Put linker flags determined by configure after -L$(LIBDIRNAME) option
pointing to the directory containing the libraries being built, to
ensure that we link with these libraries rather than any wx libraries
globally installed in the system, as could be the case since the changes
of ec091c9f2b (Don't override CFLAGS etc in configure-generated
makefile, 2020-02-02).
See #18729.
CPPFLAGS, CFLAGS, CXXFLAGS and LDFLAGS are supposed to be under
user-control and putting configure-determined options in them broke
something as simple as running "make CXXFLAGS=-Wno-some-extra-warning"
because this overrode the CXXFLAGS set by configure and required for
build.
Improve this by using WX_*FLAGS in the generated makefile and leaving
the user-controlled FLAGS alone. This is still not ideal as running
"configure CFLAGS=-DFOO" and then "make CFLAGS=-DBAR" will define both
FOO and BAR, as configure copies CFLAGS to WX_CFLAGS, and so setting it
on make command line won't override it, as it should, but this should be
a much more rare and also much less severe problem, so we should be able
to live with it for now.
Normally this commit shouldn't result in any user-visible changes, i.e.
it shouldn't break any previously working scenarios and only make some
previously broken ones work.
This allows to give at least some explanation about why the secrets
can't be stored to the user, e.g. they could search for a message such
as
The name org.freedesktop.secrets was not provided by any .service files
to find out that gnome-keyring package needs to be installed on their
system.
Note that this change means that under Unix an attempt to connect to the
secret service is now made when wxSecretStore is constructed and not
just when it's used for the first time, as before.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
The old API didn't make any sense for the most common case when both the
user name and password need to be stored, as it required providing the
user name as input, which couldn't work (but somehow this went
unnoticed for more than a year...).
Fix this by returning the username, and not only the password, from
Load() instead of taking it as parameter and removing this parameter
from Delete() as well.
Also improve the documentation, notably include a simple example of
using this class.
Notice that this is a backwards-incompatible change, but the old API was
really badly broken and didn't appear in 3.1.0 yet, so the breakage is
both unavoidable and, hopefully, shouldn't affect much code.
Nevertheless, a special wxHAS_SECRETSTORE_LOAD_USERNAME symbol is added
to allow testing for it if necessary.
This library is now required when wxUSE_ACCESSIBILITY==1, but was only linked,
using a compiler-specific pragma, when using MSVC resulting in link errors
with gcc.
Fix this by adding the library to the bakefile for non-MSVC compilers and
rebaking.
Add a new class allowing to store passwords and other sensitive information
using the OS-provided facilities.
Add implementations for all the main platforms, documentation and a new sample
(which contains an ad hoc unit test as the real unit test for this class would
probably be a bad idea as it wouldn't run in non-interactive contexts and
could show OS level dialog boxes if it did).