I moved platform specific code from wxImage to wxBitmap
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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1821
src/common/image.cpp
1821
src/common/image.cpp
File diff suppressed because it is too large
Load Diff
@ -20,6 +20,7 @@
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#include "wx/log.h"
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#include "wx/image.h"
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extern "C"
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{
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@ -516,6 +517,140 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
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return handler->Create(this, data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(const wxImage& image, int depth)
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{
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wxCHECK_RET( image.Ok(), wxT("invalid image") )
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wxCHECK_RET( depth == -1, wxT("invalid bitmap depth") )
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m_refData = new wxBitmapRefData();
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if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
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// width and height of the device-dependent bitmap
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int width = image.GetWidth();
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int height = image.GetHeight();
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// Create picture
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Create( width , height , wxDisplayDepth() ) ;
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wxBitmap maskBitmap( width, height, 1);
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CGrafPtr origPort ;
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GDHandle origDevice ;
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LockPixels( GetGWorldPixMap(GetHBITMAP()) );
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LockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
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GetGWorld( &origPort , &origDevice ) ;
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SetGWorld( GetHBITMAP() , NULL ) ;
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// Render image
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wxColour rgb, maskcolor(image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
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RGBColor color;
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RGBColor white = { 0xffff, 0xffff, 0xffff };
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RGBColor black = { 0 , 0 , 0 };
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register unsigned char* data = image.GetData();
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int index = 0;
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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rgb.Set(data[index++], data[index++], data[index++]);
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color = rgb.GetPixel();
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SetCPixel( x , y , &color ) ;
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if (image.HasMask())
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{
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SetGWorld(maskBitmap.GetHBITMAP(), NULL);
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if (rgb == maskcolor) {
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SetCPixel(x,y, &white);
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}
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else {
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SetCPixel(x,y, &black);
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}
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SetGWorld(GetHBITMAP(), NULL);
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}
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}
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} // for height
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// Create mask
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if ( image.HasMask() ) {
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wxMask *mask = new wxMask( maskBitmap );
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}
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UnlockPixels( GetGWorldPixMap(GetHBITMAP()) );
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UnlockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
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SetGWorld( origPort, origDevice );
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}
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wxImage wxBitmap::ConvertToImage() const
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{
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wxImage image;
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wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
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// create an wxImage object
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int width = GetWidth();
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int height = GetHeight();
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image.Create( width, height );
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unsigned char *data = image.GetData();
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wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
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WXHBITMAP origPort;
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GDHandle origDevice;
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int index;
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RGBColor color;
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// background color set to RGB(16,16,16) in consistent with wxGTK
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unsigned char mask_r=16, mask_g=16, mask_b=16;
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SInt16 r,g,b;
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wxMask *mask = GetMask();
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GetGWorld( &origPort, &origDevice );
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LockPixels(GetGWorldPixMap(GetHBITMAP()));
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SetGWorld( GetHBITMAP(), NULL);
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// Copy data into image
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index = 0;
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for (int yy = 0; yy < height; yy++)
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{
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for (int xx = 0; xx < width; xx++)
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{
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GetCPixel(xx,yy, &color);
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r = ((color.red ) >> 8);
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g = ((color.green ) >> 8);
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b = ((color.blue ) >> 8);
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data[index ] = r;
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data[index + 1] = g;
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data[index + 2] = b;
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if (mask)
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{
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if (mask->PointMasked(xx,yy))
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{
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data[index ] = mask_r;
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data[index + 1] = mask_g;
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data[index + 2] = mask_b;
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}
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}
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index += 3;
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}
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}
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if (mask)
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{
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image.SetMaskColour( mask_r, mask_g, mask_b );
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image.SetMask( true );
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}
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// Free resources
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UnlockPixels(GetGWorldPixMap(GetHBITMAP()));
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SetGWorld(origPort, origDevice);
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return image;
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}
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bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
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{
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wxBitmapHandler *handler = FindHandler(type);
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@ -20,6 +20,7 @@
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#include "wx/log.h"
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#include "wx/image.h"
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extern "C"
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{
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@ -516,6 +517,140 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
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return handler->Create(this, data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(const wxImage& image, int depth)
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{
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wxCHECK_RET( image.Ok(), wxT("invalid image") )
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wxCHECK_RET( depth == -1, wxT("invalid bitmap depth") )
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m_refData = new wxBitmapRefData();
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if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
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// width and height of the device-dependent bitmap
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int width = image.GetWidth();
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int height = image.GetHeight();
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// Create picture
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Create( width , height , wxDisplayDepth() ) ;
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wxBitmap maskBitmap( width, height, 1);
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CGrafPtr origPort ;
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GDHandle origDevice ;
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LockPixels( GetGWorldPixMap(GetHBITMAP()) );
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LockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
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GetGWorld( &origPort , &origDevice ) ;
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SetGWorld( GetHBITMAP() , NULL ) ;
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// Render image
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wxColour rgb, maskcolor(image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
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RGBColor color;
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RGBColor white = { 0xffff, 0xffff, 0xffff };
