The test doesn't work because the test window never get any events. This might
be a bug in the test or in wxUIActionSimulator itself but for now I just have
no idea about how to fix it, so disable the test to let the rest of the test
suite run.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66026 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This test crashes for unknown reasons on wxGTK ANSI build slave and prevents
the rest of the test suite from running, so disable it for now.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65768 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Resolve the discrepancy between modifier flags of the key events corresponding
to the modifier key itself between wxMSW and wxGTK by changing the latter to
follow wxMSW behaviour.
Clearly document the now officially correct behaviour of the modifiers for the
key events corresponding to the modifiers keys themselves in the manual.
This fix also makes it unnecessary to work around this bug in the keyboard
unit test so remove it from there.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65527 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
wxGTK generated wxEVT_KEY_XXX with key codes corresponding to the unshifted
state of the key (except for the letters) but Unicode key codes corresponding
to the current shift state. This was inconsistent with wxMSW and also with the
idea that key events, unlike char ones, don't depend on the modifiers states.
Change wxGTK to behave as wxMSW and use unshifted values for Unicode key codes
as well.
Remove the now unnecessary workaround for different key event Unicode codes
from test.
Also try to explain the difference between normal and Unicode keys and key and
char events even better and mention that the Unicode key codes for the key
events are also untranslated in the documentation.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65526 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Check that the events generated by wxUIActionSimulator result in the same
wxKeyEvents being generated under all platforms. This is not the same as
checking the event generation for the actual keys pressed by the user as there
are some small differences between the two but better than nothing.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65519 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Add a lot of tests for many wx GUI classes.
Add tests using the new wxUIActionSimulator class but disable them under OS X
as too many of them currently fail there.
Refactor the test suite to make organizing the existing tests and adding the
new ones easier.
Improve documentation using the information gathered while testing the
classes. Also update the documentation of the testing system itself.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65386 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
After the recent changes to the event processing logic, forwarding an event
from one event handler to another one stopped working correctly because the
per-event "process here only" flag prevented it from following the event
handler chain after forwarding. This notably broke keyboard navigation in
wxComboCtrl under MSW in wx itself and probably quite a few of other things in
user code.
Fix this by replacing the boolean flag with a pointer to the handler to which
the processing of this event should be restricted. This allows the full
processing to still take place if an event is forwarded to another handler.
So wxEvent::ShouldProcessHereOnly() is now called ShouldProcessOnlyIn() and
takes a wxEvtHandler parameter.
This made appear a problem in wxScrollHelperEvtHandler code that was hidden by
the bug above: the events were still processed multiple times in it. To fix
this, also add wxEvent::DidntHonourProcessOnlyIn() and take it into account in
the base class code. Did I mention that wxScrollHelperEvtHandler must die?
Add another unit test checking that forwarding works correctly.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64464 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Calling ProcessEventLocally() didn't work because the command events were not
propagated to the parent window any more, breaking a lot of things including
wxDataViewCtrl event generation in the generic version. So do restore
ProcessEvent() call but use it on the next handler (i.e. the window itself)
and not this one now. This still results in some duplicate calls but at least
the events should be passed everywhere where they are expected to arrive.
wxScrollHelperEvtHandler must die.
Closes#12078.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64370 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Use ProcessEventLocally() added in r64261 (which was probably the one to break
this) to forward event to the window itself instead of ProcessEvent() in
wxScrollHelperEvtHandler::ProcessEvent() implementation. Calling ProcessEvent()
didn't work any more in a case when another event handler was pushed on a
wxScrolledWindow: in this case the EVT_SIZE and EVT_PAINT handlers defined in
the window itself were not called at all any more.
Add a unit test checking for the even more tortuous than usual event
processing path in this particular case.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64358 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Merges everything from the branch with only some minor changes, mostly renamed
wxUSE_FSWATCHER_{INOTIFY,KQUEUE} to wxHAS_{INOTIFY,KQUEUE}.
Add wxFileSystemWatcher and related classes.
Also introduces wxEventLoopSource.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62474 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
not quite up-to-date compilers, to reduce repetitions and to allow using
methods of non-wxEvtHandler-derived classes as event callbacks:
1. Don't rely on compiler ability to deduce template parameter from the type
of a parameter of a function used as another template parameter, at least
MSVC7 can't do this and it's probably not the only one.
2. Do rely on compiler support for partial specialization to make
wxEventFunctorMethod compile for non-wxEvtHandler-derived handlers while
still keeping the old functionality for the wxEvtHandler-derived ones.
3. Don't make any difference between functions and functors, both are callable
objects so use them as such, this allows to fold code for both cases.
4. Avoid the use of dynamic_cast<>.
5. Several naming changes:
a) wxTypedEventType -> wxEventTypeTag (because this is what it is)
b) Subscribe/Unsubscribe -> DoConnect/Disconnect (to follow the usual
convention of public Foo calling private DoFoo and to avoid using up
another name)
c) Derived -> ObjClass (because it's not clear what does Derived mean)
6. Extend the unit test to cover more cases.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58625 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
from public to protected. Adapt wxWidgets code and wxWidgets samples to always use wxWindow::GetEventHandler()
when calling such functions on a wxWindow rather than directly using wxWindow::ProcessEvent, etc.
This enables correct event dispatching to the event handlers which have been pushed (with PushEventHandler) on the
windows.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775