new sample
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,387 +1,445 @@
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/*
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* File: client.cpp
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* Purpose: wxSocket: client demo
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* Author: LAVAUX Guilhem
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* Created: June 1997
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* CVS ID: $Id$
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* Copyright: (c) 1997, LAVAUX Guilhem
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*/
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/////////////////////////////////////////////////////////////////////////////
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// Name: client.cpp
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// Purpose: Client for wxSocket demo
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// Author: Guillermo Rodriguez Garcia <guille@iies.es>
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// Modified by:
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// Created: 1999/09/19
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Guillermo Rodriguez Garcia
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ==========================================================================
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// declarations
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// ==========================================================================
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// --------------------------------------------------------------------------
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// headers
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// --------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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# pragma implementation "client.cpp"
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# pragma interface "client.cpp"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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# pragma hdrstop
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#endif
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// for all others, include the necessary headers
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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# include "wx/wx.h"
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# include "wx/socket.h"
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# include "wx/url.h"
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# include "wx/protocol/http.h"
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# include "wx/progdlg.h"
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#endif
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#include "wx/wfstream.h"
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#include "wx/socket.h"
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#include "wx/url.h"
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#include "wx/protocol/http.h"
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#include "wx/thread.h"
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#include "wx/progdlg.h"
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// --------------------------------------------------------------------------
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// resources
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// --------------------------------------------------------------------------
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#if defined(__WXMOTIF__) || defined(__WXGTK__)
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#include "mondrian.xpm"
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// the application icon
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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# include "mondrian.xpm"
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#endif
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// --------------------------------------------------------------------------
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// classes
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// --------------------------------------------------------------------------
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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virtual bool OnInit(void);
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class MyApp : public wxApp
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{
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public:
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virtual bool OnInit();
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};
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class MyClient;
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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DECLARE_CLASS(MyFrame)
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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MyClient *sock;
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int m_good;
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MyFrame();
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~MyFrame();
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MyFrame(void);
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virtual ~MyFrame();
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void OnCloseTest(wxCommandEvent& evt);
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void OnExecTest1(wxCommandEvent& evt);
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void OnExecUrlTest(wxCommandEvent& evt);
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void OnQuitApp(wxCommandEvent& evt);
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void OnExecOpenConnection(wxCommandEvent& evt);
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void OnExecCloseConnection(wxCommandEvent& evt);
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void OnSocketEvent(wxSocketEvent& evt);
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void UpdateStatus();
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnOpenConnection(wxCommandEvent& event);
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void OnTest1(wxCommandEvent& event);
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void OnTest2(wxCommandEvent& event);
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void OnTest3(wxCommandEvent& event);
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void OnCloseConnection(wxCommandEvent& event);
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void OnSocketEvent(wxSocketEvent& event);
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void Download(wxInputStream *input);
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// convenience functions
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void UpdateStatusBar();
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private:
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wxSocketClient *m_sock;
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wxPanel *m_panel;
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wxTextCtrl *m_text;
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wxMenu *m_menuFile;
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wxMenu *m_menuSocket;
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wxMenuBar *m_menuBar;
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bool m_busy;
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// --------------------------------------------------------------------------
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// constants
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// --------------------------------------------------------------------------
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IMPLEMENT_CLASS(MyFrame, wxFrame)
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/*
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* Define a new derived SocketClient
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*/
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class MyClient: public wxSocketClient
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// IDs for the controls and the menu commands
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enum
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{
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public:
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MyFrame *frame;
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// menu items
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CLIENT_QUIT = 1000,
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CLIENT_ABOUT,
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CLIENT_OPEN,
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CLIENT_TEST1,
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CLIENT_TEST2,
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CLIENT_TEST3,
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CLIENT_CLOSE,
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void OnNotify(GSocketEventFlags WXUNUSED(flags)) { frame->UpdateStatus(); }
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// id for socket
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SOCKET_ID
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};
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// ID for the menu quit command
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const int SKDEMO_QUIT = 101;
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const int SKDEMO_CONNECT = 102;
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const int SKDEMO_TEST1 = 103;
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const int SKDEMO_TEST2 = 104;
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const int SKDEMO_CLOSE = 105;
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const int SKDEMO_TEST3 = 106;
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const int ID_TEST_CLOSE = 107;
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const int SKDEMO_SCK = 108;
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// --------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
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EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
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EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