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RGBColor black = { 0 , 0 , 0 };
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register unsigned char* data = image.GetData();
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int index = 0;
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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rgb.Set(data[index++], data[index++], data[index++]);
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color = rgb.GetPixel();
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SetCPixel( x , y , &color ) ;
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if (image.HasMask())
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{
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SetGWorld(maskBitmap.GetHBITMAP(), NULL);
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if (rgb == maskcolor) {
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SetCPixel(x,y, &white);
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}
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else {
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SetCPixel(x,y, &black);
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}
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SetGWorld(GetHBITMAP(), NULL);
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}
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}
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} // for height
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// Create mask
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if ( image.HasMask() ) {
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wxMask *mask = new wxMask( maskBitmap );
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}
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UnlockPixels( GetGWorldPixMap(GetHBITMAP()) );
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UnlockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
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SetGWorld( origPort, origDevice );
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}
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wxImage wxBitmap::ConvertToImage() const
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{
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wxImage image;
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wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
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// create an wxImage object
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int width = GetWidth();
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int height = GetHeight();
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image.Create( width, height );
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unsigned char *data = image.GetData();
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wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
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WXHBITMAP origPort;
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GDHandle origDevice;
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int index;
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RGBColor color;
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// background color set to RGB(16,16,16) in consistent with wxGTK
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unsigned char mask_r=16, mask_g=16, mask_b=16;
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SInt16 r,g,b;
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wxMask *mask = GetMask();
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GetGWorld( &origPort, &origDevice );
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LockPixels(GetGWorldPixMap(GetHBITMAP()));
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SetGWorld( GetHBITMAP(), NULL);
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// Copy data into image
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index = 0;
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for (int yy = 0; yy < height; yy++)
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{
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for (int xx = 0; xx < width; xx++)
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{
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GetCPixel(xx,yy, &color);
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r = ((color.red ) >> 8);
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g = ((color.green ) >> 8);
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b = ((color.blue ) >> 8);
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data[index ] = r;
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data[index + 1] = g;
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data[index + 2] = b;
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if (mask)
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{
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if (mask->PointMasked(xx,yy))
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{
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data[index ] = mask_r;
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data[index + 1] = mask_g;
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data[index + 2] = mask_b;
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}
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}
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index += 3;
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}
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}
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if (mask)
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{
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image.SetMaskColour( mask_r, mask_g, mask_b );
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image.SetMask( true );
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}
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// Free resources
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UnlockPixels(GetGWorldPixMap(GetHBITMAP()));
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SetGWorld(origPort, origDevice);
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return image;
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}
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bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
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{
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wxBitmapHandler *handler = FindHandler(type);
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@ -26,6 +26,7 @@
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#include "wx/control.h"
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#include "wx/dcmemory.h"
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#include "wx/image.h"
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#include "wx/app.h"
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#ifdef __VMS__
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#pragma message disable nosimpint
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@ -40,6 +41,8 @@
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#if wxHAVE_LIB_XPM
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#include <X11/xpm.h>
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#endif
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#include <math.h>
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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@ -1065,3 +1068,510 @@ wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour)
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return newBitmap;
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}
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//-----------------------------------------------------------------------------
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// wxImage conversion routines
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//-----------------------------------------------------------------------------
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/*
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Date: Wed, 05 Jan 2000 11:45:40 +0100
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From: Frits Boel <boel@niob.knaw.nl>
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To: julian.smart@ukonline.co.uk
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Subject: Patch for Motif ConvertToBitmap
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Hi Julian,
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I've been working on a wxWin application for image processing. From the
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beginning, I was surprised by the (lack of) speed of ConvertToBitmap,
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till I looked in the source code of image.cpp. I saw that converting a
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wxImage to a bitmap with 8-bit pixels is done with comparing every pixel
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to the 256 colors of the palet. A very time-consuming piece of code!
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Because I wanted a faster application, I've made a 'patch' for this. In
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short: every pixel of the image is compared to a sorted list with
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colors. If the color is found in the list, the palette entry is
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returned; if the color is not found, the color palette is searched and
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then the palette entry is returned and the color added to the sorted
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list.
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Maybe there is another method for this, namely changing the palette
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itself (if the colors are known, as is the case with tiffs with a
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colormap). I did not look at this, maybe someone else did?
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The code of the patch is attached, have a look on it, and maybe you will
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ship it with the next release of wxMotif?
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Regards,
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Frits Boel
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Software engineer at Hubrecht Laboratory, The Netherlands.
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*/
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class wxSearchColor
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{
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public:
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wxSearchColor( void );
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wxSearchColor( int size, XColor *colors );
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~wxSearchColor( void );
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int SearchColor( int r, int g, int b );
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private:
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int AddColor( unsigned int value, int pos );
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int size;
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XColor *colors;
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unsigned int *color;
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int *entry;
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int bottom;
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int top;
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};
