use wxColourDatabase::Find() instead of deprecated FindColour(); some minor code cleanup
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24228 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: colour.h
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// Name: wx/msw/colour.h
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// Purpose: wxColour class
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// Author: Julian Smart
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// Modified by:
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@ -13,82 +13,99 @@
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#define _WX_COLOUR_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "colour.h"
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#pragma interface "colour.h"
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#endif
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#include "wx/object.h"
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// ----------------------------------------------------------------------------
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// Colour
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class WXDLLEXPORT wxColour: public wxObject
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxColour : public wxObject
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{
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public:
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// ctors
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// constructors
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// ------------
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// default
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wxColour();
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// from RGB
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wxColour( unsigned char red, unsigned char green, unsigned char blue );
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wxColour( unsigned long colRGB ) { Set(colRGB); }
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wxColour() { Init(); }
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// from separate RGB
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wxColour( unsigned char red, unsigned char green, unsigned char blue )
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{ Set(red, green, blue); }
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// from packed RGB
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wxColour( unsigned long colRGB ) { Set(colRGB); }
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// implicit conversion from the colour name
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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wxColour( const wxChar *colourName ) { InitFromName(colourName); }
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wxColour(const wxString &colourName) { InitFromName(colourName); }
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wxColour(const wxChar *colourName) { InitFromName(colourName); }
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour& operator = ( const wxColour& col );
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wxColour(const wxColour& col);
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wxColour& operator=( const wxColour& col);
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// dtor
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~wxColour();
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~wxColour();
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// to have the matching Create also for this class
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void Create( unsigned char red, unsigned char green, unsigned char blue )
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{ Set( red , green , blue ) ; }
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// Set() functions
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void Set( unsigned char red, unsigned char green, unsigned char blue );
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void Set(unsigned long colRGB)
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{
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// we don't need to know sizeof(long) here because we assume that the three
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// least significant bytes contain the R, G and B values
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Set((unsigned char)colRGB,
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(unsigned char)(colRGB >> 8),
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(unsigned char)(colRGB >> 16));
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}
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// other methods
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// -------------
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// accessors
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bool Ok() const {return m_isInit; }
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// to have the matching Create also for this class
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void Create( unsigned char red, unsigned char green, unsigned char blue )
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{ Set(red, green, blue); }
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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// Set() functions
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void Set(unsigned char red, unsigned char green, unsigned char blue);
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void Set(unsigned long colRGB)
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{
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// we don't need to know sizeof(long) here because we assume that the three
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// least significant bytes contain the R, G and B values
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Set((unsigned char)colRGB,
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(unsigned char)(colRGB >> 8),
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(unsigned char)(colRGB >> 16));
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}
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// comparison
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bool operator==(const wxColour& colour) const
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{
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return m_isInit == colour.m_isInit &&
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m_red == colour.m_red &&
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m_green == colour.m_green &&
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m_blue == colour.m_blue;
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}
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// accessors
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// ---------
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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bool Ok() const {return m_isInit; }
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WXCOLORREF GetPixel() const { return m_pixel; };
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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// comparison
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bool operator==(const wxColour& colour) const
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{
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return m_isInit == colour.m_isInit &&
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m_red == colour.m_red &&
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m_green == colour.m_green &&
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m_blue == colour.m_blue;
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}
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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WXCOLORREF GetPixel() const { return m_pixel; };
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public:
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WXCOLORREF m_pixel;
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WXCOLORREF m_pixel;
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private:
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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// helper func
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void InitFromName(const wxString& colourName);
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// ctors helpers
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void Init();
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void InitFromName(const wxString& colourName);
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private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif
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@ -70,59 +70,44 @@ IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
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// Colour
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wxColour::wxColour ()
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void wxColour::Init()
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{
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m_isInit = FALSE;
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m_pixel = 0;
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m_red = m_blue = m_green = 0;
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}
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wxColour::wxColour (unsigned char r, unsigned char g, unsigned char b)
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{
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m_red = r;
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m_green = g;
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m_blue = b;
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m_isInit = TRUE;
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m_pixel = PALETTERGB (m_red, m_green, m_blue);
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m_isInit = FALSE;
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m_pixel = 0;
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m_red =
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m_blue =
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m_green = 0;
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}
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wxColour::wxColour (const wxColour& col)
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{
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m_red = col.m_red;
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m_green = col.m_green;
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m_blue = col.m_blue;
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m_isInit = col.m_isInit;
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m_pixel = col.m_pixel;
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*this = col;
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}
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wxColour& wxColour::operator =(const wxColour& col)
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wxColour& wxColour::operator=(const wxColour& col)
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{
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m_red = col.m_red;
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m_green = col.m_green;
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m_blue = col.m_blue;
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m_isInit = col.m_isInit;
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m_pixel = col.m_pixel;
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return *this;
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m_red = col.m_red;
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m_green = col.m_green;
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m_blue = col.m_blue;
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m_isInit = col.m_isInit;
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m_pixel = col.m_pixel;
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return *this;
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}
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void wxColour::InitFromName(const wxString& col)
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void wxColour::InitFromName(const wxString& name)
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{
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wxColour *the_colour = wxTheColourDatabase->FindColour (col);
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if (the_colour)
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if ( wxTheColourDatabase )
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{
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m_red = the_colour->Red ();
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m_green = the_colour->Green ();
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m_blue = the_colour->Blue ();
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m_isInit = TRUE;
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wxColour col = wxTheColourDatabase->Find(name);
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if ( col.Ok() )
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{
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*this = col;
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return;
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}
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}
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else
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{
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m_red = 0;
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m_green = 0;
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m_blue = 0;
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m_isInit = FALSE;
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}
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m_pixel = PALETTERGB (m_red, m_green, m_blue);
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// leave invalid
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Init();
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}
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wxColour::~wxColour()
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@ -131,9 +116,10 @@ wxColour::~wxColour()
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void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
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{
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m_red = r;
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m_green = g;
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m_blue = b;
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m_isInit = TRUE;
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m_pixel = PALETTERGB (m_red, m_green, m_blue);
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m_red = r;
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m_green = g;
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m_blue = b;
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m_isInit = TRUE;
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m_pixel = PALETTERGB (m_red, m_green, m_blue);
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}
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