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EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
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EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
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EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
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EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
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EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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/*
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* `Main program' equivalent, creating windows and returning main app frame
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*/
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bool MyApp::OnInit(void)
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// ==========================================================================
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// implementation
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// ==========================================================================
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// --------------------------------------------------------------------------
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// the application class
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// --------------------------------------------------------------------------
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bool MyApp::OnInit()
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{
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// Create the main frame window
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// Create the main application window
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MyFrame *frame = new MyFrame();
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// Give it an icon
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frame->SetIcon(wxICON(mondrian));
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// Make a menubar
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wxMenu *file_menu = new wxMenu();
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file_menu->Append(SKDEMO_QUIT, "Exit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "File");
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wxMenu *socket_menu = new wxMenu();
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socket_menu->Append(SKDEMO_CONNECT, "Open session");
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socket_menu->AppendSeparator();
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socket_menu->Append(SKDEMO_TEST1, "Start test 1");
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socket_menu->AppendSeparator();
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socket_menu->Append(SKDEMO_CLOSE, "Close session");
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socket_menu->AppendSeparator();
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socket_menu->Append(SKDEMO_TEST3, "Start URL test");
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menu_bar->Append(socket_menu, "Socket");
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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(void)new wxPanel(frame, -1, wxPoint(0, 0), wxSize(300, 100));
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// Show the frame
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// Show it and tell the application that it's our main window
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frame->Show(TRUE);
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// Return the main frame window
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SetTopWindow(frame);
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// success
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return TRUE;
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}
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/*
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* MyFrame Constructor
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*/
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MyFrame::MyFrame():
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wxFrame(NULL, -1, "wxSocket client demo",
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wxDefaultPosition, wxSize(300, 200), wxDEFAULT_FRAME_STYLE)
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// --------------------------------------------------------------------------
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// main frame
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// --------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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_T("wxSocket demo: Client"),
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wxDefaultPosition, wxSize(300, 200))
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{
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sock = new MyClient();
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sock->SetFlags((wxSocketBase::wxSockFlags) (wxSocketBase::WAITALL | wxSocketBase::SPEED));
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sock->frame = this;
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sock->SetNotify(wxSOCKET_LOST_FLAG);
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// Give the frame an icon
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SetIcon(wxICON(mondrian));
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// Make menus
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m_menuFile = new wxMenu();
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m_menuFile->Append(CLIENT_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
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m_menuFile->AppendSeparator();
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m_menuFile->Append(CLIENT_QUIT, _T("E&xit\tAlt-X"), _T("Quit client"));
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m_menuSocket = new wxMenu();
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m_menuSocket->Append(CLIENT_OPEN, _T("&Open session"), _T("Connect to server"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_TEST1, _T("Test &1"), _T("Test basic functionality"));
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m_menuSocket->Append(CLIENT_TEST2, _T("Test &2"), _T("Test ReadMsg and WriteMsg"));
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m_menuSocket->Append(CLIENT_TEST3, _T("Test &3"), _T("Test large data transfer"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_CLOSE, _T("&Close session"), _T("Close connection"));
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// Append menus to the menubar
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m_menuBar = new wxMenuBar();
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m_menuBar->Append(m_menuFile, _T("&File"));
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m_menuBar->Append(m_menuSocket, _T("&Socket"));
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SetMenuBar(m_menuBar);
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// Status bar
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CreateStatusBar(2);
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UpdateStatus();
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// Make a panel with a textctrl in it
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m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
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m_text = new wxTextCtrl(m_panel, -1,
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_T("Welcome to wxSocket demo: Client\n")
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_T("Client ready\n\n"),
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wxPoint(0, 0), m_panel->GetClientSize(),
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wxTE_MULTILINE | wxTE_READONLY);
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// Create the socket
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m_sock = new wxSocketClient();
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m_sock->SetEventHandler(*this, SOCKET_ID);
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m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
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wxSOCKET_INPUT_FLAG |
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wxSOCKET_LOST_FLAG);
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m_sock->Notify(TRUE);
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m_busy = FALSE;
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UpdateStatusBar();
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}
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MyFrame::~MyFrame()
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{
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delete sock;
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delete m_sock;
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}
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void MyFrame::OnQuitApp(wxCommandEvent& WXUNUSED(evt))
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnExecOpenConnection(wxCommandEvent& WXUNUSED(evt))
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox(_T("wxSocket demo: Client\n")
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_T("(c) 1999 Guillermo Rodriguez Garcia\n"),
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_T("About Client"),
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wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
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{
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wxIPV4address addr;
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if (sock->IsConnected())
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sock->Close();
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wxString hname = wxGetTextFromUser("Enter the address of the wxSocket Sample Server",
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"Connect ...", "localhost");
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addr.Hostname(hname);
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m_menuSocket->Enable(CLIENT_OPEN, FALSE);
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m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
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// Ask server address
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wxString hostname = wxGetTextFromUser(