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wxSearchColor::wxSearchColor( void )
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{
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size = 0;
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colors = (XColor*) NULL;
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color = (unsigned int *) NULL;
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entry = (int*) NULL;
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bottom = 0;
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top = 0;
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}
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wxSearchColor::wxSearchColor( int size_, XColor *colors_ )
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{
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int i;
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size = size_;
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colors = colors_;
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color = new unsigned int[size];
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entry = new int [size];
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for (i = 0; i < size; i++ ) {
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entry[i] = -1;
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}
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bottom = top = ( size >> 1 );
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}
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wxSearchColor::~wxSearchColor( void )
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{
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if ( color ) delete color;
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if ( entry ) delete entry;
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}
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int wxSearchColor::SearchColor( int r, int g, int b )
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{
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unsigned int value = ( ( ( r * 256 ) + g ) * 256 ) + b;
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int begin = bottom;
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int end = top;
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int middle = 0;
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while ( begin <= end ) {
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middle = ( begin + end ) >> 1;
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if ( value == color[middle] ) {
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return( entry[middle] );
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} else if ( value < color[middle] ) {
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end = middle - 1;
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} else {
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begin = middle + 1;
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}
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}
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return AddColor( value, middle );
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}
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int wxSearchColor::AddColor( unsigned int value, int pos )
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{
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int i;
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int pixel = -1;
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int max = 3 * (65536);
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for ( i = 0; i < 256; i++ ) {
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int rdiff = ((value >> 8) & 0xFF00 ) - colors[i].red;
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int gdiff = ((value ) & 0xFF00 ) - colors[i].green;
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int bdiff = ((value << 8) & 0xFF00 ) - colors[i].blue;
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int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
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if (sum < max) { pixel = i; max = sum; }
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}
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if ( entry[pos] < 0 ) {
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color[pos] = value;
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entry[pos] = pixel;
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} else if ( value < color[pos] ) {
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if ( bottom > 0 ) {
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for ( i = bottom; i < pos; i++ ) {
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color[i-1] = color[i];
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entry[i-1] = entry[i];
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}
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bottom--;
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color[pos-1] = value;
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entry[pos-1] = pixel;
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} else if ( top < size-1 ) {
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for ( i = top; i >= pos; i-- ) {
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color[i+1] = color[i];
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entry[i+1] = entry[i];
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}
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top++;
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color[pos] = value;
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entry[pos] = pixel;
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}
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} else {
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if ( top < size-1 ) {
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for ( i = top; i > pos; i-- ) {
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color[i+1] = color[i];
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entry[i+1] = entry[i];
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}
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top++;
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color[pos+1] = value;
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entry[pos+1] = pixel;
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} else if ( bottom > 0 ) {
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for ( i = bottom; i < pos; i++ ) {
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color[i-1] = color[i];
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entry[i-1] = entry[i];
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}
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bottom--;
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color[pos] = value;
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entry[pos] = pixel;
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}
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}
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return( pixel );
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}
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bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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{
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wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
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wxCHECK_MSG( depth == -1, FALSE, wxT("invalid bitmap depth") )
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m_refData = new wxBitmapRefData();
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if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
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int width = image.GetWidth();
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int height = image.GetHeight();
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SetHeight( height );
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SetWidth( width );
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Display *dpy = (Display*) wxGetDisplay();
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Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
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int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
|
||||
|
||||
// Create image
|
||||
|
||||
XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 );
|
||||
data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height );
|
||||
|
||||
Create( width, height, bpp );
|
||||
|
||||
// Create mask
|
||||
|
||||
XImage *mask_image = (XImage*) NULL;
|
||||
if (image.HasMask())
|
||||
{
|
||||
mask_image = XCreateImage( dpy, vis, 1, ZPixmap, 0, 0, width, height, 32, 0 );
|
||||
mask_image->data = (char*) malloc( mask_image->bytes_per_line * mask_image->height );
|
||||
}
|
||||
|
||||
// Retrieve depth info
|
||||
|
||||
XVisualInfo vinfo_template;
|
||||
XVisualInfo *vi;
|
||||
|
||||
vinfo_template.visual = vis;
|
||||
vinfo_template.visualid = XVisualIDFromVisual( vis );
|
||||
vinfo_template.depth = bpp;
|
||||
int nitem = 0;
|
||||
|
||||
vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
|
||||
|
||||
wxCHECK_MSG( vi, FALSE, wxT("no visual") );
|
||||
|
||||
XFree( vi );
|
||||
|
||||
if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
|
||||
if (bpp < 8) bpp = 8;
|
||||
|
||||
// Render
|
||||
|
||||
enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
|
||||
byte_order b_o = RGB;
|
||||
|
||||
if (bpp >= 24)
|
||||
{
|
||||
if ((vi->red_mask > vi->green_mask) && (vi->green_mask > vi->blue_mask)) b_o = RGB;
|
||||
else if ((vi->red_mask > vi->blue_mask) && (vi->blue_mask > vi->green_mask)) b_o = RGB;
|
||||
else if ((vi->blue_mask > vi->red_mask) && (vi->red_mask > vi->green_mask)) b_o = BRG;
|
||||
else if ((vi->blue_mask > vi->green_mask) && (vi->green_mask > vi->red_mask)) b_o = BGR;
|
||||
else if ((vi->green_mask > vi->red_mask) && (vi->red_mask > vi->blue_mask)) b_o = GRB;
|
||||
else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
|
||||
}
|
||||
|
||||
int r_mask = image.GetMaskRed();
|
||||
int g_mask = image.GetMaskGreen();
|
||||
int b_mask = image.GetMaskBlue();
|
||||
|
||||
XColor colors[256];
|
||||
if (bpp == 8)
|
||||
{
|
||||
Colormap cmap = (Colormap) wxTheApp->GetMainColormap( dpy );
|
||||
|
||||
for (int i = 0; i < 256; i++) colors[i].pixel = i;
|
||||
XQueryColors( dpy, cmap, colors, 256 );
|
||||
}
|
||||
|
||||
wxSearchColor scolor( 256, colors );
|
||||
unsigned char* data = image.GetData();
|
||||
|
||||
bool hasMask = image.HasMask();
|
||||
|
||||
int index = 0;
|
||||
for (int y = 0; y < height; y++)
|
||||
{
|
||||
for (int x = 0; x < width; x++)
|
||||
{
|
||||
int r = data[index];
|
||||
index++;
|
||||
int g = data[index];
|
||||
index++;
|
||||
int b = data[index];
|
||||
index++;
|
||||
|
||||
if (hasMask)
|
||||
{
|
||||
if ((r == r_mask) && (b == b_mask) && (g == g_mask))
|
||||
XPutPixel( mask_image, x, y, 0 );
|
||||
else
|
||||
XPutPixel( mask_image, x, y, 1 );
|
||||
}
|
||||
|
||||
switch (bpp)
|
||||
{
|
||||
case 8:
|
||||
{
|
||||
#if 0 // Old, slower code
|
||||
int pixel = -1;
|
||||
/*
|
||||
if (wxTheApp->m_colorCube)
|
||||
{
|
||||
pixel = wxTheApp->m_colorCube
|
||||
[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
|
||||
}
|
||||
else
|
||||
{
|
||||
*/
|
||||
int max = 3 * (65536);
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
int rdiff = (r << 8) - colors[i].red;
|
||||
int gdiff = (g << 8) - colors[i].green;
|
||||
int bdiff = (b << 8) - colors[i].blue;
|
||||
int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
|
||||
if (sum < max) { pixel = i; max = sum; }
|
||||
}
|
||||
/*
|
||||
}
|
||||
*/
|
||||
#endif
|
||||
|
||||
// And this is all to get the 'right' color...
