something,
// a macro similar to wxConvertMB2WX could be written for that
}
#undef szOrgString