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_T("Enter the address of the wxSocket demo server:"),
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_T("Connect ..."),
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_T("localhost"));
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addr.Hostname(hostname);
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addr.Service(3000);
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sock->Connect(addr, FALSE);
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sock->WaitOnConnect(10);
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sock->SetFlags(wxSocketBase::NONE);
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if (!sock->IsConnected())
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wxMessageBox("Can't connect to the specified host", "Alert !");
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UpdateStatus();
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}
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// Non-blocking connect
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m_text->AppendText(_T("Trying to connect (timeout = 10 sec) ...\n"));
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m_sock->Connect(addr, FALSE);
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m_sock->WaitOnConnect(10);
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void MyFrame::OnExecCloseConnection(wxCommandEvent& WXUNUSED(evt))
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{
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sock->Close();
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UpdateStatus();
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_BUTTON(ID_TEST_CLOSE, MyFrame::OnCloseTest)
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EVT_MENU(SKDEMO_TEST1, MyFrame::OnExecTest1)
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EVT_MENU(SKDEMO_TEST3, MyFrame::OnExecUrlTest)
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EVT_MENU(SKDEMO_QUIT, MyFrame::OnQuitApp)
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EVT_MENU(SKDEMO_CONNECT, MyFrame::OnExecOpenConnection)
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EVT_MENU(SKDEMO_CLOSE, MyFrame::OnExecCloseConnection)
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EVT_SOCKET(SKDEMO_SCK, MyFrame::OnSocketEvent)
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END_EVENT_TABLE()
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class MyFrameSocketTimer: public wxTimer {
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public:
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void Notify() {
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*m_var = 0;
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if (m_sock->IsConnected())
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m_text->AppendText(_T("Succeeded ! Connection established\n"));
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else
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{
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m_sock->Close();
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m_text->AppendText(_T("Failed ! Unable to connect\n"));
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wxMessageBox(_T("Can't connect to the specified host"), _T("Alert !"));
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}
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int *m_var;
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};
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void MyFrame::OnSocketEvent(wxSocketEvent& evt)
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{
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m_good = 1;
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UpdateStatusBar();
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}
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void MyFrame::OnCloseTest(wxCommandEvent& evt)
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void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
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{
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wxButton *button = (wxButton *)evt.GetEventObject();
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wxDialog *dlg = (wxDialog *)button->GetParent();
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char *buf1, *buf2;
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char len;
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dlg->EndModal(0);
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// Disable socket menu entries (exception: Close Session)
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m_busy = TRUE;
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UpdateStatusBar();
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m_text->AppendText(_T("\n=== Test 1 begins ===\n"));
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// Tell the server which test we are running
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char c = 0xBE;
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m_sock->Write(&c, 1);
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// Send some data and read it back. We know the size of the
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// buffer, so we can specify the exact number of bytes to be
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// sent or received and use the WAITALL flag. Also, we have
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// disabled menu entries which could interfere with the test,
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// so we can safely avoid the BLOCK (formerly SPEED) flag.
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//
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// First we send a byte with the length of the string, then
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// we send the string itself (do NOT try to send any integral
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// value larger than a byte "as is" acrosss the network, or
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// you might be in trouble! Ever heard about big and little
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// endian computers?)
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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buf1 = _T("Test string (less than 127 chars!)");
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len = wxStrlen(buf1) + 1;
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buf2 = new char[len];
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m_text->AppendText(_T("Sending a test buffer to the server ..."));
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m_sock->Write(&len, 1);
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m_sock->Write(buf1, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Receiving the buffer back from server ..."));
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m_sock->Read(buf2, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Comparing the two buffers ..."));
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if (memcmp(buf1, buf2, len) != 0)
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{
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m_text->AppendText(_T("failed!\n"));
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m_text->AppendText(_T("Test 1 failed !\n"));
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}
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else
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{
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m_text->AppendText(_T("done\n"));
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m_text->AppendText(_T("Test 1 passed !\n"));
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}
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m_text->AppendText(_T("=== Test 1 ends ===\n"));
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delete[] buf2;
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m_busy = FALSE;
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UpdateStatusBar();
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}
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void MyFrame::UpdateStatus()
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void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
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{
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if (!sock->IsConnected()) {
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SetStatusText("Not connected", 0);
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SetStatusText("", 1);
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} else {
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wxIPV4address addr;
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wxChar s[100];
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char *msg1;
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char *msg2;
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size_t len;
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sock->GetPeer(addr);
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wxSprintf(s, _T("Connected to %s"), WXSTRINGCAST addr.Hostname());
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SetStatusText(s, 0);
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wxSprintf(s, _T("Service: %d"), addr.Service());
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SetStatusText(s, 1);
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}
|
||||
}
|
||||
// Disable socket menu entries (exception: Close Session)
|
||||
m_busy = TRUE;
|
||||
UpdateStatusBar();
|
||||
|
||||
void MyFrame::OnExecTest1(wxCommandEvent& WXUNUSED(evt))
|
||||
{
|
||||
if (!sock->IsConnected())
|
||||
return;
|
||||
m_text->AppendText(_T("\n=== Test 2 begins ===\n"));
|
||||
|
||||
wxDialog *dlgbox = new wxDialog(this, -1, "Test 1", wxDefaultPosition, wxSize(414, 280));
|
||||
wxTextCtrl *text_win = new wxTextCtrl(dlgbox, -1, "",
|
||||
wxPoint(0, 0), wxSize(400, 200),
|
||||
wxTE_MULTILINE);
|
||||
(void)new wxButton(dlgbox, ID_TEST_CLOSE, "Close",
|
||||
wxPoint(100, 210), wxSize(100, -1));
|
||||
wxChar *buf, *buf2;
|
||||
// Tell the server which test we are running
|
||||
char c = 0xCE;
|
||||
m_sock->Write(&c, 1);
|
||||
|
||||
dlgbox->Layout();
|
||||
dlgbox->Show(TRUE);
|
||||
// Here we use ReadMsg and WriteMsg to send messages with
|
||||
// a header with size information. Also, the reception is
|
||||
// event triggered, so we test input events as well.