|
||||
int pixel = scolor.SearchColor( r, g, b );
|
||||
XPutPixel( data_image, x, y, pixel );
|
||||
break;
|
||||
}
|
||||
case 15:
|
||||
{
|
||||
int pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
|
||||
XPutPixel( data_image, x, y, pixel );
|
||||
break;
|
||||
}
|
||||
case 16:
|
||||
{
|
||||
int pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
|
||||
XPutPixel( data_image, x, y, pixel );
|
||||
break;
|
||||
}
|
||||
case 32:
|
||||
case 24:
|
||||
{
|
||||
int pixel = 0;
|
||||
switch (b_o)
|
||||
{
|
||||
case RGB: pixel = (r << 16) | (g << 8) | b; break;
|
||||
case RBG: pixel = (r << 16) | (b << 8) | g; break;
|
||||
case BRG: pixel = (b << 16) | (r << 8) | g; break;
|
||||
case BGR: pixel = (b << 16) | (g << 8) | r; break;
|
||||
case GRB: pixel = (g << 16) | (r << 8) | b; break;
|
||||
case GBR: pixel = (g << 16) | (b << 8) | r; break;
|
||||
}
|
||||
XPutPixel( data_image, x, y, pixel );
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
} // for
|
||||
} // for
|
||||
|
||||
// Blit picture
|
||||
|
||||
XGCValues gcvalues;
|
||||
gcvalues.foreground = BlackPixel( dpy, DefaultScreen( dpy ) );
|
||||
GC gc = XCreateGC( dpy, RootWindow ( dpy, DefaultScreen(dpy) ), GCForeground, &gcvalues );
|
||||
XPutImage( dpy, (Drawable)GetPixmap(), gc, data_image, 0, 0, 0, 0, width, height );
|
||||
|
||||
XDestroyImage( data_image );
|
||||
XFreeGC( dpy, gc );
|
||||
|
||||
// Blit mask
|
||||
if (image.HasMask())
|
||||
{
|
||||
wxBitmap maskBitmap(width, height, 1);
|
||||
|
||||
GC gcMask = XCreateGC( dpy, (Pixmap) maskBitmap.GetPixmap(), (XtGCMask) 0, (XGCValues*)NULL );
|
||||
XPutImage( dpy, (Drawable)maskBitmap.GetPixmap(), gcMask, mask_image, 0, 0, 0, 0, width, height );
|
||||
|
||||
XDestroyImage( mask_image );
|
||||
XFreeGC( dpy, gcMask );
|
||||
|
||||
wxMask* mask = new wxMask;
|
||||
mask->SetPixmap(maskBitmap.GetPixmap());
|
||||
|
||||
SetMask(mask);
|
||||
|
||||
maskBitmap.SetPixmapNull();
|
||||
}
|
||||
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
wxImage wxBitmap::ConvertToImage() const
|
||||
{
|
||||
wxImage image;
|
||||
|
||||
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
||||
|
||||
Display *dpy = (Display*) wxGetDisplay();
|
||||
Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
|
||||
int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
|
||||
|
||||
XImage *ximage = XGetImage( dpy,
|
||||
(Drawable)GetPixmap(),
|
||||
0, 0,
|
||||
GetWidth(), GetHeight(),
|
||||
AllPlanes, ZPixmap );
|
||||
|
||||
wxCHECK_MSG( ximage, wxNullImage, wxT("couldn't create image") );
|
||||
|
||||
image.Create( GetWidth(), GetHeight() );
|
||||
char unsigned *data = image.GetData();
|
||||
|
||||
if (!data)
|
||||
{
|
||||
XDestroyImage( ximage );
|
||||
wxFAIL_MSG( wxT("couldn't create image") );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
/*
|
||||
GdkImage *gdk_image_mask = (GdkImage*) NULL;
|
||||
if (GetMask())
|
||||
{
|
||||
gdk_image_mask = gdk_image_get( GetMask()->GetBitmap(),
|
||||
0, 0,
|
||||
GetWidth(), GetHeight() );
|
||||
|
||||
image.SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
|
||||
}
|
||||
*/
|
||||
|
||||
// Retrieve depth info
|
||||
|
||||
XVisualInfo vinfo_template;
|
||||
XVisualInfo *vi;
|
||||
|
||||
vinfo_template.visual = vis;
|
||||
vinfo_template.visualid = XVisualIDFromVisual( vis );
|
||||
vinfo_template.depth = bpp;
|
||||
int nitem = 0;
|
||||
|
||||
vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
|
||||
|
||||
wxCHECK_MSG( vi, wxNullImage, wxT("no visual") );
|
||||
|
||||
if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
|
||||
|
||||
XFree( vi );
|
||||
|
||||
XColor colors[256];
|
||||
if (bpp == 8)
|
||||
{
|
||||
Colormap cmap = (Colormap)wxTheApp->GetMainColormap( dpy );
|
||||
|
||||
for (int i = 0; i < 256; i++) colors[i].pixel = i;
|
||||
XQueryColors( dpy, cmap, colors, 256 );
|
||||
}
|
||||
|
||||
long pos = 0;
|
||||
for (int j = 0; j < GetHeight(); j++)
|
||||
{
|
||||
for (int i = 0; i < GetWidth(); i++)
|
||||
{
|
||||
int pixel = XGetPixel( ximage, i, j );
|
||||
if (bpp <= 8)
|
||||
{
|
||||
data[pos] = colors[pixel].red >> 8;
|
||||
data[pos+1] = colors[pixel].green >> 8;
|
||||
data[pos+2] = colors[pixel].blue >> 8;
|
||||
} else if (bpp == 15)
|
||||
{
|
||||
data[pos] = (pixel >> 7) & 0xf8;
|
||||
data[pos+1] = (pixel >> 2) & 0xf8;
|
||||
data[pos+2] = (pixel << 3) & 0xf8;
|
||||
} else if (bpp == 16)
|
||||
{
|
||||
data[pos] = (pixel >> 8) & 0xf8;
|
||||
data[pos+1] = (pixel >> 3) & 0xfc;
|
||||
data[pos+2] = (pixel << 3) & 0xf8;
|
||||
} else
|
||||
{
|
||||
data[pos] = (pixel >> 16) & 0xff;
|
||||
data[pos+1] = (pixel >> 8) & 0xff;
|
||||
data[pos+2] = pixel & 0xff;
