Refactor YieldFor() to avoid code duplication among the ports.

Don't repeat the same code in all the ports, move it to the common base class
and add a new virtual DoYieldFor() for the really port-specific code.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76061 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2014-03-02 18:58:00 +00:00
parent 632c106cd5
commit f740cc3881
19 changed files with 97 additions and 199 deletions

View File

@ -24,10 +24,10 @@ public:
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp() { }
virtual bool YieldFor(long eventsToProcess);
protected:
virtual int DoRun();
virtual void DoYieldFor(long eventsToProcess);
int m_exitcode;

View File

@ -153,7 +153,12 @@ public:
// may result in calling the same event handler again), use
// with _extreme_ care or, better, don't use at all!
bool Yield(bool onlyIfNeeded = false);
virtual bool YieldFor(long eventsToProcess) = 0;
// more selective version of Yield()
//
// notice that it is virtual for backwards-compatibility but new code
// should override DoYieldFor() and not YieldFor() itself
virtual bool YieldFor(long eventsToProcess);
// returns true if the main thread is inside a Yield() call
virtual bool IsYielding() const
@ -182,6 +187,16 @@ protected:
// real implementation of Run()
virtual int DoRun() = 0;
// And the real, port-specific, implementation of YieldFor().
//
// The base class version is pure virtual to ensure that it is overridden
// in the derived classes but does have an implementation which processes
// pending events in wxApp if eventsToProcess allows it, and so should be
// called from the overridden version at an appropriate place (i.e. after
// processing the native events but before doing anything else that could
// be affected by pending events dispatching).
virtual void DoYieldFor(long eventsToProcess) = 0;
// this function should be called before the event loop terminates, whether
// this happens normally (because of Exit() call) or abnormally (because of
// an exception thrown from inside the loop)
@ -313,10 +328,10 @@ public:
}
}
virtual void WakeUp() { }
virtual bool YieldFor(long eventsToProcess);
protected:
virtual int DoRun();
virtual void DoYieldFor(long eventsToProcess);
// the pointer to the port specific implementation class
wxEventLoopImpl *m_impl;

View File

@ -26,13 +26,13 @@ public:
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool YieldFor(long eventsToProcess);
void StoreGdkEventForLaterProcessing(GdkEvent* ev)
{ m_arrGdkEvents.Add(ev); }
protected:
virtual int DoRun();
virtual void DoYieldFor(long eventsToProcess);
private:
// the exit code of this event loop

View File

@ -54,10 +54,10 @@ public:
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool YieldFor(long eventsToProcess);
protected:
virtual void OnNextIteration();
virtual void DoYieldFor(long eventsToProcess);
private:
// check if the given window is a child of ms_winCritical (which must be

View File

@ -40,10 +40,12 @@ public:
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
// Windows-specific function to process a single message
virtual void ProcessMessage(WXMSG *msg);
protected:
virtual void DoYieldFor(long eventsToProcess);
};
#endif // wxUSE_CONSOLE_EVENTLOOP

View File

@ -42,8 +42,6 @@ public:
// to it (can be called from non main thread)
virtual void WakeUp();
virtual bool YieldFor(long eventsToProcess);
bool ShouldProcessIdleEvents() const { return m_processIdleEvents ; }
#if wxUSE_UIACTIONSIMULATOR
@ -57,6 +55,8 @@ protected:
// terminating when Exit() is called
virtual int DoRun();
virtual void DoYieldFor(long eventsToProcess);
void CommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity);
void DefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity);

View File

@ -38,10 +38,10 @@ public:
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool IsOk() const { return m_dispatcher != NULL; }
virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
protected:
virtual void OnNextIteration();
virtual void DoYieldFor(long eventsToProcess);
private:
// pipe used for wake up messages: when a child thread wants to wake up

View File

@ -111,17 +111,8 @@ int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
return true;
}
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
#endif // wxUSE_LOG
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
// Run the event loop until it is out of events
while (1)
{
@ -157,15 +148,5 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
the main thread waits and then notify the main thread by posting
an event.
*/
if (wxTheApp)
wxTheApp->ProcessPendingEvents();
#if wxUSE_LOG
// let the logs be flashed again
wxLog::Resume();
#endif // wxUSE_LOG
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}

