Removed horrible julian.png photo
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23526 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -106,7 +106,7 @@ clean:
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data:
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@mkdir -p .
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@for f in julian.png dnd.wxr; do \
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@for f in dnd.wxr; do \
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if test \( ! -s ./$$f \) -o \( $(srcdir)/$$f -nt ./$$f \) ; then \
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cp -pRf $(srcdir)/$$f . ; \
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fi; \
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@ -11,7 +11,7 @@
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</exe>
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<wx-data id="data">
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<files>julian.png dnd.wxr</files>
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<files>dnd.wxr</files>
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</wx-data>
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</makefile>
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Binary file not shown.
Before Width: | Height: | Size: 5.3 KiB |
@ -166,7 +166,7 @@ clean:
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data:
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if not exist $(OBJS) mkdir $(OBJS)
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for %f in (julian.png dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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for %f in (dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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$(OBJS)\dnd.exe: $(DND_OBJECTS) $(OBJS)\dnd_dnd.res
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ilink32 -Tpe -q $(LDFLAGS) -L$(BCCDIR)\lib $(__DEBUGINFO) -L$(LIBDIRNAME) -aa @&&|
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@ -1,17 +0,0 @@
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#
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# File: makefile.dos
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# Author: Julian Smart
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# Created: 1998
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# Updated:
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#
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# Makefile : Builds 16-bit sample, VC++ 1.5
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# Use FINAL=1 argument to nmake to build final version with no debugging
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# info
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WXDIR = $(WXWIN)
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TARGET=dnd
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OBJECTS=$(TARGET).obj
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!include $(WXDIR)\src\makeprog.msc
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@ -159,7 +159,7 @@ clean:
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data:
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if not exist $(OBJS) mkdir $(OBJS)
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for %%f in (julian.png dnd.wxr) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS)
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for %%f in (dnd.wxr) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS)
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$(OBJS)\dnd.exe: $(DND_OBJECTS) $(OBJS)\dnd_dnd_rc.o
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$(CXX) -o $@ $(DND_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
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@ -229,7 +229,7 @@ clean:
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data:
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if not exist $(OBJS) mkdir $(OBJS)
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for %f in (julian.png dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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for %f in (dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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$(OBJS)\dnd.exe: $(DND_OBJECTS) $(OBJS)\dnd_dnd.res
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link /NOLOGO /OUT:$@ $(LDFLAGS) $(__DEBUGINFO_1) /LIBPATH:$(LIBDIRNAME) /SUBSYSTEM:WINDOWS @<<
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@ -195,7 +195,7 @@ clean : .SYMBOLIC
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data : .SYMBOLIC
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if not exist $(OBJS) mkdir $(OBJS)
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for %f in (julian.png dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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for %f in (dnd.wxr) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
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$(OBJS)\dnd.exe : $(DND_OBJECTS) $(OBJS)\dnd_dnd.res
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@%create $(OBJS)\dnd.lbc
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