|
||||
}
|
||||
|
||||
/*
|
||||
if (gdk_image_mask)
|
||||
{
|
||||
int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
|
||||
if (mask_pixel == 0)
|
||||
{
|
||||
data[pos] = 16;
|
||||
data[pos+1] = 16;
|
||||
data[pos+2] = 16;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
pos += 3;
|
||||
}
|
||||
}
|
||||
|
||||
XDestroyImage( ximage );
|
||||
/*
|
||||
if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
|
||||
*/
|
||||
|
||||
return image;
|
||||
}
|
||||
|
@ -350,6 +350,360 @@ bool wxBitmap::Create(int w, int h, int d)
|
||||
return Ok();
|
||||
}
|
||||
|
||||
bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
|
||||
{
|
||||
wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
|
||||
|
||||
m_refData = new wxBitmapRefData();
|
||||
|
||||
// sizeLimit is the MS upper limit for the DIB size
|
||||
#ifdef WIN32
|
||||
int sizeLimit = 1024*768*3;
|
||||
#else
|
||||
int sizeLimit = 0x7fff ;
|
||||
#endif
|
||||
|
||||
// width and height of the device-dependent bitmap
|
||||
int width = image.GetWidth();
|
||||
int bmpHeight = image.GetHeight();
|
||||
|
||||
// calc the number of bytes per scanline and padding
|
||||
int bytePerLine = width*3;
|
||||
int sizeDWORD = sizeof( DWORD );
|
||||
int lineBoundary = bytePerLine % sizeDWORD;
|
||||
int padding = 0;
|
||||
if( lineBoundary > 0 )
|
||||
{
|
||||
padding = sizeDWORD - lineBoundary;
|
||||
bytePerLine += padding;
|
||||
}
|
||||
// calc the number of DIBs and heights of DIBs
|
||||
int numDIB = 1;
|
||||
int hRemain = 0;
|
||||
int height = sizeLimit/bytePerLine;
|
||||
if( height >= bmpHeight )
|
||||
height = bmpHeight;
|
||||
else
|
||||
{
|
||||
numDIB = bmpHeight / height;
|
||||
hRemain = bmpHeight % height;
|
||||
if( hRemain >0 ) numDIB++;
|
||||
}
|
||||
|
||||
// set bitmap parameters
|
||||
wxCHECK_MSG( Ok(), *this, wxT("invalid image") );
|
||||
SetWidth( width );
|
||||
SetHeight( bmpHeight );
|
||||
if (depth == -1) depth = wxDisplayDepth();
|
||||
SetDepth( depth );
|
||||
|
||||
// create a DIB header
|
||||
int headersize = sizeof(BITMAPINFOHEADER);
|
||||
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
||||
wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
|
||||
// Fill in the DIB header
|
||||
lpDIBh->bmiHeader.biSize = headersize;
|
||||
lpDIBh->bmiHeader.biWidth = (DWORD)width;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
// the general formula for biSizeImage:
|
||||
// ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
|
||||
lpDIBh->bmiHeader.biPlanes = 1;
|
||||
lpDIBh->bmiHeader.biBitCount = 24;
|
||||
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
||||
lpDIBh->bmiHeader.biClrUsed = 0;
|
||||
// These seem not really needed for our purpose here.
|
||||
lpDIBh->bmiHeader.biClrImportant = 0;
|
||||
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
||||
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
||||
// memory for DIB data
|
||||
unsigned char *lpBits;
|
||||
lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
|
||||
if( !lpBits )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate memory for DIB") );
|
||||
free( lpDIBh );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// create and set the device-dependent bitmap
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
|
||||
::SelectObject( memdc, hbitmap);
|
||||
|
||||
HPALETTE hOldPalette = 0;
|
||||
if (image.GetPalette().Ok())
|
||||
{
|
||||
hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE);
|
||||
::RealizePalette(memdc);
|
||||
}
|
||||
|
||||
// copy image data into DIB data and then into DDB (in a loop)
|
||||
unsigned char *data = image.GetData();
|
||||
int i, j, n;
|
||||
int origin = 0;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits;
|
||||
|
||||
for( n=0; n<numDIB; n++ )
|
||||
{
|
||||
if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
|
||||
{
|
||||
// redefine height and size of the (possibly) last smaller DIB
|
||||
// memory is not reallocated
|
||||
height = hRemain;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
}
|
||||
ptbits = lpBits;
|
||||
|
||||
for( j=0; j<height; j++ )
|
||||
{
|
||||
for( i=0; i<width; i++ )
|
||||
{
|
||||
*(ptbits++) = *(ptdata+2);
|
||||
*(ptbits++) = *(ptdata+1);
|
||||
*(ptbits++) = *(ptdata );
|
||||
ptdata += 3;
|
||||
}
|
||||
for( i=0; i< padding; i++ ) *(ptbits++) = 0;
|
||||
}
|
||||
::StretchDIBits( memdc, 0, origin, width, height,\
|
||||
0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
|
||||
origin += height;
|
||||
// if numDIB = 1, lines below can also be used
|
||||
// hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
// The above line is equivalent to the following two lines.
