Fixed a few typos.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Dimitri Schoolwerth 2004-01-29 21:33:45 +00:00
parent 19f0995a78
commit fd04b3cb95

View File

@ -559,7 +559,7 @@ BUILD=debug
information compiled into object files and the executable.
SHARED=0
Build static libraries instead of DLLs. By default, DLLs are build
Build static libraries instead of DLLs. By default, DLLs are built
(SHARED=1).
UNICODE=1
@ -644,7 +644,7 @@ VENDOR=<your company name>
wxmsw250_core_bcc_mycorp.dll.
CFG=<configuration name>
Sets configuration name so that you can have multiple wxWindows build with
Sets configuration name so that you can have multiple wxWindows builds with
different setup.h settings coexisting in same tree. See "Object and library
directories" below for more information.
@ -722,11 +722,11 @@ and libraries in
lib\bcc_dllMyBuild
etc.
By now it is clear for CFG is for: builds with different CFG settings don't
By now it is clear what CFG is for: builds with different CFG settings don't
share any files and they use different setup.h files. This allows you to e.g.
have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
enabled (without CFG, both of them would be put into same directory and there
would be conflict between the files).
would be conflicts between the files).
General Notes
=============