added internal callback when toplevel windows move for opengl canvas
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12316 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -114,6 +114,10 @@ class WXDLLEXPORT wxGLCanvas: public wxWindow
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// It sets the viewport correctly and update the context.
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// You shouldn't call glViewport yourself either (use SetViewport if you must reset it.)
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void OnSize(wxSizeEvent& event);
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virtual void MacSuperChangedPosition() ;
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virtual void MacTopLevelWindowChangedPosition() ;
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void MacUpdateView() ;
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inline wxGLContext* GetContext() const { return m_glContext; }
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