///////////////////////////////////////////////////////////////////////////// // Name: palette.h // Purpose: wxPalette class // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PALETTE_H_ #define _WX_PALETTE_H_ #ifdef __GNUG__ #pragma interface "palette.h" #endif #include "wx/gdiobj.h" class WXDLLEXPORT wxPalette; class WXDLLEXPORT wxPaletteRefData: public wxGDIRefData { friend class WXDLLEXPORT wxPalette; public: wxPaletteRefData(); ~wxPaletteRefData(); protected: wxColour* m_palette; wxInt32 m_count ; }; #define M_PALETTEDATA ((wxPaletteRefData *)m_refData) class WXDLLEXPORT wxPalette: public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxPalette) public: wxPalette(); inline wxPalette(const wxPalette& palette) { Ref(palette); } wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue); ~wxPalette(); bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue); int GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const; bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const; virtual bool Ok() const { return (m_refData != NULL) ; } inline wxPalette& operator = (const wxPalette& palette) { if (*this == palette) return (*this); Ref(palette); return *this; } inline bool operator == (const wxPalette& palette) { return m_refData == palette.m_refData; } inline bool operator != (const wxPalette& palette) { return m_refData != palette.m_refData; } /* TODO: implementation inline WXHPALETTE GetHPALETTE() const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); } void SetHPALETTE(WXHPALETTE pal); */ }; #endif // _WX_PALETTE_H_