wxMotif toolbar compilation fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14791 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -66,12 +66,13 @@ protected:
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virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
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virtual wxToolBarToolBase *CreateTool(int id,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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bool toggle,
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wxObject *clientData,
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const wxString& shortHelpString,
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const wxString& longHelpString);
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const wxString& label,
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const wxBitmap& bmpNormal,
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const wxBitmap& bmpDisabled,
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wxItemKind kind,
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wxObject *clientData,
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const wxString& shortHelp,
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const wxString& longHelp);
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virtual wxToolBarToolBase *CreateTool(wxControl *control);
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private:
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@ -82,14 +82,15 @@ class wxToolBarTool : public wxToolBarToolBase
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public:
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wxToolBarTool(wxToolBar *tbar,
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int id,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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bool toggle,
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const wxString& label,
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const wxBitmap& bmpNormal,
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const wxBitmap& bmpToggled,
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wxItemKind kind,
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wxObject *clientData,
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const wxString& shortHelpString,
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const wxString& longHelpString)
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: wxToolBarToolBase(tbar, id, bitmap1, bitmap2, toggle,
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clientData, shortHelpString, longHelpString)
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const wxString& shortHelp,
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const wxString& longHelp)
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: wxToolBarToolBase(tbar, id, label, bmpNormal, bmpToggled, kind,
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clientData, shortHelp, longHelp)
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{
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Init();
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}
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@ -135,17 +136,19 @@ wxString wxToolBarTimer::helpString;
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// ----------------------------------------------------------------------------
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wxToolBarToolBase *wxToolBar::CreateTool(int id,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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bool toggle,
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const wxString& label,
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const wxBitmap& bmpNormal,
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const wxBitmap& bmpToggled,
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wxItemKind kind,
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wxObject *clientData,
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const wxString& shortHelpString,
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const wxString& longHelpString)
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const wxString& shortHelp,
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const wxString& longHelp)
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{
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return new wxToolBarTool(this, id, bitmap1, bitmap2, toggle,
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clientData, shortHelpString, longHelpString);
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return new wxToolBarTool(this, id, label, bmpNormal, bmpToggled, kind,
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clientData, shortHelp, longHelp);
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}
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wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
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{
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return new wxToolBarTool(this, control);
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@ -337,7 +340,7 @@ bool wxToolBar::Realize()
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// a new wxBitmap that has the correct background colour
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// for the button. Otherwise the background will just be
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// e.g. black if a transparent XPM has been loaded.
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bmp = tool->GetBitmap1();
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bmp = tool->GetNormalBitmap();
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if ( bmp.GetMask() )
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{
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int backgroundPixel;
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@ -349,7 +352,7 @@ bool wxToolBar::Realize()
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bmp = wxCreateMaskedBitmap(bmp, col);
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tool->SetBitmap1(bmp);
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tool->SetNormalBitmap(bmp);
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}
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// Create a selected/toggled bitmap. If there isn't a 2nd
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@ -366,11 +369,14 @@ bool wxToolBar::Realize()
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wxColour col;
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col.SetPixel(backgroundPixel);
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if (tool->GetBitmap2().Ok() && tool->GetBitmap2().GetMask())
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// FIXME: we use disabled bitmap as the bitmap for the toggled
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// state, we probably need a GetToggledBitmap() instead
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wxBitmap bmpToggled = tool->GetDisabledBitmap();
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if ( bmpToggled.Ok() && bmpToggled.GetMask())
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{
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// Use what's there
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wxBitmap newBitmap = wxCreateMaskedBitmap(tool->GetBitmap2(), col);
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tool->SetBitmap2(newBitmap);
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wxBitmap newBitmap = wxCreateMaskedBitmap(bmpToggled, col);
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tool->SetDisabledBitmap(newBitmap);
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}
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else
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{
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@ -378,12 +384,13 @@ bool wxToolBar::Realize()
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if ( bmp.GetMask() )
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{
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wxBitmap newBitmap = wxCreateMaskedBitmap(bmp, col);
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tool->SetBitmap2(newBitmap);
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tool->SetDisabledBitmap(newBitmap);
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}
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else
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tool->SetBitmap2(bmp);
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tool->SetDisabledBitmap(bmp);
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}
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// FIXME: and here we should use GetDisabledBitmap()...
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pixmap = (Pixmap) bmp.GetPixmap();
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insensPixmap = (Pixmap) bmp.GetInsensPixmap();
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@ -395,11 +402,12 @@ bool wxToolBar::Realize()
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// If there's a bitmap for the toggled state, use it,
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// otherwise generate one.
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if (tool->GetBitmap2().Ok())
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//
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// FIXME: see above
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if ( bmpToggled.Ok() )
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{
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wxBitmap bmp2 = tool->GetBitmap2();
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pixmap2 = (Pixmap) bmp2.GetPixmap();
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insensPixmap2 = (Pixmap) bmp2.GetInsensPixmap();
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pixmap2 = (Pixmap) bmpToggled.GetPixmap();
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insensPixmap2 = (Pixmap) bmpToggled.GetInsensPixmap();
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}
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else
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{
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@ -424,9 +432,9 @@ bool wxToolBar::Realize()
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// If there's a bitmap for the armed state, use it,
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// otherwise generate one.
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if (tool->GetBitmap2().Ok())
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if ( bmpToggled.Ok() )
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{
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pixmap2 = (Pixmap) tool->GetBitmap2().GetPixmap();
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pixmap2 = (Pixmap) bmpToggled.GetPixmap();
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}
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else
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{
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