|
||||
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
||||
// ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
|
||||
// or the following lines
|
||||
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
||||
// HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
// ::SelectObject( memdc, hbitmap);
|
||||
// ::SetDIBitsToDevice( memdc, 0, 0, width, height,
|
||||
// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
|
||||
// ::SelectObject( memdc, 0 );
|
||||
// ::DeleteDC( memdc );
|
||||
}
|
||||
SetHBITMAP( (WXHBITMAP) hbitmap );
|
||||
|
||||
if (hOldPalette)
|
||||
SelectPalette(memdc, hOldPalette, FALSE);
|
||||
|
||||
// similarly, created an mono-bitmap for the possible mask
|
||||
if( image.HasMask() )
|
||||
{
|
||||
hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
|
||||
HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap);
|
||||
if( numDIB == 1 ) height = bmpHeight;
|
||||
else height = sizeLimit/bytePerLine;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
origin = 0;
|
||||
unsigned char r = image.GetMaskRed();
|
||||
unsigned char g = image.GetMaskGreen();
|
||||
unsigned char b = image.GetMaskBlue();
|
||||
unsigned char zero = 0, one = 255;
|
||||
ptdata = data;
|
||||
for( n=0; n<numDIB; n++ )
|
||||
{
|
||||
if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
|
||||
{
|
||||
// redefine height and size of the (possibly) last smaller DIB
|
||||
// memory is not reallocated
|
||||
height = hRemain;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
}
|
||||
ptbits = lpBits;
|
||||
for( int j=0; j<height; j++ )
|
||||
{
|
||||
for(i=0; i<width; i++ )
|
||||
{
|
||||
// was causing a code gen bug in cw : if( ( cr !=r) || (cg!=g) || (cb!=b) )
|
||||
unsigned char cr = (*(ptdata++)) ;
|
||||
unsigned char cg = (*(ptdata++)) ;
|
||||
unsigned char cb = (*(ptdata++)) ;
|
||||
|
||||
if( ( cr !=r) || (cg!=g) || (cb!=b) )
|
||||
{
|
||||
*(ptbits++) = one;
|
||||
*(ptbits++) = one;
|
||||
*(ptbits++) = one;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(ptbits++) = zero;
|
||||
*(ptbits++) = zero;
|
||||
*(ptbits++) = zero;
|
||||
}
|
||||
}
|
||||
for( i=0; i< padding; i++ ) *(ptbits++) = zero;
|
||||
}
|
||||
::StretchDIBits( memdc, 0, origin, width, height,\
|
||||
0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
|
||||
origin += height;
|
||||
}
|
||||
// create a wxMask object
|
||||
wxMask *mask = new wxMask();
|
||||
mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
|
||||
SetMask( mask );
|
||||
// It will be deleted when the wxBitmap object is deleted (as of 01/1999)
|
||||
/* The following can also be used but is slow to run
|
||||
wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
|
||||
wxMask *mask = new wxMask( *this, colour );
|
||||
SetMask( mask );
|
||||
*/
|
||||
|
||||
::SelectObject( memdc, hbmpOld );
|
||||
}
|
||||
|
||||
// free allocated resources
|
||||
::DeleteDC( memdc );
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
|
||||
#if WXWIN_COMPATIBILITY_2
|
||||
// check the wxBitmap object
|
||||
GetBitmapData()->SetOk();
|
||||
#endif // WXWIN_COMPATIBILITY_2
|
||||
|
||||
if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
wxImage wxBitmap::ConvertToImage() const
|
||||
{
|
||||
wxImage image;
|
||||
|
||||
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
||||
|
||||
// create an wxImage object
|
||||
int width = GetWidth();
|
||||
int height = GetHeight();
|
||||
image.Create( width, height );
|
||||
unsigned char *data = image.GetData();
|
||||
if( !data )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for image") );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
// calc the number of bytes per scanline and padding in the DIB
|
||||
int bytePerLine = width*3;
|
||||
int sizeDWORD = sizeof( DWORD );
|
||||
int lineBoundary = bytePerLine % sizeDWORD;
|
||||
int padding = 0;
|
||||
if( lineBoundary > 0 )
|
||||
{
|
||||
padding = sizeDWORD - lineBoundary;
|
||||
bytePerLine += padding;
|
||||
}
|
||||
|
||||
// create a DIB header
|
||||
int headersize = sizeof(BITMAPINFOHEADER);
|
||||
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
||||
if( !lpDIBh )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
||||
free( data );
|
||||
return wxNullImage;
|
||||
}
|
||||
// Fill in the DIB header
|
||||
lpDIBh->bmiHeader.biSize = headersize;
|
||||
lpDIBh->bmiHeader.biWidth = width;
|
||||
lpDIBh->bmiHeader.biHeight = -height;
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
||||
lpDIBh->bmiHeader.biPlanes = 1;
|
||||
lpDIBh->bmiHeader.biBitCount = 24;
|
||||
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
||||
lpDIBh->bmiHeader.biClrUsed = 0;
|
||||
// These seem not really needed for our purpose here.