|
||||
//
|
||||
// We need to set no flags here (ReadMsg and WriteMsg are
|
||||
// not affected by flags)
|
||||
//
|
||||
m_sock->SetFlags(wxSOCKET_WAITALL);
|
||||
|
||||
text_win->WriteText("Initializing test 1 ...\n");
|
||||
|
||||
wxYield();
|
||||
|
||||
/* Init */
|
||||
buf = copystring(_T("Hi ! Hi ! Hi !\n"));
|
||||
buf2 = new wxChar[wxStrlen(buf)+1];
|
||||
char c = 0xbe;
|
||||
sock->Write(&c, 1);
|
||||
wxString s = wxGetTextFromUser(
|
||||
_T("Enter an arbitrary string to send to the server:"),
|
||||
_T("Test 2 ..."),
|
||||
_T("Yes I like wxWindows!"));
|
||||
|
||||
/* No 1 */
|
||||
text_win->WriteText("Sending some byte to the server ...");
|
||||
wxYield();
|
||||
sock->Write((char *)buf, wxStrlen(buf)+1);
|
||||
text_win->WriteText("done\n");
|
||||
wxYield();
|
||||
text_win->WriteText("Receiving some byte from the server ...");
|
||||
wxYield();
|
||||
sock->Read((char *)buf2, wxStrlen(buf)+1);
|
||||
text_win->WriteText("done\n");
|
||||
wxYield();
|
||||
|
||||
text_win->WriteText("Comparing the two buffers ...");
|
||||
if (memcmp(buf, buf2, wxStrlen(buf)+1) != 0) {
|
||||
text_win->WriteText("Fail\n");
|
||||
sock->Close();
|
||||
UpdateStatus();
|
||||
} else
|
||||
text_win->WriteText("done\nTest 1A passed !\n");
|
||||
msg1 = (char *)s.c_str();
|
||||
len = wxStrlen(msg1) + 1;
|
||||
msg2 = (char *)malloc(len);
|
||||
|
||||
/* No 2 */
|
||||
sock->SetEventHandler(*this, SKDEMO_SCK);
|
||||
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
|
||||
sock->Notify(TRUE);
|
||||
text_win->WriteText("Test 1B: sending bytes to the server\n");
|
||||
if (!sock->IsData())
|
||||
text_win->WriteText("No data to read yet (this is OK)\n");
|
||||
m_text->AppendText(_T("Sending the string with WriteMsg ..."));
|
||||
m_sock->WriteMsg(msg1, len);
|
||||
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
m_text->AppendText(_T("Waiting for an event (timeout = 2 sec)\n"));
|
||||
|
||||
wxYield();
|
||||
sock->Write((char *)buf, wxStrlen(buf)+1);
|
||||
text_win->WriteText("Waiting for incoming bytes (timeout = 2 sec) ...");
|
||||
wxYield();
|
||||
|
||||
m_good = 2;
|
||||
// Wait until data available (will also return if the connection is lost)
|
||||
m_sock->WaitForRead(2);
|
||||
|
||||
MyFrameSocketTimer timer;
|
||||
|
||||
timer.m_var = &m_good;
|
||||
timer.Start(2000, TRUE);
|
||||
|
||||
while (m_good == 2)
|
||||
wxYield();
|
||||
|
||||
if (!m_good) {
|
||||
text_win->WriteText("timeout ! Failed.\n");
|
||||
sock->Close();
|
||||
UpdateStatus();
|
||||
} else
|
||||
text_win->WriteText("event ! (no timeout).\n");
|
||||
|
||||
if (sock->IsData())
|
||||
text_win->WriteText("Data is available, as expected...\n");
|
||||
|
||||
sock->Read((char *)buf2, wxStrlen(buf)+1);
|
||||
|
||||
text_win->WriteText("Success!\n");
|
||||
|
||||
dlgbox->Layout();
|
||||
dlgbox->ShowModal();
|
||||
|
||||
delete [] buf;
|
||||
delete [] buf2;
|
||||
delete text_win;
|
||||
delete dlgbox;
|
||||
}
|
||||
|
||||
|
||||
void MyFrame::Download(wxInputStream *input)
|
||||
{
|
||||
wxProgressDialog progress("Downloading ...", "0% downloaded");
|
||||
wxFileOutputStream f_out("test.url");
|
||||
size_t downloaded;
|
||||
int BUFSIZE, bytes_read;
|
||||
size_t file_size;
|
||||
wxString message;
|
||||
int percents;
|
||||
|
||||
char *buf;
|
||||
|
||||
if (input->GetSize() == (size_t)-1) {
|
||||
file_size = (size_t)-1;
|
||||
bytes_read = BUFSIZE = 10240;
|
||||
} else {
|
||||
file_size = input->GetSize();
|
||||
if (file_size > 10240)
|
||||
bytes_read = BUFSIZE = file_size / 1024;
|
||||
if (m_sock->IsData())
|
||||
{
|
||||
m_text->AppendText(_T("Reading the string back with ReadMsg ..."));
|
||||
m_sock->ReadMsg(msg2, len);
|
||||
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
m_text->AppendText(_T("Comparing the two buffers ..."));
|
||||