View File

@ -116,6 +116,49 @@ bool wxEventLoopBase::Yield(bool onlyIfNeeded)
return YieldFor(wxEVT_CATEGORY_ALL);
}
bool wxEventLoopBase::YieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// Don't ever dispatch events from non-main threads.
return false;
}
#endif // wxUSE_THREADS
// set the flag and don't forget to reset it before returning
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
wxON_BLOCK_EXIT_SET(m_isInsideYield, false);
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
// ensure the logs will be flashed again when we exit
wxON_BLOCK_EXIT0(wxLog::Resume);
#endif
DoYieldFor(eventsToProcess);
return true;
}
void wxEventLoopBase::DoYieldFor(long eventsToProcess)
{
// Normally yielding dispatches not only the pending native events, but
// also the events pending in wxWidgets itself.
//
// Notice however that we must not do it if we're asked to process only the
// events of specific kind, as pending events could be of any kind at all
// (ideal would be to have a filtering version of ProcessPendingEvents()
// too but we don't have this right now).
if ( eventsToProcess == wxEVT_CATEGORY_ALL && wxTheApp )
wxTheApp->ProcessPendingEvents();
}
#if wxUSE_EVENTLOOP_SOURCE
wxEventLoopSource*

View File

@ -202,20 +202,8 @@ wxIDirectFBEventBufferPtr wxGUIEventLoop::GetDirectFBEventBuffer()
// events dispatch and loop handling
//-----------------------------------------------------------------------------
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
return true; // can't process events from other threads
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
#if wxUSE_LOG
wxLog::Suspend();
#endif // wxUSE_LOG
// TODO: implement event filtering using the eventsToProcess mask
// process all pending events:
@ -230,11 +218,5 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
// OnUpdateUI() which is a nice (and desired) side effect)
while ( ProcessIdle() ) {}
#if wxUSE_LOG
wxLog::Resume();
#endif // wxUSE_LOG
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}

View File

@ -361,25 +361,8 @@ static void wxgtk_main_do_event(GdkEvent* event, void* data)
}
}
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// can't call gtk_main_iteration() from other threads like this
return true;
}
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
#endif
// temporarily replace the global GDK event handler with our function, which
// categorizes the events and using m_eventsToProcessInsideYield decides
// if an event should be processed immediately or not
@ -393,15 +376,7 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
gtk_main_iteration();
gdk_event_handler_set ((GdkEventFunc)gtk_main_do_event, NULL, NULL);
// Process all pending events too, this is consistent with wxMSW behaviour
// and the behaviour of wxGTK itself in the previous versions.
//
// Notice however that we must not do it if we're asked to process only the
// events of specific kind, as pending events could be of any kind at all
// (ideal would be to have a filtering version of ProcessPendingEvents()
// too but we don't have this right now).
if ( eventsToProcess == wxEVT_CATEGORY_ALL && wxTheApp )
wxTheApp->ProcessPendingEvents();
wxEventLoopBase::DoYieldFor(eventsToProcess);
if (eventsToProcess != wxEVT_CATEGORY_CLIPBOARD)
{
@ -429,13 +404,4 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
}
m_arrGdkEvents.Clear();
#if wxUSE_LOG
// let the logs be flashed again
wxLog::Resume();
#endif
m_isInsideYield = false;
return true;
}

View File

@ -150,29 +150,12 @@ bool wxGUIEventLoop::Dispatch()
// wxYield
//-----------------------------------------------------------------------------
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// can't call gtk_main_iteration() from other threads like this
return true;
}
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
// We need to remove idle callbacks or the loop will
// never finish.
wxTheApp->RemoveIdleTag();
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
#endif
// TODO: implement event filtering using the eventsToProcess mask
while (gtk_events_pending())
gtk_main_iteration();
@ -185,14 +168,7 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
// return value of Processidle().
ProcessIdle();
#if wxUSE_LOG
// let the logs be flashed again
wxLog::Resume();
#endif
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
class wxGUIEventLoopSourcesManager : public wxEventLoopSourcesManagerBase

