Correct documentation of wxUSE_UNICODE-related settings

wxUSE_UNICODE_UTF8 is not default anywhere since a long time.

Also mention that wxUSE_UNICODE==0 build is already deprecated and will
be dropped in the future.
This commit is contained in:
Vadim Zeitlin 2020-08-07 13:34:46 +02:00
parent 2256dac384
commit f71fbd93b7

View File

@ -35,11 +35,11 @@ library:
@itemdef{wxUSE_STD_IOSTREAM, Standard C++ classes are used instead of or in
addition to wx stream classes.}
@itemdef{wxUSE_UNICODE, Compiled with Unicode support (default in wxWidgets
3.0, non-Unicode build will be deprecated in the future).}
3.0, non-Unicode build is deprecated and will be removed in the future).}
@itemdef{wxUSE_UNICODE_WCHAR, wxString uses wchar_t buffer for internal storage
(default under MSW).}
@itemdef{wxUSE_UNICODE_UTF8, wxString uses UTF-8 for internal storage (default
under Unix and Mac systems).}
(default).}
@itemdef{wxUSE_UNICODE_UTF8, wxString uses UTF-8 for internal storage (mostly
useful for wxGTK where UTF-8 is used by the underlying toolkit).}
@itemdef{wxUSE_UTF8_LOCALE_ONLY, Library supports running only under UTF-8 (and
C) locale. This eliminates the code necessary for conversions from the
other locales and reduces the library size; useful for embedded systems.}