///////////////////////////////////////////////////////////////////////////// // Name: pngdemo.cpp // Purpose: Demos PNG reading // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "pngdemo.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifdef __WXMSW__ #include #endif #include "pngdemo.h" MyFrame *frame = (MyFrame *) NULL; wxBitmap *g_TestBitmap = (wxBitmap *) NULL; IMPLEMENT_APP(MyApp) MyApp::MyApp() { } bool MyApp::OnInit(void) { #ifdef __WXMSW__ wxBitmap::AddHandler(new wxPNGFileHandler); #endif // Create the main frame window frame = new MyFrame((wxFrame *) NULL, "wxPNGBitmap Demo", wxPoint(0, 0), wxSize(300, 300)); // Give it a status line frame->CreateStatusBar(2); // Make a menubar wxMenu *file_menu = new wxMenu; wxMenu *help_menu = new wxMenu; file_menu->Append(PNGDEMO_LOAD_FILE, "&Load file", "Load file"); file_menu->Append(PNGDEMO_SAVE_FILE, "&Save file", "Save file"); file_menu->Append(PNGDEMO_QUIT, "E&xit", "Quit program"); help_menu->Append(PNGDEMO_ABOUT, "&About", "About PNG demo"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); MyCanvas *canvas = new MyCanvas(frame, wxPoint(0, 0), wxSize(100, 100)); // Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction // canvas->SetScrollbars(20, 20, 50, 50, 4, 4); frame->canvas = canvas; frame->Show(TRUE); frame->SetStatusText("Hello, wxWindows"); return TRUE; } BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(PNGDEMO_QUIT, MyFrame::OnQuit) EVT_MENU(PNGDEMO_ABOUT, MyFrame::OnAbout) EVT_MENU(PNGDEMO_LOAD_FILE, MyFrame::OnLoadFile) EVT_MENU(PNGDEMO_SAVE_FILE, MyFrame::OnSaveFile) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size): wxFrame(frame, -1, title, pos, size) { canvas = (MyCanvas *) NULL; } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { (void)wxMessageBox("PNG demo\nJulian Smart (c) 1998", "About PNG Demo", wxOK); } void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event)) { char *f = wxFileSelector( "Save Image", (const char *)NULL, (const char *)NULL, "png", "PNG files (*.png)|*.png" ); if (!f) return; wxBitmap *backstore = new wxBitmap( 150, 150 ); wxMemoryDC memDC; memDC.SelectObject( *backstore ); memDC.Clear(); memDC.SetBrush( *wxBLACK_BRUSH ); memDC.SetPen( *wxWHITE_PEN ); memDC.DrawRectangle( 0, 0, 150, 150 ); memDC.SetPen( *wxBLACK_PEN ); memDC.DrawLine( 0, 0, 0, 10 ); memDC.SetTextForeground( *wxWHITE ); memDC.DrawText( "This is a memory dc.", 10, 10 ); memDC.SelectObject( wxNullBitmap ); backstore->SaveFile( f, wxBITMAP_TYPE_PNG, (wxPalette*)NULL ); delete backstore; } void MyFrame::OnLoadFile(wxCommandEvent& WXUNUSED(event)) { // Show file selector. char *f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png", "PNG files (*.png)|*.png"); if (!f) return; if ( g_TestBitmap ) delete g_TestBitmap; g_TestBitmap = new wxBitmap(f, wxBITMAP_TYPE_PNG); if (!g_TestBitmap->Ok()) { delete g_TestBitmap; g_TestBitmap = (wxBitmap *) NULL; } canvas->Refresh(); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_PAINT(MyCanvas::OnPaint) END_EVENT_TABLE() // Define a constructor for my canvas MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size): wxScrolledWindow(parent, -1, pos, size) { } MyCanvas::~MyCanvas(void) { } // Define the repainting behaviour void MyCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); dc.SetPen(wxRED_PEN); int i; for ( i = 0; i < 500; i += 10) { dc.DrawLine(0, i, 800, i); } if ( g_TestBitmap && g_TestBitmap->Ok() ) { wxMemoryDC memDC; if ( g_TestBitmap->GetColourMap() ) { memDC.SetColourMap(g_TestBitmap->GetColourMap()); dc.SetColourMap(g_TestBitmap->GetColourMap()); } memDC.SelectObject(g_TestBitmap); // Normal, non-transparent blitting dc.Blit(20, 20, g_TestBitmap->GetWidth(), g_TestBitmap->GetHeight(), & memDC, 0, 0, wxCOPY, FALSE); memDC.SelectObject(wxNullBitmap); } if ( g_TestBitmap && g_TestBitmap->Ok() ) { wxMemoryDC memDC; memDC.SelectObject(g_TestBitmap); // Transparent blitting if there's a mask in the bitmap dc.Blit(20 + g_TestBitmap->GetWidth() + 20, 20, g_TestBitmap->GetWidth(), g_TestBitmap->GetHeight(), & memDC, 0, 0, wxCOPY, TRUE); memDC.SelectObject(wxNullBitmap); } } // Define the behaviour for the frame closing // - must delete all frames except for the main one. bool MyFrame::OnClose(void) { Show(FALSE); return TRUE; }