implemented wxDir as pure MGL code

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13014 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2001-12-14 19:25:39 +00:00
parent 8ff1234234
commit ffd10d5da7

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src/mgl/dir.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: mgl/dir.cpp
// Purpose: wxDir implementation for MGL
// Author: Vaclav Slavik, Vadim Zeitlin
// Modified by:
// Created: 2001/12/09
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "dir.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
#endif // PCH
#include "wx/dir.h"
#include "wx/filefn.h" // for wxMatchWild
#include "wx/mgl/private.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_DIR ((wxDirData *)m_data)
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// this class stores everything we need to enumerate the files
class wxDirData
{
public:
wxDirData(const wxString& dirname);
~wxDirData();
bool IsOk() const { return m_dir != NULL; }
void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
void SetFlags(int flags) { m_flags = flags; }
void Rewind();
bool Read(wxString *filename);
const wxString& GetName() const { return m_dirname; }
private:
void *m_dir;
wxString m_dirname;
wxString m_filespec;
int m_flags;
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxDirData
// ----------------------------------------------------------------------------
wxDirData::wxDirData(const wxString& dirname)
: m_dirname(dirname)
{
m_dir = NULL;
// throw away the trailing slashes
size_t n = m_dirname.length();
wxCHECK_RET( n, _T("empty dir name in wxDir") );
while ( n > 0 && m_dirname[--n] == wxFILE_SEP_PATH ) {}
m_dirname.Truncate(n + 1);
}
wxDirData::~wxDirData()
{
if ( m_dir )
PM_findClose(m_dir);
}
void wxDirData::Rewind()
{
if ( m_dir )
{
PM_findClose(m_dir);
m_dir = NULL;
}
}
bool wxDirData::Read(wxString *filename)
{
PM_findData data;
bool matches = FALSE;
// speed up string concatenation in the loop a bit
wxString path = m_dirname;
path += wxFILE_SEP_PATH;
path.reserve(path.length() + 255);
while ( !matches )
{
if ( m_dir )
{
if ( !PM_findNextFile(m_dir, &data) )
return FALSE;
}
else
{
m_dir = PM_findFirstFile(path + m_filespec , &data);
if ( m_dir == PM_FILE_INVALID )
{
m_dir = NULL;
return FALSE;
}
}
// don't return "." and ".." unless asked for
if ( data.name[0] == '.' &&
((data.name[1] == '.' && data.name[2] == '\0') ||
(data.name[1] == '\0')) )
{
if ( !(m_flags & wxDIR_DOTDOT) )
continue;
// we found a valid match
break;
}
// check the type now
if ( !(m_flags & wxDIR_FILES) && !(data.attrib & PM_FILE_DIRECTORY) )
{
// it's a file, but we don't want them
continue;
}
else if ( !(m_flags & wxDIR_DIRS) && (data.attrib & PM_FILE_DIRECTORY) )
{
// it's a dir, and we don't want it
continue;
}
matches = m_flags & wxDIR_HIDDEN ? TRUE : !(data.attrib & PM_FILE_HIDDEN);
}
*filename = data.name;
return TRUE;
}
// ----------------------------------------------------------------------------
// wxDir helpers
// ----------------------------------------------------------------------------
/* static */
bool wxDir::Exists(const wxString& dir)
{
return wxPathExists(dir);
}
// ----------------------------------------------------------------------------
// wxDir construction/destruction
// ----------------------------------------------------------------------------
wxDir::wxDir(const wxString& dirname)
{
m_data = NULL;
(void)Open(dirname);
}
bool wxDir::Open(const wxString& dirname)
{
delete M_DIR;
m_data = new wxDirData(dirname);
if ( !M_DIR->IsOk() )
{
wxLogSysError(_("Can not enumerate files in directory '%s'"),
dirname.c_str());
delete M_DIR;
m_data = NULL;
return FALSE;
}
return TRUE;
}
bool wxDir::IsOpened() const
{
return m_data != NULL;
}
wxString wxDir::GetName() const
{
wxString name;
if ( m_data )
{
name = M_DIR->GetName();
if ( !name.empty() && (name.Last() == wxFILE_SEP_PATH) )
{
// chop off the last (back)slash
name.Truncate(name.length() - 1);
}
}
return name;
}
wxDir::~wxDir()
{
delete M_DIR;
}
// ----------------------------------------------------------------------------
// wxDir enumerating
// ----------------------------------------------------------------------------
bool wxDir::GetFirst(wxString *filename,
const wxString& filespec,
int flags) const
{
wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
M_DIR->Rewind();
M_DIR->SetFileSpec(filespec);
M_DIR->SetFlags(flags);
return GetNext(filename);
}
bool wxDir::GetNext(wxString *filename) const
{
wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
wxCHECK_MSG( filename, FALSE, _T("bad pointer in wxDir::GetNext()") );
return M_DIR->Read(filename);
}
bool wxDir::HasSubDirs(const wxString& spec)
{
wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
// just try to find first directory
wxString s;
return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
}