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@ -130,18 +130,13 @@ void wxGUIEventLoop::ScheduleExit(int rc)
::wxBreakDispatch();
}
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
while (wxTheApp && wxTheApp->Pending())
// TODO: implement event filtering using the eventsToProcess mask
wxTheApp->Dispatch();
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
// ----------------------------------------------------------------------------

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@ -34,7 +34,6 @@
#include "wx/thread.h"
#include "wx/except.h"
#include "wx/msw/private.h"
#include "wx/scopeguard.h"
#include "wx/tooltip.h"
#if wxUSE_THREADS
@ -264,23 +263,8 @@ void wxGUIEventLoop::WakeUp()
#include <wx/arrimpl.cpp>
WX_DEFINE_OBJARRAY(wxMSGArray);
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
// set the flag and don't forget to reset it before returning
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
wxON_BLOCK_EXIT_SET(m_isInsideYield, false);
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
// ensure the logs will be flashed again when we exit
wxON_BLOCK_EXIT0(wxLog::Resume);
#endif // wxUSE_LOG
// we don't want to process WM_QUIT from here - it should be processed in
// the main event loop in order to stop it
MSG msg;
@ -434,9 +418,7 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
}
}
// if there are pending events, we must process them.
if ( eventsToProcess == wxEVT_CATEGORY_ALL && wxTheApp )
wxTheApp->ProcessPendingEvents();
wxEventLoopBase::DoYieldFor(eventsToProcess);
// put back unprocessed events in the queue
DWORD id = GetCurrentThreadId();
@ -447,6 +429,4 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
}
m_arrMSG.Clear();
return true;
}

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@ -162,4 +162,9 @@ int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout)
return !m_shouldExit;
}
void wxConsoleEventLoop::DoYieldFor(long eventsToProcess)
{
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
#endif // wxUSE_CONSOLE_EVENTLOOP

View File

@ -368,20 +368,11 @@ bool wxGUIEventLoop::Dispatch()
//
// Yield to incoming messages
//
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
HAB vHab = 0;
QMSG vMsg;
//
// Disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
//
wxLog::Suspend();
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
//
// We want to go back to the main message loop
// if we see a WM_QUIT. (?)
@ -397,20 +388,10 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
break;
}
//
// If they are pending events, we must process them.
//
wxEventLoopBase::DoYieldFor(eventsToProcess);
if (eventsToProcess == wxEVT_CATEGORY_ALL && wxTheApp)
{
wxTheApp->ProcessPendingEvents();
wxTheApp->HandleSockets();
}
//
// Let the logs be flashed again
//
wxLog::Resume();
m_isInsideYield = false;
return true;
} // end of wxYield

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@ -184,26 +184,8 @@ void wxMacWakeUp()
#endif
bool wxCFEventLoop::YieldFor(long eventsToProcess)
void wxCFEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
// Yielding from a non-gui thread needs to bail out, otherwise we end up
// possibly sending events in the thread too.
if ( !wxThread::IsMain() )
{
return true;
}
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
#endif // wxUSE_LOG
// process all pending events:
while ( DoProcessEvents() == 1 )
;
@ -213,16 +195,7 @@ bool wxCFEventLoop::YieldFor(long eventsToProcess)
// OnUpdateUI() which is a nice (and desired) side effect)
while ( ProcessIdle() ) {}
// if there are pending events, we must process them.
if ( eventsToProcess == wxEVT_CATEGORY_ALL && wxTheApp )
wxTheApp->ProcessPendingEvents();
#if wxUSE_LOG
wxLog::Resume();
#endif // wxUSE_LOG
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
// implement/override base class pure virtual

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@ -210,6 +210,10 @@ void wxConsoleEventLoop::OnNextIteration()
wxTheApp->CheckSignal();
}
void wxConsoleEventLoop::DoYieldFor(long eventsToProcess)
{
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop()
{

View File

@ -242,7 +242,7 @@ bool wxGUIEventLoop::Dispatch()
return true;
}
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
// Sometimes only 2 yields seem
// to do the trick, e.g. in the
@ -250,9 +250,6 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
int i;
for (i = 0; i < 2; i++)
{
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
// Call dispatch at least once so that sockets
// can be tested
wxTheApp->Dispatch();
@ -266,8 +263,6 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
#endif
ProcessIdle();
m_isInsideYield = false;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
return true;
}