Don't set wxINTERPOLATION_GOOD quality by default in wxGDIPlusContext.
This is inconsistent with wxOSX and also doesn't play well with the existence of wxINTERPOLATION_DEFAULT which is different from wxINTERPOLATION_GOOD. See #14134. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76305 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -13,6 +13,9 @@ Changes in behaviour not resulting in compilation errors
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- wxRibbonButtonBar::DeleteButton() now deletes and not just removes the button.
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- Default interpolation mode in wxGDIPlusContext under MSW is now
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wxINTERPOLATION_DEFAULT and not wxINTERPOLATION_GOOD as in 3.0 for
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consistency with OS X, call SetInterpolationQuality() explicitly if needed.
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3.1.0: (released 2014-xx-xx)
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@ -1422,8 +1422,6 @@ void wxGDIPlusContext::Init(Graphics* graphics, int width, int height)
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m_context->SetPixelOffsetMode(PixelOffsetModeHalf);
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m_context->SetSmoothingMode(SmoothingModeHighQuality);
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SetInterpolationQuality(wxINTERPOLATION_GOOD);
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m_state1 = m_context->Save();
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m_state2 = m_context->Save();
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}
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