if (memcmp(msg1, msg2, len) != 0)
|
||||
{
|
||||
m_text->AppendText(_T("failed!\n"));
|
||||
m_text->AppendText(_T("Test 2 failed !\n"));
|
||||
}
|
||||
else
|
||||
bytes_read = BUFSIZE = 1024;
|
||||
{
|
||||
m_text->AppendText(_T("done\n"));
|
||||
m_text->AppendText(_T("Test 2 passed !\n"));
|
||||
}
|
||||
}
|
||||
buf = new char[BUFSIZE];
|
||||
else
|
||||
m_text->AppendText(_T("Timeout ! Test 2 failed.\n"));
|
||||
|
||||
downloaded = 0;
|
||||
bytes_read = BUFSIZE;
|
||||
while (downloaded < file_size && bytes_read != 0) {
|
||||
bytes_read = input->Read(buf, BUFSIZE).LastRead();
|
||||
f_out.Write(buf, bytes_read);
|
||||
downloaded += bytes_read;
|
||||
m_text->AppendText(_T("=== Test 2 ends ===\n"));
|
||||
|
||||
percents = downloaded * 100 / file_size;
|
||||
|
||||
message = _T("");
|
||||
message << percents << _T("% downloaded");
|
||||
progress.Update(percents, message);
|
||||
}
|
||||
|
||||
delete[] buf;
|
||||
free(msg2);
|
||||
m_busy = FALSE;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnExecUrlTest(wxCommandEvent& WXUNUSED(evt))
|
||||
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxString urlname = wxGetTextFromUser("Enter an URL to get",
|
||||
"URL:", "http://localhost");
|
||||
|
||||
wxURL url(urlname);
|
||||
wxInputStream *datas = url.GetInputStream();
|
||||
|
||||
if (!datas) {
|
||||
wxString error;
|
||||
error.Printf(_T("Error in getting data from the URL. (error = %d)"), url.GetError());
|
||||
wxMessageBox(error, "Alert !");
|
||||
} else {
|
||||
Download(datas);
|
||||
|
||||
delete datas;
|
||||
}
|
||||
m_text->AppendText(_T("\n=== Test 3 begins ===\n"));
|
||||
m_text->AppendText(_T("Test 3 not implemented\n"));
|
||||
m_text->AppendText(_T("=== Test 3 ends ===\n"));
|
||||
}
|
||||
|
||||
void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
m_sock->Close();
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnSocketEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxString s = _T("OnSocketEvent: ");
|
||||
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT : s.Append(_T("wxSOCKET_INPUT\n")); break;
|
||||
case wxSOCKET_LOST : s.Append(_T("wxSOCKET_LOST\n")); break;
|
||||
case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
|
||||
default : s.Append(_T("Unexpected event !\n")); break;
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
// convenience functions
|
||||
|
||||
void MyFrame::UpdateStatusBar()
|
||||
{
|
||||
wxString s;
|
||||
|
||||
if (!m_sock->IsConnected())
|
||||
{
|
||||
s.Printf(_T("Not connected"));
|
||||
}
|
||||
else
|
||||
{
|
||||
wxIPV4address addr;
|
||||
|
||||
m_sock->GetPeer(addr);
|
||||
s.Printf(_T("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
|
||||
}
|
||||
|
||||
SetStatusText(s, 1);
|
||||
|
||||
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
|
||||
}
|
||||
|
@ -1,194 +1,380 @@
|
||||
/*
|
||||
* File: server.cpp
|
||||
* Purpose: wxSocket: server demo
|
||||
* Author: LAVAUX Guilhem
|
||||
* Created: June 1997
|
||||
* CVS Id: $Id$
|
||||
* Copyright: (C) 1997, LAVAUX Guilhem
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: server.cpp
|
||||
// Purpose: Server for wxSocket demo
|
||||
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
|
||||
// Modified by:
|
||||
// Created: 1999/09/19
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ==========================================================================
|
||||
// declarations
|
||||
// ==========================================================================
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// headers
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma implementation
|
||||
#pragma interface
|
||||
# pragma implementation "server.cpp"
|
||||
# pragma interface "server.cpp"
|
||||
#endif
|
||||
|
||||
// For compilers that support precompilation, includes "wx.h".
