- Modify #if to include wxCocoa as a platform using wxBitmapBase
- Include wxCocoa specific header git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19690 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -32,7 +32,7 @@ class WXDLLEXPORT wxImage;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxPalette;
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class WXDLLEXPORT wxPalette;
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#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXMOTIF__)
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#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXCOCOA__) || defined(__WXMOTIF__)
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// Only used by some ports
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// Only used by some ports
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// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
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// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
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@ -166,6 +166,8 @@ protected:
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#include "wx/mgl/bitmap.h"
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#include "wx/mgl/bitmap.h"
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#elif defined(__WXMAC__)
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#elif defined(__WXMAC__)
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#include "wx/mac/bitmap.h"
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#include "wx/mac/bitmap.h"
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#elif defined(__WXCOCOA__)
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#include "wx/cocoa/bitmap.h"
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#elif defined(__WXPM__)
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#elif defined(__WXPM__)
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#include "wx/os2/bitmap.h"
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#include "wx/os2/bitmap.h"
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#endif
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#endif
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