The code in QueryBgBitmap() and MSWPrintChild() is sufficiently different that
we can't easily reuse the drawing calls between them, so don't tie ourselves
in knots trying to do it, just duplicating these 2 calls in the 2 functions is
not that bad and the code is more clear.
No real changes.
Don't define BeginRepositioningChildren() and EndRepositioningChildren() at
all in this case instead of defining them as "do nothing" functions because
BeginRepositioningChildren() still needs to return a bool, so the old code
didn't compile and we would need to add another "#else" to fix this -- instead
make it simpler by just not compiling at all in this case.
Return the size of the entire virtual screen, possibly composed from multiple
monitors, rather than just the size of the primary monitor.
This makes this method consistent with wxScreenDC actually representing the
entire virtual screen and not just the primary monitor and also with wxGTK.
Closes#13279.
There is nothing we can do about these (harmless) warnings, so just
disable them. Also make sure that the header is included via
wx/msw/wrapshl.h everywhere.
This class can be used even without SEH, provided debug help API is available,
so just make wxUSE_STACKWALKER dependent on wxUSE_DBGHELP instead of
unconditionally disabling it if SEH support is not available.
MinGW64 and TDM-GCC come with imagehlp.h and can compile the code using debug
help API too, so enable wxUSE_DBGHELP when using these compilers by default
and also allow enabling it via a configure option.
Changes of d053a90486 only updated the generated
wx/msw/setup0.h file but not the file wx/msw/setup_inc.h from which it is
generated and so would have been lost after the next modification to the
latter.
Modify the latter one too to ensure that the changes stick.
See https://github.com/wxWidgets/wxWidgets/pull/238
Add wxGLAttribsBase, wxGLAttributes and wxGLContextAttrs replacing the old
untyped "int attributes[]".
Don't use global object for creating OpenGL > 3.0 contexts.
Closes#16909.
This will make it possible to reproduce the default "Enter" key functionality
from elsewhere.
Almost no changes yet, the only minor change is that we now wouldn't try to
"click" any windows using DLGC_DEFPUSHBUTTON dialog code but which are not
really buttons -- but then this shouldn't ever happen anyhow.
Override newer and more flexible virtual method: this doesn't change anything
yet but will allow to provide default handling for some messages in a single
overridden method in the future commits, when it would have required to also
override MSWDefWindowProc() with the old method.
Not doing this prevented the tooltips from working correctly if the library
was shut down and reinitialized again, so add a module ensuring this is done.
Closes#17360.
Since Windows 8 there are native toast notifications available via WinRT defined in windows.ui.notifications.h. This adds support for these notifications via wxNotificationMessage. These notifications have to be explicitly enabled via wxNotificationMessage::MSWEnableToasts() because they require a start menu shortcut to the application.
Some Windows8+ APIs are only accessible via WinRT which is based on COM. However there are a few dependencies to get to the interfaces via functions defined in roapi.h. Using RoInitialize, RoUninitialize, etc. directly from it's windows headers adds dependencies to the WinRT dlls leaving the resulting exe unable to launch on earlier Windows versions. The wxWinRT functions wrap this with dynamic loading. Additionally wxWinRT::TempStringRef adds a convenient wrapper to HSTRING which is used extensively in WinRT APIs.
wxNotificationMessage has been refactored to always use wxNotificationMessageImpl (this was previously already done in the MSW implementation)
This adds various features and fixes to wxNotificationMessage:
- OS X Notification Center implementation
- Generic "toast" notifications
- SetIcon() to specify a custom icon
- AddAction() to add actions to notifications
- Events to get notify of notification clicks, dismiss or actions
This is documented as being required in the MSDN and, in practice, is
necessary for Windows to update the icon cache and show the new icon.
Closes https://github.com/wxWidgets/wxWidgets/pull/195
Since the changes to use IRichEditOleCallback in wxMSW wxTextCtrl (i.e.
bd650ec3d9 in master), wxEVT_CONTEXT_MENU was
not sent for it any more as the control consumed it after using the callback.
Send the event manually before the default handling takes place to fix this.
wxDIB::ConvertToImage called with Convert_AlphaAuto converts wxDIB to wxImage with automatic checking if 32 bpp DIB contains real alpha values (legacy way).
When it is called with Convert_AlphaAlwaysIf32bpp then automatic checking is disabled and 32 bpp DIB is unconditionally converted to ARGB wxImage.
This symbol was wrongly added to include/wx/msw/setup0.h directly in
075ef6551e, so it didn't work when
cross-compiling from Unix (which doesn't use this file) and would have been
lost after any future modification of include/wx/setup_inc.h where it should
have been added in the first place.
Do this now and also make the check for this symbol in wx/progdlg.h a bit more
readable.
If padding value (stored in m_toolPacking) has been assigned prior to creating the toolbar (with SetToolPacking) then apply this padding to just created toolbar.
Otherwise initialize this variable with current padding retrieved from the toolbar to let GetToolPacking return proper padding value.
Implemented new method MSWSetPadding() to set padding for native toolbar.
Allow automatically converting lower-case letters entered into wxTextCtrl to
upper-case equivalents. Provide generic fallback and implement the method
natively for all the major platforms.
Also update the text sample to show it in action.
::TlsGetValue() resets the last error code which means that the previous last
error is lost, but it shouldn't as we might be in the middle of logging it
with wxLogSysError(). So preserve the last error explicitly.
Closes#17209.
Forward declare struct _GUID to allow referencing it in this header without
including the full <windows.h> or even <guiddef.h>.
This fixes compilation with gcc after the changes of
a0fb808087
Closes https://github.com/wxWidgets/wxWidgets/pull/108
All major supported platforms have well defined per-user directories to store
Downloads, Music, Pictures, Videos and the Desktop files. The new method
wxStandardPaths::GetUserDir() allows for a unified way to access these on MSW,
OS X and Unix (if XDG user dirs specification is implemented for the latter).
See https://github.com/wxWidgets/wxWidgets/pull/89
Creating minidumps works in 64 bit builds since quite some time (see
603c73dbba), so there is no reason to forcefully
disable it any more.
Closes#17162.
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE
release was in early 2013 and the PocketPC and Smartphone targets supported by
wxWidgets are long gone.
The build files where already removed in an earlier cleanup this commit
removes all files, every #ifdef and all documentation regarding the Windows CE
support.
Closes https://github.com/wxWidgets/wxWidgets/pull/81
Add a new method that should be used for drawing the elements of list-like
controls (i.e. wx{List,Tree,DataView}Ctrl and similar).
Implement it for wxMSW natively and provide a straightforward generic fallback
for the other ports.
See #16414.