Drop the legacy CppUnit testing framework used for the unit tests.
Replacing it with Catch has the advantage of not requiring CppUnit
libraries to be installed on the system in order to be able to run
tests (Catch is header-only and a copy of it is now included in the
main repository itself) and, in the future, of being able to write
the tests in a much more natural way.
For now, however, avoid changing the existing tests code as much as
[reasonably] possible to avoid introducing bugs in them and provide
the CppUnit compatibility macros in the new wx/catch_cppunit.h header
which allow to preserve the 99% of the existing code unchanged. Some
of the required changes are:
- Decompose asserts using "a && b" conditions into multiple asserts
checking "a" and "b" independently. This would have been better
even with CppUnit (to know which part of condition exactly failed)
and is required with Catch.
- Use extra parentheses around such conditions when they can't be
easily decomposed in the arrays test, due to the use of macros.
This is not ideal from the point of view of messages given when
the tests fail but will do for now.
- Rewrite asserts using "a || b" as a combination of condition
checks and assert macros. Again, this is better anyhow, and is
required with Catch. Incidentally, this allowed to fix a bug in
the "exec" unit test which didn't leave enough time for the new
process to be launched before trying to kill it.
- Remove multiple CPPUNIT_TEST_SUITE_NAMED_REGISTRATION() macros,
our emulation of this macro can be used only once.
- Provide string conversions using Catch-specific StringMaker for
a couple of types.
- Replace custom wxImage comparison with a Catch-specific matcher
class.
- Remove most of test running logic from test.cpp, in particular don't
parse command line ourselves any longer but use Catch built-in
command line parser. This is a source of a minor regression:
previously, both "Foo" and "FooTestCase" could be used as the name of
the test to run, but now only the latter is accepted.
Zip filenames containing non ASCII characters will be marked with
bit 11 in the general purpose flags and will use UTF-8 encoding.
By only setting the flag when non ASCII characters are used the
created archives should be binary identical to previous versions.
The old behavior can be achieved by explicitly using wxConvLocal
with the constructor. This should also ensure that
existing code using a custom wxMBConv should work as before.
If the window stored as m_winLastFocused in one TLW was reparented to
another one and then destroyed, this pointer to it wasn't updated and
became dangling.
Fix this by using a safe weak reference instead of raw pointer for
m_winLastFocused. This ensures that it can never be used when it becomes
invalid.
Closes#17980.
Position of wxProgressDialog cannot be changed directly because the dialog is created in another thread and may exist when SetPosition() is called. New position has be stored in the data structure used to share data between the main thread and the task dialog runner and the real update is done during the cyclic refresh in the dialog thread.
Closes#13546.
Export this class, which was only used internally by wxTreeListCtrl
before, so that user code can use it for its own columns with custom
wxDataViewCtrl models.
Starting with version 3.5, Scintilla implemented a newer method for
handling timers and used this method in its Windows, GTK+, Cocoa, and Qt
ports. This patch attempts to bring the timer handling for wxSTC in line
with those other ports.
Closes#17949.
It doesn't make much sense to require all the graphics backends to
create wxGraphicsPen from either wxPen or wxGraphicsPenInfo when the
former can be handled just once in the common code.
So do just this, leaving CreatePen() overload taking wxGraphicsPenInfo
where the real pen construction takes place and implementing
wxGraphicsPen creation from wxPen in the common wxGraphicsContext code.
This is not 100% backwards-compatible as any code inheriting from
wxGraphicsRenderer and overriding its CreatePen() will now be broken,
however this should be extremely rare (there is no good reason to
inherit from this class in the user code) and result in compile errors
if it does happen.
Some current input processing flags, like DLGC_HASSETSEL, should be retained because they are in use (in wxWindowMSW::SetFocusFromKbd() for instance).
Closes#17945.
Remove the already described sizers from section Other Types of Sizers. Remove "See ..." sentences which are unnecessary when the class documentation is already linked right above. Also fix a typo in a sizer name that prevented doxygen linking to the class.
Remove references to concrete GUI-building programs. Such references are not necessary not to mention that most of the referred programs have not been maintained for a long time.
List of flags in the CreateButtonSizer sizer was unnecessary, some of the values were not valid flags for the methods and comment descriptions for most values did not make much sense in the given context. The section was therefore removed and the method is mentioned in the newly-added part about wxStdDialogButtonSizer.
Sizer types not mentioned in the overview before were added, the rest of changes was mostly adding @c and such.
In wxStdDialogButtonSizer, keyboard navigation order through the buttons
should be the same as the order they are positioned in the sizer regardless
of the order the were created or added to the sizer.
Closes#17940.
Rewrote wxOSX radio groups-related code reusing the code which works on
wxMSW and which seems to provide more rich functionality (supports adding
radio as well as no-radio items) and to have known bugs fixed.
The ranges of all radio groups are stored in wxMenu itself instead of
storing the information about the radio group an item belongs to in
the item itself - see 89511b4268.
Closes#14213.
Closes#17568.
