///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/button.h // Purpose: wxButton class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BUTTON_H_ #define _WX_BUTTON_H_ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "button.h" #endif // ---------------------------------------------------------------------------- // Pushbutton // ---------------------------------------------------------------------------- class WXDLLEXPORT wxButton : public wxButtonBase { public: wxButton() { } wxButton(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); virtual ~wxButton(); virtual void SetDefault(); // implementation from now on virtual void Command(wxCommandEvent& event); virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); virtual bool MSWCommand(WXUINT param, WXWORD id); virtual void ApplyParentThemeBackground(const wxColour& bg) { // avoide switching into owner-drawn mode wxControl::SetBackgroundColour(bg); } #ifdef __WIN32__ // coloured buttons support virtual bool SetBackgroundColour(const wxColour &colour); virtual bool SetForegroundColour(const wxColour &colour); virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item); private: void MakeOwnerDrawn(); #endif // __WIN32__ protected: // send a notification event, return TRUE if processed bool SendClickEvent(); // default button handling void SetTmpDefault(); void UnsetTmpDefault(); // set or unset BS_DEFPUSHBUTTON style static void SetDefaultStyle(wxButton *btn, bool on); // usually overridden base class virtuals virtual wxSize DoGetBestSize() const; virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const ; private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxButton) }; #endif // _WX_BUTTON_H_