|
||||
// For compilers that support precompilation, includes "wx/wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
# pragma hdrstop
|
||||
#endif
|
||||
|
||||
// for all others, include the necessary headers
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/wx.h"
|
||||
# include "wx/wx.h"
|
||||
# include "wx/socket.h"
|
||||
#endif
|
||||
|
||||
#include "wx/socket.h"
|
||||
// --------------------------------------------------------------------------
|
||||
// resources
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
#if defined(__WXMOTIF__) || defined(__WXGTK__)
|
||||
#include "mondrian.xpm"
|
||||
// the application icon
|
||||
#if defined(__WXGTK__) || defined(__WXMOTIF__)
|
||||
# include "mondrian.xpm"
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// classes
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// Define a new application type
|
||||
class MyApp: public wxApp
|
||||
{ public:
|
||||
bool OnInit(void);
|
||||
};
|
||||
|
||||
class MyServer;
|
||||
|
||||
// Define a new frame type
|
||||
class MyFrame: public wxFrame
|
||||
{
|
||||
DECLARE_EVENT_TABLE()
|
||||
class MyApp : public wxApp
|
||||
{
|
||||
public:
|
||||
wxSocketServer *sock;
|
||||
int nb_clients;
|
||||
|
||||
MyFrame(wxFrame *frame);
|
||||
virtual ~MyFrame();
|
||||
void Menu_Exit(wxCommandEvent& evt);
|
||||
void OnSockRequest(wxSocketEvent& evt);
|
||||
void OnSockRequestServer(wxSocketEvent& evt);
|
||||
void ExecTest1(wxSocketBase *sock_o);
|
||||
void UpdateStatus(int incr);
|
||||
virtual bool OnInit();
|
||||
};
|
||||
|
||||
#define SKDEMO_QUIT 101
|
||||
#define SKDEMO_SOCKET_SERV 102
|
||||
#define SKDEMO_SOCKET 103
|
||||
// Define a new frame type: this is going to be our main frame
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
MyFrame();
|
||||
~MyFrame();
|
||||
|
||||
// event handlers (these functions should _not_ be virtual)
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
void OnAbout(wxCommandEvent& event);
|
||||
void OnServerEvent(wxSocketEvent& event);
|
||||
void OnSocketEvent(wxSocketEvent& event);
|
||||
|
||||
void Test1(wxSocketBase *sock);
|
||||
void Test2(wxSocketBase *sock);
|
||||
void Test3(wxSocketBase *sock);
|
||||
|
||||
// convenience functions
|
||||
void UpdateStatusBar();
|
||||
|
||||
private:
|
||||
wxSocketServer *m_server;
|
||||
wxPanel *m_panel;
|
||||
wxTextCtrl *m_text;
|
||||
wxMenu *m_menuFile;
|
||||
wxMenuBar *m_menuBar;
|
||||
bool m_busy;
|
||||
int m_numClients;
|
||||
|
||||
// any class wishing to process wxWindows events must use this macro
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// constants
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// IDs for the controls and the menu commands
|
||||
enum
|
||||
{
|
||||
// menu items
|
||||
SERVER_QUIT = 1000,
|
||||
SERVER_ABOUT,
|
||||
|
||||
// id for sockets
|
||||
SERVER_ID,
|
||||
SOCKET_ID
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// event tables and other macros for wxWindows
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
|
||||
EVT_SOCKET(SKDEMO_SOCKET_SERV, MyFrame::OnSockRequestServer)
|
||||
EVT_SOCKET(SKDEMO_SOCKET, MyFrame::OnSockRequest)
|
||||
EVT_MENU(SERVER_QUIT, MyFrame::OnQuit)
|
||||
EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout)
|
||||
EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent)
|
||||
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
IMPLEMENT_APP(MyApp)
|
||||
|
||||
// `Main program' equivalent, creating windows and returning main app frame
|
||||
bool MyApp::OnInit(void)
|
||||
|
||||
// To append sockets for delayed deletion
|
||||
extern wxList wxPendingDelete;
|
||||
|
||||
|
||||
// ==========================================================================
|
||||
// implementation
|
||||
// ==========================================================================
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// the application class
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
bool MyApp::OnInit()
|
||||
{
|
||||
// Create the main frame window
|
||||
MyFrame *frame = new MyFrame(NULL);
|
||||
// Create the main application window
|
||||
MyFrame *frame = new MyFrame();
|
||||
|
||||
// Give it an icon
|
||||
frame->SetIcon(wxICON(mondrian));
|
||||
|
||||
// Make a menubar
|
||||
wxMenu *file_menu = new wxMenu;
|
||||
|
||||
file_menu->Append(SKDEMO_QUIT, "E&xit");
|
||||
wxMenuBar *menu_bar = new wxMenuBar;
|
||||
menu_bar->Append(file_menu, "File");
|
||||
frame->SetMenuBar(menu_bar);
|
||||
|
||||
// Make a panel with a message
|
||||
(void)new wxPanel(frame, 0, 0, 300, 100);
|
||||
|
||||
// Show the frame
|
||||
// Show it and tell the application that it's our main window
|
||||
frame->Show(TRUE);
|
||||
SetTopWindow(frame);
|
||||
|
||||
// Return the main frame window
|
||||
// success
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
extern wxList wxPendingDelete;
|
||||
// --------------------------------------------------------------------------
|
||||
// main frame
