///////////////////////////////////////////////////////////////////////////// // Name: pnghand.h // Purpose: PNG bitmap handler // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Microsoft, Julian Smart // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma interface "pnghand.h" #endif class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxPNGFileHandler) public: inline wxPNGFileHandler(void) { m_name = "PNG bitmap file"; m_extension = "bmp"; m_type = wxBITMAP_TYPE_PNG; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); };