Fix compilation when wxUSE_SPINCTRL==0
In wxWindowMac code there is a reference to wxSpinButton (not wxSpinCtrl), so we need to include wxSpinButton's header file.
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@ -38,7 +38,7 @@
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#endif
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#include "wx/tooltip.h"
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#include "wx/spinctrl.h"
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#include "wx/spinbutt.h"
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#include "wx/geometry.h"
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#include "wx/weakref.h"
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