Correct documentation of wxUSE_UNICODE-related settings
wxUSE_UNICODE_UTF8 is not default anywhere since a long time. Also mention that wxUSE_UNICODE==0 build is already deprecated and will be dropped in the future.
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@ -35,11 +35,11 @@ library:
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@itemdef{wxUSE_STD_IOSTREAM, Standard C++ classes are used instead of or in
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addition to wx stream classes.}
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@itemdef{wxUSE_UNICODE, Compiled with Unicode support (default in wxWidgets
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3.0, non-Unicode build will be deprecated in the future).}
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3.0, non-Unicode build is deprecated and will be removed in the future).}
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@itemdef{wxUSE_UNICODE_WCHAR, wxString uses wchar_t buffer for internal storage
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(default under MSW).}
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@itemdef{wxUSE_UNICODE_UTF8, wxString uses UTF-8 for internal storage (default
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under Unix and Mac systems).}
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(default).}
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@itemdef{wxUSE_UNICODE_UTF8, wxString uses UTF-8 for internal storage (mostly
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useful for wxGTK where UTF-8 is used by the underlying toolkit).}
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@itemdef{wxUSE_UTF8_LOCALE_ONLY, Library supports running only under UTF-8 (and
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C) locale. This eliminates the code necessary for conversions from the
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other locales and reduces the library size; useful for embedded systems.}
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