Blind implementation of YieldFor() for OSX/Cocoa, copied from OSX/Carbon
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58964 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -30,6 +30,8 @@
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#include "wx/app.h"
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#endif // WX_PRECOMP
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#include "wx/log.h"
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#include "wx/osx/private.h"
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// ============================================================================
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@ -93,6 +95,43 @@ bool wxGUIEventLoop::Dispatch()
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return true;
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}
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bool wxGUIEventLoop::YieldFor(long eventsToProcess)
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{
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#if wxUSE_THREADS
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// Yielding from a non-gui thread needs to bail out, otherwise we end up
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// possibly sending events in the thread too.
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if ( !wxThread::IsMain() )
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{
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return true;
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}
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#endif // wxUSE_THREADS
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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#if wxUSE_LOG
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// disable log flushing from here because a call to wxYield() shouldn't
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// normally result in message boxes popping up &c
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wxLog::Suspend();
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#endif // wxUSE_LOG
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// process all pending events:
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while ( Pending() )
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Dispatch();
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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// OnUpdateUI() which is a nice (and desired) side effect)
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while ( ProcessIdle() ) {}
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#if wxUSE_LOG
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wxLog::Resume();
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#endif // wxUSE_LOG
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m_isInsideYield = false;
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return true;
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}
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int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
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{
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wxMacAutoreleasePool autoreleasepool;
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