|
||||
lpDIBh->bmiHeader.biClrImportant = 0;
|
||||
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
||||
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
||||
// memory for DIB data
|
||||
unsigned char *lpBits;
|
||||
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
|
||||
if( !lpBits )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB") );
|
||||
free( data );
|
||||
free( lpDIBh );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
// copy data from the device-dependent bitmap to the DIB
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = (HBITMAP) GetHBITMAP();
|
||||
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
|
||||
// copy DIB data into the wxImage object
|
||||
int i, j;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
*(ptdata++) = *(ptbits+2);
|
||||
*(ptdata++) = *(ptbits+1);
|
||||
*(ptdata++) = *(ptbits );
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
|
||||
// similarly, set data according to the possible mask bitmap
|
||||
if( GetMask() && GetMask()->GetMaskBitmap() )
|
||||
{
|
||||
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
|
||||
// memory DC created, color set, data copied, and memory DC deleted
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
||||
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
||||
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
::DeleteDC( memdc );
|
||||
// background color set to RGB(16,16,16) in consistent with wxGTK
|
||||
unsigned char r=16, g=16, b=16;
|
||||
ptdata = data;
|
||||
ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
if( *ptbits != 0 )
|
||||
ptdata += 3;
|
||||
else
|
||||
{
|
||||
*(ptdata++) = r;
|
||||
*(ptdata++) = g;
|
||||
*(ptdata++) = b;
|
||||
}
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
image.SetMaskColour( r, g, b );
|
||||
image.SetMask( TRUE );
|
||||
}
|
||||
else
|
||||
{
|
||||
image.SetMask( FALSE );
|
||||
}
|
||||
// free allocated resources
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
bool wxBitmap::LoadFile(const wxString& filename, long type)
|
||||
{
|
||||
UnRef();
|
||||
|
@ -464,6 +464,341 @@ bool wxBitmap::SaveFile(
|
||||
}
|
||||
} // end of wxBitmap::SaveFile
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxImage-wxBitmap convertion
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
|
||||
{
|
||||
wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
|
||||
|
||||
// TODO:
|
||||
/*
|
||||
int sizeLimit = 1024*768*3;
|
||||
|
||||
// width and height of the device-dependent bitmap
|
||||
int width = GetWidth();
|
||||
int bmpHeight = GetHeight();
|
||||
|
||||
// calc the number of bytes per scanline and padding
|
||||
int bytePerLine = width*3;
|
||||
int sizeDWORD = sizeof( DWORD );
|
||||
int lineBoundary = bytePerLine % sizeDWORD;
|
||||
int padding = 0;
|
||||
if( lineBoundary > 0 )
|
||||
{
|
||||
padding = sizeDWORD - lineBoundary;
|
||||
bytePerLine += padding;
|
||||
}
|
||||
// calc the number of DIBs and heights of DIBs
|
||||
int numDIB = 1;
|
||||
int hRemain = 0;
|
||||
int height = sizeLimit/bytePerLine;
|
||||
if( height >= bmpHeight )
|
||||
height = bmpHeight;
|
||||
else
|
||||
{
|
||||
numDIB = bmpHeight / height;
|
||||
hRemain = bmpHeight % height;
|
||||
if( hRemain >0 ) numDIB++;
|
||||
}
|
||||
|
||||
// set bitmap parameters
|
||||
wxBitmap bitmap;
|
||||
wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
|
||||
bitmap.SetWidth( width );
|
||||
bitmap.SetHeight( bmpHeight );
|
||||
bitmap.SetDepth( wxDisplayDepth() );
|
||||
|
||||
// create a DIB header
|
||||
int headersize = sizeof(BITMAPINFOHEADER);
|
||||
LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
|
||||
wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
|
||||
// Fill in the DIB header
|
||||
lpDIBh->bmiHeader.biSize = headersize;
|
||||
lpDIBh->bmiHeader.biWidth = (DWORD)width;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
// the general formula for biSizeImage:
|
||||
// ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
|
||||
lpDIBh->bmiHeader.biPlanes = 1;
|
||||
lpDIBh->bmiHeader.biBitCount = 24;
|
||||
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
||||
lpDIBh->bmiHeader.biClrUsed = 0;
|
||||
// These seem not really needed for our purpose here.
|
||||
lpDIBh->bmiHeader.biClrImportant = 0;
|
||||
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
||||
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
||||
// memory for DIB data
|
||||
unsigned char *lpBits;
|
||||
lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
|
||||
if( !lpBits )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate memory for DIB") );
|
||||
free( lpDIBh );
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
// create and set the device-dependent bitmap
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
|
||||
::SelectObject( memdc, hbitmap);
|
||||
|
||||
// copy image data into DIB data and then into DDB (in a loop)
|
||||
unsigned char *data = GetData();
|
||||
int i, j, n;
|
||||
int origin = 0;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits;
|
||||
|
||||
for( n=0; n<numDIB; n++ )
|
||||
{
|
||||
if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
|
||||
{
|
||||
// redefine height and size of the (possibly) last smaller DIB
|
||||
// memory is not reallocated
|
||||
height = hRemain;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
}
|
||||
ptbits = lpBits;
|
||||
|
||||
for( j=0; j<height; j++ )
|
||||
{
|
||||
for( i=0; i<width; i++ )
|
||||
{
|
||||
*(ptbits++) = *(ptdata+2);
|
||||
*(ptbits++) = *(ptdata+1);
|
||||
*(ptbits++) = *(ptdata );
|
||||
ptdata += 3;
|
||||
}
|
||||
for( i=0; i< padding; i++ ) *(ptbits++) = 0;
|
||||
}
|
||||
::StretchDIBits( memdc, 0, origin, width, height,\
|
||||
0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
|
||||
origin += height;
|
||||
// if numDIB = 1, lines below can also be used
|
||||
// hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
// The above line is equivalent to the following two lines.