When wxMenu contains radio groups and a new item (radio and non-radio) is
being added to the menu, data describing exisiting groups have to
be updated accordingly. Because adding radio and non-radio items has
a different impact on the groups, adding non-radio items has to be handled
separately. (The main difference between adding radio and non-radio item is
that when a radio item is inserted inside the group this group is extended,
but for non-radio item the group is split into two subgroups.)
While selecting wxBitmap with colour depth > 1 bpp into wxMemoryDC there is
no need to convert its format to ARGB regardless of the current
interpretation of the alpha channel values in the bitmap. If original
bitmap was marked as a RGB one (with alpha channel being ignored), it
should retain this format to avoid confusions.
Closes#16309.
Apparently various text wrapping modes are not supported natively by
NSTextView (apart from word wrapping which is used by default) and
non-default wrapping has to be implemented in the custom code.
To wrap lines at any character, NSLineBreakByCharWrapping style should be
applied at any text change to the entire text stored in NSTextStorage
associated with NSTextView. This is done in DoUpdateTextStyle() method
which is called from controlTextDidChange() when text is modified by
the user, or SetStringValue() and WriteText() when text is set
programmatically.
Check if character position is not past the line.
When calculating (x,y) for given character position there is necessary
to take into account that for multi-line control each line (but last one)
is ended by 2-character end of line mark. Each character of this
2-character mark has a different position in the text buffer but is mapped
to the same (x,y) coordinates.
When calculating character position for given (x,y) there is necessary
to verify if passed coordinates are sane and return error status (-1) if
not. y-coordinate has to be in the range [0..numLines-1] and x-coordinate
cannot exceed the length of the text in the given line.
Apparently there is no native API to retrieve such information in a simple
way so all calculations have to be done with raw text stored in
the corresponding control(s).
Closes#4146.
See #17811.
wxPropertyGrid::ExpandEscapeSequences() function should convert all valid
escape sequences (\r, \n, \t, \\) to the corresponding single characters
(CR, LF, TAB, backslash, accordingly) and
wxPropertyGrid::CreateEscapeSequences() function should do the reverse
operation and convert these raw characters to the corresponding escape
sequences.
Closes#17896.
Ensure that the restored size is at least equal to the best size of the
window to avoid cutting off parts of it in (a common) case when a newer
version of the program adds new UI elements, thus increasing the window
best size and possibly making the previously stored size too small.
Creating a font with wxFONTSTYLE_SLANT results in a font whose
GetStyle() returned wxFONTSTYLE_ITALIC, so it was never found in the
cache, resulting in, effectively, leaking memory and GDI handles because
each new call to wxFontList::FindOrCreateFont(...wxFONTSTYLE_SLANT)
created a new font.
Fix this by just hardcoding that wxFONTSTYLE_SLANT is wxFONTSTYLE_ITALIC
under MSW, this is ugly but avoids backwards incompatible (and not
obviously correct) change of making wxFont::GetStyle() return
wxFONTSTYLE_SLANT if the font was created using this style.
Notice that wxFont::GetStyle() does behave like this in wxOSX currently,
so there is an inconsistency between ports here. It would arguably be
better to make wxOSX behave like wxMSW because the actual font is really
italic and not slant/oblique and if we do this, the preprocessor
condition in this commit should be extended to cover wxOSX too.
Closes#17903.
The logic in wxButton::{Set,Unset}TmpDefault() didn't work at all when
the temporary button was the same as the permanent default button as the
code made the same button non-default immediately after making it
default (or vice versa). In particular, this ensured that default button
was never highlighted correctly (at least after the first focus change)
in dialogs containing a single button only.
Fix this by simply skipping modification of the old default button if it
was the same one as the new default button.
This feature to show/hide alpha values and opacity selector (slider) is
already implemented under wxGTK and for generic wxColourDialog.
For the sake of backward compatibility, this feature is enabled here by
default (through the corresponding property of wxColourData).
Currently region given in device coordinates is decomposed into the stripes which are next transformed to the logical coordinates required by underlying wxGraphicsContext::Clip() function. Some of these stripes given in device coordinates can have 1-pixel height what after transformation to logical coordinates can give zero-height stripes (after rounding). This can lead to the situation that in the region transformed to logical coordinates some stripes can disappear and final transformed region shape is different from the source shape (it has gaps).
To fix this issue device coordinates of the region are not manually transformed to the logical coordinates but instead wxGraphicsContext's is temporarily set to the state where its logical coordinates are equivalent to device coordinates and thus clipping region can be applied directly.
Solution for wxMSW, wxGTK is implemented in ea8cb7a24a.
Closes#17609.
Transformation settings already applied to the source objects (CGContext, wxWindow) and inherited by wxGraphicsContext should be considered as a baseline transformation matrix for wxGC and shouldn't be exposed through e.g. GetTransform() function (like it's done in Cairo or Direct2D). To report only transformations explicitly applied to wxGC by calls to the corresponding wxGC functions, we need to store initial CTM (in a dedicated variable) and "subtract" it from the actual transformation settings.
See #17609.