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
void MyFrame::OnSockRequest(wxSocketEvent& evt)
|
||||
// frame constructor
|
||||
MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
|
||||
_T("wxSocket demo: Server"),
|
||||
wxDefaultPosition, wxSize(300, 200))
|
||||
{
|
||||
wxSocketBase *sock = evt.Socket();
|
||||
// Give the frame an icon
|
||||
SetIcon(wxICON(mondrian));
|
||||
|
||||
wxPrintf(_T("OnSockRequest OK\n"));
|
||||
wxPrintf(_T("OnSockRequest (event = %d)\n"),evt.SocketEvent());
|
||||
switch (evt.SocketEvent()) {
|
||||
case wxSOCKET_INPUT:
|
||||
unsigned char c;
|
||||
// Make menus
|
||||
m_menuFile = new wxMenu();
|
||||
m_menuFile->Append(SERVER_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
|
||||
m_menuFile->AppendSeparator();
|
||||
m_menuFile->Append(SERVER_QUIT, _T("E&xit\tAlt-X"), _T("Quit server"));
|
||||
|
||||
sock->Read((char *)&c, 1);
|
||||
if (c == 0xbe)
|
||||
ExecTest1(sock);
|
||||
// Append menus to the menubar
|
||||
m_menuBar = new wxMenuBar();
|
||||
m_menuBar->Append(m_menuFile, _T("&File"));
|
||||
SetMenuBar(m_menuBar);
|
||||
|
||||
break;
|
||||
case wxSOCKET_LOST:
|
||||
wxPrintf(_T("Destroying socket\n"));
|
||||
wxPendingDelete.Append(sock);
|
||||
UpdateStatus(-1);
|
||||
return;
|
||||
break;
|
||||
default:
|
||||
wxPrintf(_T("Invalid event !\n"));
|
||||
}
|
||||
wxPrintf(_T("OnSockRequest Exiting\n"));
|
||||
}
|
||||
// Status bar
|
||||
CreateStatusBar(2);
|
||||
|
||||
void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
|
||||
{
|
||||
wxSocketBase *sock2;
|
||||
wxSocketServer *server = (wxSocketServer *) evt.Socket();
|
||||
// Make a panel with a textctrl in it
|
||||
m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
|
||||
m_text = new wxTextCtrl(m_panel, -1,
|
||||
_T("Welcome to wxSocket demo: Server\n"),
|
||||
wxPoint(0, 0), m_panel->GetClientSize(),
|
||||
wxTE_MULTILINE | wxTE_READONLY);
|
||||
|
||||
wxPrintf(_T("OnSockRequestServer OK\n"));
|
||||
wxPrintf(_T("OnSockRequest (event = %d)\n"), evt.SocketEvent());
|
||||
|
||||
sock2 = server->Accept(FALSE);
|
||||
if (sock2 == NULL)
|
||||
return;
|
||||
|
||||
UpdateStatus(1);
|
||||
sock2->SetFlags(wxSocketBase::NONE);
|
||||
sock2->Notify(TRUE);
|
||||
sock2->SetEventHandler(*this, SKDEMO_SOCKET);
|
||||
sock2->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
|
||||
}
|
||||
|
||||
// My frame Constructor
|
||||
MyFrame::MyFrame(wxFrame *frame):
|
||||
wxFrame(frame, -1, "wxSocket sample (server)", wxDefaultPosition,
|
||||
wxSize(300, 200))
|
||||
{
|
||||
// Create the socket
|
||||
wxIPV4address addr;
|
||||
addr.Service(3000);
|
||||
|
||||
// Init all
|
||||
m_server = new wxSocketServer(addr);
|
||||
m_server->SetEventHandler(*this, SERVER_ID);
|
||||
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
|
||||
m_server->Notify(TRUE);
|
||||
|
||||
sock = new wxSocketServer(addr);
|
||||
sock->SetNotify(wxSOCKET_CONNECTION_FLAG);
|
||||
sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
|
||||
sock->SetFlags(wxSocketBase::SPEED);
|
||||
sock->Notify(TRUE);
|
||||
nb_clients = 0;
|
||||
CreateStatusBar(1);
|
||||
UpdateStatus(0);
|
||||
// We use Ok() here to see if the server is really listening
|
||||
if (m_server->Ok())
|
||||
m_text->AppendText(_T("Server listening.\n\n"));
|
||||
else
|
||||
m_text->AppendText(_T("Could not listen at the specified port !\n\n"));
|
||||
|
||||
m_busy = FALSE;
|
||||
m_numClients = 0;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
MyFrame::~MyFrame()
|
||||
{
|
||||
delete sock;
|
||||
delete m_server;
|
||||
}
|
||||
|
||||
// Intercept menu commands
|
||||
void MyFrame::Menu_Exit(wxCommandEvent& WXUNUSED(event))
|
||||
// event handlers
|
||||
|
||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
// TRUE is to force the frame to close
|
||||
Close(TRUE);
|
||||
}
|
||||
|
||||
void MyFrame::ExecTest1(wxSocketBase *sock_o)
|
||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
char *buf = new char[50];
|
||||
size_t l;
|
||||
|
||||
l = sock_o->Read(buf, 50).LastCount();
|
||||
sock_o->Write(buf, l);
|
||||
l = sock_o->Read(buf, 50).LastCount();
|
||||
sock_o->Write(buf, l);
|
||||
|
||||
delete[] buf;
|
||||
wxMessageBox(_T("wxSocket demo: Server\n")
|
||||
_T("(c) 1999 Guillermo Rodriguez Garcia\n"),
|
||||
_T("About Server"),
|
||||
wxOK | wxICON_INFORMATION, this);
|
||||
}
|
||||
|
||||
void MyFrame::UpdateStatus(int incr)
|
||||
void MyFrame::Test1(wxSocketBase *sock)
|
||||
{
|
||||
wxChar s[30];
|
||||
nb_clients += incr;
|
||||
wxSprintf(s, _T("%d clients connected"), nb_clients);
|
||||
SetStatusText(s);
|
||||
unsigned char len;
|
||||
char *buf;
|
||||
|
||||
m_text->AppendText(_T("Test 1 begins\n"));
|
||||
|
||||
// Receive data from socket and send it back. We will first
|
||||
// get a byte with the buffer size, so we can specify the
|
||||
// exact size and use the WAITALL flag. Also, we disabled
|
||||
// input events so we won't have unwanted reentrance. This
|
||||
// way we can avoid the infamous BLOCK (formerly SPEED) flag.
