Forgot to move update and clear regions when scrolling.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14257 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -227,7 +227,7 @@ void wxWindowX11::SetFocus()
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if (wxWindowIsVisible(xwindow))
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{
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XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
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// XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
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m_needsInputFocus = FALSE;
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}
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else
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@ -253,6 +253,19 @@ wxWindow *wxWindowBase::FindFocus()
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return NULL;
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}
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wxWindow *wxWindowX11::GetFocusWidget()
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{
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wxWindow *win = (wxWindow*) this;
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while (!win->IsTopLevel())
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{
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win = win->GetParent();
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if (!win)
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return (wxWindow*) NULL;
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}
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return win;
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}
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// Enabling/disabling handled by event loop, and not sending events
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// if disabled.
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bool wxWindowX11::Enable(bool enable)
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@ -460,6 +473,29 @@ void wxWindowX11::WarpPointer (int x, int y)
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// Does a physical scroll
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void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
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{
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// No scrolling requested.
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if ((dx == 0) && (dy == 0)) return;
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if (!m_updateRegion.IsEmpty())
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{
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m_updateRegion.Offset( dx, dy );
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int cw = 0;
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int ch = 0;
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GetSize( &cw, &ch ); // GetClientSize() ??
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m_updateRegion.Intersect( 0, 0, cw, ch );
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}
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if (!m_clearRegion.IsEmpty())
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{
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m_clearRegion.Offset( dx, dy );
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int cw = 0;
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int ch = 0;
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GetSize( &cw, &ch ); // GetClientSize() ??
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m_clearRegion.Intersect( 0, 0, cw, ch );
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}
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Window xwindow = (Window) GetMainWindow();
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wxCHECK_RET( xwindow, wxT("invalid window") );
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