- changed SOURCES treatment in build.py; the path is stripped from the source
file when the object name is derived; this means sources can be anywhere
(typically might be in GENCODEDIR) but the compiled object will always be
in the current dir. (This is how the implicit makefile rule already behaved)
- updated glcanvas/build.cfg for unix builds to copy glcanvas.cpp from
utils/glcanvas (like Setup.in did)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3459 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
for me. Will be doing more testing tomorrow on other platforms and
then will remove the old wxPython build stuff...)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3456 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Added wxMMedia2: it should work on linux (wave read/write, aiff read only)
I begin to write windows driver now
Added some file to filelist.txt
Make configure build wxMMedia2 makefiles
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Use wxStreams in dialoged,
Small typo in wxApp::OnIdle()
Distrib things,
wxPython makefile corrections (libpy.c and libptr.c missing)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3295 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
for unix systems.
Fixes for the wxGLCanvas demo to work around a strange bug in gtk.
SWIG support routines now compiled separately instead of being bundled
in wx.cpp.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3260 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Added the missing wxWindow.GetUpdateRegion() method.
Made a new change in SWIG (update your patches everybody) that
provides a fix for global shadow objects that get an exception in
their __del__ when their extension module has already been deleted.
It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
line 496 if you want to do it by hand.
It is now possible to run through MainLoop more than once in any one
process. The cleanup that used to happen as MainLoop completed (and
prevented it from running again) has been delayed until the wxc module
is being unloaded by Python.
wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
wxWindow.PopupMenuXY to be consistent with some other methods.
Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
You can now provide your own app.MainLoop method. See
wxPython/demo/demoMainLoop.py for an example and some explaination.
Got the in-place-edit for the wxTreeCtrl fixed and added some demo
code to show how to use it.
Put the wxIcon constructor back in for GTK as it now has one that
matches MSW's.
Added wxGrid.GetCells
Added wxSystemSettings static methods as functions with names like
wxSystemSettings_GetSystemColour.
Removed wxPyMenu since using menu callbacks have been depreciated in
wxWindows. Use wxMenu and events instead.
Added alternate wxBitmap constructor (for MSW only) as
wxBitmapFromData(data, type, width, height, depth = 1)
Added a helper function named wxPyTypeCast that can convert shadow
objects of one type into shadow objects of another type. (Like doing
a down-cast.) See the implementation in wx.py for some docs.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775