implemented wxDir as pure MGL code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13014 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/mgl/dir.cpp
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275
src/mgl/dir.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: mgl/dir.cpp
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// Purpose: wxDir implementation for MGL
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// Author: Vaclav Slavik, Vadim Zeitlin
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// Modified by:
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// Created: 2001/12/09
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "dir.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif // PCH
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#include "wx/dir.h"
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#include "wx/filefn.h" // for wxMatchWild
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#include "wx/mgl/private.h"
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#define M_DIR ((wxDirData *)m_data)
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// this class stores everything we need to enumerate the files
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class wxDirData
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{
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public:
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wxDirData(const wxString& dirname);
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~wxDirData();
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bool IsOk() const { return m_dir != NULL; }
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void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
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void SetFlags(int flags) { m_flags = flags; }
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void Rewind();
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bool Read(wxString *filename);
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const wxString& GetName() const { return m_dirname; }
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private:
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void *m_dir;
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wxString m_dirname;
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wxString m_filespec;
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int m_flags;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxDirData
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// ----------------------------------------------------------------------------
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wxDirData::wxDirData(const wxString& dirname)
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: m_dirname(dirname)
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{
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m_dir = NULL;
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// throw away the trailing slashes
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size_t n = m_dirname.length();
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wxCHECK_RET( n, _T("empty dir name in wxDir") );
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while ( n > 0 && m_dirname[--n] == wxFILE_SEP_PATH ) {}
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m_dirname.Truncate(n + 1);
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}
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wxDirData::~wxDirData()
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{
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if ( m_dir )
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PM_findClose(m_dir);
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}
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void wxDirData::Rewind()
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{
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if ( m_dir )
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{
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PM_findClose(m_dir);
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m_dir = NULL;
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}
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}
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bool wxDirData::Read(wxString *filename)
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{
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PM_findData data;
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bool matches = FALSE;
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// speed up string concatenation in the loop a bit
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wxString path = m_dirname;
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path += wxFILE_SEP_PATH;
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path.reserve(path.length() + 255);
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while ( !matches )
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{
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if ( m_dir )
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{
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if ( !PM_findNextFile(m_dir, &data) )
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return FALSE;
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}
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else
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{
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m_dir = PM_findFirstFile(path + m_filespec , &data);
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if ( m_dir == PM_FILE_INVALID )
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{
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m_dir = NULL;
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return FALSE;
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}
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}
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// don't return "." and ".." unless asked for
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if ( data.name[0] == '.' &&
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((data.name[1] == '.' && data.name[2] == '\0') ||
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(data.name[1] == '\0')) )
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{
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if ( !(m_flags & wxDIR_DOTDOT) )
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continue;
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// we found a valid match
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break;
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}
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// check the type now
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if ( !(m_flags & wxDIR_FILES) && !(data.attrib & PM_FILE_DIRECTORY) )
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{
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// it's a file, but we don't want them
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continue;
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}
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else if ( !(m_flags & wxDIR_DIRS) && (data.attrib & PM_FILE_DIRECTORY) )
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{
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// it's a dir, and we don't want it
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continue;
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}
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matches = m_flags & wxDIR_HIDDEN ? TRUE : !(data.attrib & PM_FILE_HIDDEN);
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}
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*filename = data.name;
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxDir helpers
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// ----------------------------------------------------------------------------
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/* static */
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bool wxDir::Exists(const wxString& dir)
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{
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return wxPathExists(dir);
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}
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// ----------------------------------------------------------------------------
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// wxDir construction/destruction
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// ----------------------------------------------------------------------------
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wxDir::wxDir(const wxString& dirname)
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{
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m_data = NULL;
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(void)Open(dirname);
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}
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bool wxDir::Open(const wxString& dirname)
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{
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delete M_DIR;
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m_data = new wxDirData(dirname);
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if ( !M_DIR->IsOk() )
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{
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wxLogSysError(_("Can not enumerate files in directory '%s'"),
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dirname.c_str());
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delete M_DIR;
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m_data = NULL;
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return FALSE;
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}
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return TRUE;
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}
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bool wxDir::IsOpened() const
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{
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return m_data != NULL;
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}
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wxString wxDir::GetName() const
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{
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wxString name;
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if ( m_data )
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{
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name = M_DIR->GetName();
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if ( !name.empty() && (name.Last() == wxFILE_SEP_PATH) )
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{
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// chop off the last (back)slash
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name.Truncate(name.length() - 1);
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}
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}
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return name;
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}
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wxDir::~wxDir()
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{
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delete M_DIR;
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}
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// ----------------------------------------------------------------------------
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// wxDir enumerating
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// ----------------------------------------------------------------------------
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bool wxDir::GetFirst(wxString *filename,
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const wxString& filespec,
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int flags) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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M_DIR->Rewind();
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M_DIR->SetFileSpec(filespec);
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M_DIR->SetFlags(flags);
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return GetNext(filename);
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}
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bool wxDir::GetNext(wxString *filename) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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wxCHECK_MSG( filename, FALSE, _T("bad pointer in wxDir::GetNext()") );
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return M_DIR->Read(filename);
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}
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bool wxDir::HasSubDirs(const wxString& spec)
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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// just try to find first directory
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wxString s;
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return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
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}
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