Changed generic wxScrolledWindow -> wxGenericScrolledWindow
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9936 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -90,7 +90,7 @@ prop.cpp G
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propform.cpp G
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proplist.cpp G
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sashwin.cpp G
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scrolwin.cpp G R
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scrolwin.cpp G
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splash.cpp G
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splitter.cpp G
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statline.cpp G U,R,P
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@ -26,17 +26,19 @@
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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// default scrolled window style
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#ifndef wxScrolledWindowStyle
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#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
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#endif
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// ----------------------------------------------------------------------------
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// wxScrolledWindow
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// wxGenericScrolledWindow
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxScrolledWindow : public wxPanel
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class WXDLLEXPORT wxGenericScrolledWindow : public wxPanel
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{
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public:
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wxScrolledWindow();
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wxScrolledWindow(wxWindow *parent,
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wxGenericScrolledWindow();
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wxGenericScrolledWindow(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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@ -46,7 +48,7 @@ public:
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Create(parent, id, pos, size, style, name);
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}
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~wxScrolledWindow();
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~wxGenericScrolledWindow();
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bool Create(wxWindow *parent,
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wxWindowID id,
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@ -55,7 +57,7 @@ public:
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long style = wxScrolledWindowStyle,
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const wxString& name = wxPanelNameStr);
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// Normally the wxScrolledWindow will scroll itself, but in
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// Normally the wxGenericScrolledWindow will scroll itself, but in
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// some rare occasions you might want it to scroll another
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// window (e.g. a child of it in order to scroll only a portion
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// the area between the scrollbars (spreadsheet: only cell area
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@ -115,7 +117,7 @@ public:
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// Override this function to draw the graphic (or just process EVT_PAINT)
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virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
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// Override this function if you don't want to have wxScrolledWindow
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// Override this function if you don't want to have wxGenericScrolledWindow
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// automatically change the origin according to the scroll position.
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virtual void PrepareDC(wxDC& dc);
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@ -145,7 +147,7 @@ protected:
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private:
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DECLARE_EVENT_TABLE()
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DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
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DECLARE_ABSTRACT_CLASS(wxGenericScrolledWindow)
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};
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#endif
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@ -26,7 +26,9 @@
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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// default scrolled window style
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#ifndef wxScrolledWindowStyle
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#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
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#endif
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// ----------------------------------------------------------------------------
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// wxScrolledWindow
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@ -26,7 +26,9 @@
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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// default scrolled window style
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#ifndef wxScrolledWindowStyle
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#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
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#endif
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// ----------------------------------------------------------------------------
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// wxScrolledWindow
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@ -5,6 +5,22 @@
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#include "wx/gtk/scrolwin.h"
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#else
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#include "wx/generic/scrolwin.h"
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// For non-GTK+ platforms, always use wxGenericScrolledWindow
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class WXDLLEXPORT wxScrolledWindow: public wxGenericScrolledWindow
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{
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public:
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DECLARE_CLASS(wxScrolledWindow)
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wxScrolledWindow() {};
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wxScrolledWindow(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxScrolledWindowStyle,
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const wxString& name = wxPanelNameStr)
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{
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wxGenericScrolledWindow::Create(parent, id, pos, size, style, name);
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}
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};
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#endif
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#endif
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@ -1,6 +1,6 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: generic/scrolwin.cpp
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// Purpose: wxScrolledWindow implementation
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// Purpose: wxGenericScrolledWindow implementation
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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@ -54,28 +54,32 @@
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#endif
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#endif
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#ifndef __WXGTK__
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IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
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#endif
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// ----------------------------------------------------------------------------
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// event tables
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
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EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
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EVT_SIZE(wxScrolledWindow::OnSize)
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EVT_PAINT(wxScrolledWindow::OnPaint)
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EVT_CHAR(wxScrolledWindow::OnChar)
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BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
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EVT_SCROLLWIN(wxGenericScrolledWindow::OnScroll)
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EVT_SIZE(wxGenericScrolledWindow::OnSize)
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EVT_PAINT(wxGenericScrolledWindow::OnPaint)
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EVT_CHAR(wxGenericScrolledWindow::OnChar)
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END_EVENT_TABLE()
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IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
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IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxScrolledWindow creation
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// wxGenericScrolledWindow creation
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// ----------------------------------------------------------------------------
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wxScrolledWindow::wxScrolledWindow()
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wxGenericScrolledWindow::wxGenericScrolledWindow()
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{
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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@ -92,7 +96,7 @@ wxScrolledWindow::wxScrolledWindow()
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m_targetWindow = (wxWindow*) NULL;
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}
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bool wxScrolledWindow::Create(wxWindow *parent,
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bool wxGenericScrolledWindow::Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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@ -124,7 +128,7 @@ bool wxScrolledWindow::Create(wxWindow *parent,
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return ok;
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}
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wxScrolledWindow::~wxScrolledWindow()
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wxGenericScrolledWindow::~wxGenericScrolledWindow()
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{
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}
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@ -136,7 +140,7 @@ wxScrolledWindow::~wxScrolledWindow()
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* pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
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* noUnitsX/noUnitsY: : no. units per scrollbar
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*/
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void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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void wxGenericScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos, int yPos, bool noRefresh )
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{
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@ -220,13 +224,13 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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// target window handling
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// ----------------------------------------------------------------------------
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void wxScrolledWindow::SetTargetWindow( wxWindow *target )
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void wxGenericScrolledWindow::SetTargetWindow( wxWindow *target )
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{
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wxASSERT_MSG( target, wxT("target window must not be NULL") );
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m_targetWindow = target;
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}
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wxWindow *wxScrolledWindow::GetTargetWindow()
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wxWindow *wxGenericScrolledWindow::GetTargetWindow()
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{
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return m_targetWindow;
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}
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@ -235,7 +239,7 @@ wxWindow *wxScrolledWindow::GetTargetWindow()
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// scrolling implementation itself
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// ----------------------------------------------------------------------------
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void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
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void wxGenericScrolledWindow::OnScroll(wxScrollWinEvent& event)
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{
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int orient = event.GetOrientation();
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@ -281,7 +285,7 @@ void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
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#endif
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}
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int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
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int wxGenericScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
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{
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int pos = event.GetPosition();
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int orient = event.GetOrientation();
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@ -377,7 +381,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
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}
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// Adjust the scrollbars - new version.