|
||||
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
||||
// ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
|
||||
// or the following lines
|
||||
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
||||
// HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
// ::SelectObject( memdc, hbitmap);
|
||||
// ::SetDIBitsToDevice( memdc, 0, 0, width, height,
|
||||
// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
|
||||
// ::SelectObject( memdc, 0 );
|
||||
// ::DeleteDC( memdc );
|
||||
}
|
||||
bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
|
||||
|
||||
// similarly, created an mono-bitmap for the possible mask
|
||||
if( HasMask() )
|
||||
{
|
||||
hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
|
||||
::SelectObject( memdc, hbitmap);
|
||||
if( numDIB == 1 ) height = bmpHeight;
|
||||
else height = sizeLimit/bytePerLine;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
origin = 0;
|
||||
unsigned char r = GetMaskRed();
|
||||
unsigned char g = GetMaskGreen();
|
||||
unsigned char b = GetMaskBlue();
|
||||
unsigned char zero = 0, one = 255;
|
||||
ptdata = data;
|
||||
for( n=0; n<numDIB; n++ )
|
||||
{
|
||||
if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
|
||||
{
|
||||
// redefine height and size of the (possibly) last smaller DIB
|
||||
// memory is not reallocated
|
||||
height = hRemain;
|
||||
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
||||
}
|
||||
ptbits = lpBits;
|
||||
for( int j=0; j<height; j++ )
|
||||
{
|
||||
for(i=0; i<width; i++ )
|
||||
{
|
||||
if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
|
||||
{
|
||||
*(ptbits++) = one;
|
||||
*(ptbits++) = one;
|
||||
*(ptbits++) = one;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(ptbits++) = zero;
|
||||
*(ptbits++) = zero;
|
||||
*(ptbits++) = zero;
|
||||
}
|
||||
}
|
||||
for( i=0; i< padding; i++ ) *(ptbits++) = zero;
|
||||
}
|
||||
::StretchDIBits( memdc, 0, origin, width, height,\
|
||||
0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
|
||||
origin += height;
|
||||
}
|
||||
// create a wxMask object
|
||||
wxMask *mask = new wxMask();
|
||||
mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
|
||||
bitmap.SetMask( mask );
|
||||
}
|
||||
|
||||
// free allocated resources
|
||||
::SelectObject( memdc, 0 );
|
||||
::DeleteDC( memdc );
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
|
||||
// check the wxBitmap object
|
||||
if( bitmap.GetHBITMAP() )
|
||||
bitmap.SetOk( TRUE );
|
||||
else
|
||||
bitmap.SetOk( FALSE );
|
||||
*/
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
wxImage wxBitmap::ConvertToImage() const
|
||||
{
|
||||
wxImage image;
|
||||
|
||||
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
||||
|
||||
// create an wxImage object
|
||||
int width = GetWidth();
|
||||
int height = GetHeight();
|
||||
image.Create( width, height );
|
||||
unsigned char *data = image.GetData();
|
||||
if( !data )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for image") );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
// calc the number of bytes per scanline and padding in the DIB
|
||||
int bytePerLine = width*3;
|
||||
int sizeDWORD = sizeof( DWORD );
|
||||
int lineBoundary = bytePerLine % sizeDWORD;
|
||||
int padding = 0;
|
||||
if( lineBoundary > 0 )
|
||||
{
|
||||
padding = sizeDWORD - lineBoundary;
|
||||
bytePerLine += padding;
|
||||
}
|
||||
// TODO:
|
||||
/*
|
||||
// create a DIB header
|
||||
int headersize = sizeof(BITMAPINFOHEADER);
|
||||
LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
|
||||
if( !lpDIBh )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
||||
free( data );
|
||||
return;
|
||||
}
|
||||
// Fill in the DIB header
|
||||
lpDIBh->bmiHeader.biSize = headersize;
|
||||
lpDIBh->bmiHeader.biWidth = width;
|
||||
lpDIBh->bmiHeader.biHeight = -height;
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
||||
lpDIBh->bmiHeader.biPlanes = 1;
|
||||
lpDIBh->bmiHeader.biBitCount = 24;
|
||||
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
||||
lpDIBh->bmiHeader.biClrUsed = 0;
|
||||
// These seem not really needed for our purpose here.
|
||||
lpDIBh->bmiHeader.biClrImportant = 0;
|
||||
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
||||
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
||||
// memory for DIB data
|
||||
unsigned char *lpBits;
|
||||
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
|
||||
if( !lpBits )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB") );
|
||||
free( data );
|
||||
free( lpDIBh );
|
||||
return;
|
||||
}
|
||||
|
||||
// copy data from the device-dependent bitmap to the DIB
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = (HBITMAP) bitmap.GetHBITMAP();
|
||||
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
|
||||
// copy DIB data into the wxImage object
|
||||
int i, j;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
*(ptdata++) = *(ptbits+2);
|
||||
*(ptdata++) = *(ptbits+1);
|
||||
*(ptdata++) = *(ptbits );
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
|
||||
// similarly, set data according to the possible mask bitmap
|
||||
if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
|
||||
{
|
||||
hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
|
||||
// memory DC created, color set, data copied, and memory DC deleted
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
||||
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
||||
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
::DeleteDC( memdc );
|
||||
// background color set to RGB(16,16,16) in consistent with wxGTK
|
||||
unsigned char r=16, g=16, b=16;
|
||||
ptdata = data;
|
||||
ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
if( *ptbits != 0 )
|
||||
ptdata += 3;
|
||||
else
|
||||
{
|
||||
*(ptdata++) = r;
|
||||
*(ptdata++) = g;
|
||||
*(ptdata++) = b;
|
||||
}
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
SetMaskColour( r, g, b );
|
||||
SetMask( TRUE );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetMask( FALSE );
|
||||
}
|
||||
// free allocated resources
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
*/
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// sub bitmap extraction
|
||||
// ----------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user