|
||||
//
|
||||
sock->SetFlags(wxSOCKET_WAITALL);
|
||||
|
||||
sock->Read((char *)&len, 1);
|
||||
|
||||
buf = (char *)malloc(len);
|
||||
sock->Read(buf, len);
|
||||
sock->Write(buf, len);
|
||||
free(buf);
|
||||
|
||||
m_text->AppendText(_T("Test 1 ends\n"));
|
||||
}
|
||||
|
||||
void MyFrame::Test2(wxSocketBase *sock)
|
||||
{
|
||||
#define MAX_MSG_SIZE 10000
|
||||
|
||||
wxString s;
|
||||
char *buf = (char *)malloc(MAX_MSG_SIZE);
|
||||
wxUint32 len;
|
||||
|
||||
m_text->AppendText(_T("Test 2 begins\n"));
|
||||
|
||||
// We don't need to set flags because ReadMsg and WriteMsg
|
||||
// are not affected by them anyway.
|
||||
//
|
||||
len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount();
|
||||
|
||||
s.Printf(_T("Client says: %s\n"), buf);
|
||||
m_text->AppendText(s);
|
||||
|
||||
sock->WriteMsg(buf, len);
|
||||
free(buf);
|
||||
|
||||
m_text->AppendText(_T("Test 2 ends\n"));
|
||||
|
||||
#undef MAX_MSG_SIZE
|
||||
}
|
||||
|
||||
void MyFrame::Test3(wxSocketBase *sock)
|
||||
{
|
||||
m_text->AppendText(_T("Test 3 begins\n"));
|
||||
m_text->AppendText(_T("(not implemented)\n"));
|
||||
m_text->AppendText(_T("Test 3 ends\n"));
|
||||
}
|
||||
|
||||
void MyFrame::OnServerEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxString s = _T("OnServerEvent: ");
|
||||
wxSocketBase *sock;
|
||||
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
|
||||
default : s.Append(_T("Unexpected event !\n")); break;
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
|
||||
// Accept new connection if there is one in the pending
|
||||
// connections queue, else exit. We use Accept(FALSE) for
|
||||
// non-blocking accept (although if we got here, there
|
||||
// should ALWAYS be a pending connection).
|
||||
//
|
||||
sock = m_server->Accept(FALSE);
|
||||
|
||||
if (sock)
|
||||
{
|
||||
m_text->AppendText(_T("New client connection accepted\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_text->AppendText(_T("Error: couldn't accept a new connection"));
|
||||
return;
|
||||
}
|
||||
|
||||
sock->SetEventHandler(*this, SOCKET_ID);
|
||||
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
|
||||
sock->Notify(TRUE);
|
||||
|
||||
m_numClients++;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnSocketEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxSocketBase *sock = event.Socket();
|
||||
wxString s = _T("OnSocketEvent: ");
|
||||
|
||||
// We first print a msg
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT: s.Append(_T("wxSOCKET_INPUT\n")); break;
|
||||
case wxSOCKET_LOST: s.Append(_T("wxSOCKET_LOST\n")); break;
|
||||
default: s.Append(_T("unexpected event !\n"));
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
|
||||
// Now we process the event
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT:
|
||||
{
|
||||
// We disable input events, so that the test doesn't trigger
|
||||
// wxSocketEvent again.
|
||||
sock->SetNotify(wxSOCKET_LOST_FLAG);
|
||||
|
||||
// Which test are we going to run?
|
||||
unsigned char c;
|
||||
sock->Read((char *)&c ,1);
|
||||
|
||||
switch (c)
|
||||
{
|
||||
case 0xBE: Test1(sock); break;
|
||||
case 0xCE: Test2(sock); break;
|
||||
case 0xDE: Test3(sock); break;
|
||||
default: s.Append(_T("Unknown test id received from client\n"));
|
||||
}
|
||||
|
||||
// Enable input events again.
|
||||
sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
|
||||
break;
|
||||
}
|
||||
case wxSOCKET_LOST:
|
||||
{
|
||||
m_numClients--;
|
||||
|
||||
// We cannot delete the socket right now because we can
|
||||
// be in the middle of a test or something. So we append
|
||||
// it to the list of objects to be deleted.
|
||||
m_text->AppendText(_T("Deleting socket.\n"));
|
||||
wxPendingDelete.Append(sock);
|
||||
break;
|
||||
}
|
||||
default: ;
|
||||
}
|
||||
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
// convenience functions
|
||||
|
||||
void MyFrame::UpdateStatusBar()
|
||||
{
|
||||
wxString s;
|
||||
s.Printf(_T("%d clients connected"), m_numClients);
|
||||
SetStatusText(s, 1);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user