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void wxScrolledWindow::AdjustScrollbars()
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void wxGenericScrolledWindow::AdjustScrollbars()
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{
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int w, h;
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m_targetWindow->GetClientSize(&w, &h);
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@ -446,9 +450,9 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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// Override this function if you don't want to have wxScrolledWindow
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// Override this function if you don't want to have wxGenericScrolledWindow
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// automatically change the origin according to the scroll position.
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void wxScrolledWindow::PrepareDC(wxDC& dc)
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void wxGenericScrolledWindow::PrepareDC(wxDC& dc)
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{
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dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine,
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-m_yScrollPosition * m_yScrollPixelsPerLine );
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@ -456,13 +460,13 @@ void wxScrolledWindow::PrepareDC(wxDC& dc)
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}
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#if WXWIN_COMPATIBILITY
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void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
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void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
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{
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*x_page = GetScrollPageSize(wxHORIZONTAL);
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*y_page = GetScrollPageSize(wxVERTICAL);
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}
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
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void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
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{
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if ( xx )
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*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
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@ -471,7 +475,7 @@ void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy
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}
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#endif // WXWIN_COMPATIBILITY
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void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
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void wxGenericScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
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{
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if ( x_unit )
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*x_unit = m_xScrollPixelsPerLine;
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@ -479,7 +483,7 @@ void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
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*y_unit = m_yScrollPixelsPerLine;
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}
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int wxScrolledWindow::GetScrollPageSize(int orient) const
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int wxGenericScrolledWindow::GetScrollPageSize(int orient) const
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{
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if ( orient == wxHORIZONTAL )
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return m_xScrollLinesPerPage;
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@ -487,7 +491,7 @@ int wxScrolledWindow::GetScrollPageSize(int orient) const
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return m_yScrollLinesPerPage;
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}
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void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
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void wxGenericScrolledWindow::SetScrollPageSize(int orient, int pageSize)
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{
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if ( orient == wxHORIZONTAL )
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m_xScrollLinesPerPage = pageSize;
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@ -498,7 +502,7 @@ void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
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/*
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* Scroll to given position (scroll position, not pixel position)
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*/
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void wxScrolledWindow::Scroll( int x_pos, int y_pos )
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void wxGenericScrolledWindow::Scroll( int x_pos, int y_pos )
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{
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if (!m_targetWindow)
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return;
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@ -555,13 +559,13 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos )
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#endif
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}
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void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
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void wxGenericScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
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{
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m_xScrollingEnabled = x_scroll;
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m_yScrollingEnabled = y_scroll;
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}
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void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
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void wxGenericScrolledWindow::GetVirtualSize (int *x, int *y) const
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{
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if ( x )
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*x = m_xScrollPixelsPerLine * m_xScrollLines;
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@ -570,7 +574,7 @@ void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
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}
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// Where the current view starts from
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void wxScrolledWindow::GetViewStart (int *x, int *y) const
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void wxGenericScrolledWindow::GetViewStart (int *x, int *y) const
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{
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if ( x )
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*x = m_xScrollPosition;
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@ -578,7 +582,7 @@ void wxScrolledWindow::GetViewStart (int *x, int *y) const
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*y = m_yScrollPosition;
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}
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void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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void wxGenericScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -586,7 +590,7 @@ void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) cons
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -599,7 +603,7 @@ void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) co
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// ----------------------------------------------------------------------------
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// Default OnSize resets scrollbars, if any
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void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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void wxGenericScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if (GetAutoLayout())
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@ -611,7 +615,7 @@ void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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// This calls OnDraw, having adjusted the origin according to the current
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// scroll position
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void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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void wxGenericScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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PrepareDC(dc);
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@ -623,7 +627,7 @@ void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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// compatibility here - if we used OnKeyDown(), the programs which process
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// arrows themselves in their OnChar() would never get the message and like
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// this they always have the priority
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void wxScrolledWindow::OnChar(wxKeyEvent& event)
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void wxGenericScrolledWindow::OnChar(wxKeyEvent& event)
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{
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int stx, sty, // view origin
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szx, szy, // view size (total)
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