This just checks that pressing a key with "Alt" modifier can be used to open a
menu and that pressing the menu item letter then selects an item from it.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't rely on implicit conversion of wxString to char*/wxChar*, it doesn't
exist in STL build. Add explicit c_str(), wc_str() or t_str() calls.
Closes#14420.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Add a special symbol which is defined only if the icons and other images (e.g.
cursor) are in the separate resource files and don't need to be embedded as
XPMs in the main program.
This makes the checks more clear and more customizable as it's enough to
change wxHAS_IMAGES_IN_RESOURCES definition instead of changing many platform
checks.
Closes#14050.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Using WXK_NUMPADn with wxUIActionSimulator doesn't work under Unix, the
resulting GDK events have wrong keyval for some reason.
It would, of course, be nice to fix this but in the meanwhile use ASCII codes
to simulate the digits to at least allow doing this at all.
Also extend uiaction sample to allow testing text simulation.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69960 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Correct a lot of problems with the initial implementation, notably make the
API consistent across all platforms, e.g. all keyboard-related methods now
take just a wxKeyCode.
Add some useful higher-level helpers such as Text() and MouseDragDrop().
Improve documentation.
wxUIActionSimulator now works under MSW, GTK and OS X and is enabled by
default.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
There is no way to exclude the sample from the build under Windows so make it
compile and link even if wxUSE_UIACTIONSIMULATOR==0 but just give an error
message on startup in this case instead of working as expected.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63741 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This should fix VC6 build broken by addition of this sample as VC6 doesn't
support Bind(). Luckily, there is no need to use it here anyhow.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63680 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775