///////////////////////////////////////////////////////////////////////////// // Name: wx/choice.h // Purpose: wxChoice class interface // Author: Vadim Zeitlin // Modified by: // Created: 26.07.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHOICE_H_BASE_ #define _WX_CHOICE_H_BASE_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma interface "choicebase.h" #endif #include "wx/control.h" // the base class // ---------------------------------------------------------------------------- // global data // ---------------------------------------------------------------------------- WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr; // ---------------------------------------------------------------------------- // wxChoice allows to select one of a non-modifiable list of strings // ---------------------------------------------------------------------------- class WXDLLEXPORT wxChoiceBase : public wxControl { public: // ctor wxChoiceBase() { m_clientDataItemsType = ClientData_None; } // add a new item to the list // no client data void Append(const wxString& item) { DoAppend(item); } // with client data which belongs to the caller void Append(const wxString &item, void* clientData) { DoAppend(item); SetClientData(GetCount() - 1, clientData); } // with client data which will be deleted by the control void Append(const wxString &item, wxClientData* clientData) { DoAppend(item); SetClientObject(GetCount() - 1, clientData); } // delete items from the list // one item virtual void Delete(int n) = 0; // all of them virtual void Clear() = 0; // selection (at most one item may be selected in wxChoice) // get the index of currently selected item or -1 virtual int GetSelection() const = 0; // get the text of the currently selected item or empty string virtual wxString GetStringSelection() const; // set selectionto current item virtual void SetSelection(int n) = 0; // set selection to the current item, returns TRUE if ok virtual bool SetStringSelection(const wxString& sel); // accessors to the list of strings // get the number of items in the list of strings virtual int GetCount() const = 0; // find string in the list, return wxNOT_FOUND if not found virtual int FindString(const wxString& s) const = 0; // get the string with the specified index virtual wxString GetString(int n) const = 0; // set/get the number of columns in the control (as they're not supporte on // most platforms, they do nothing by default) virtual void SetColumns(int WXUNUSED(n) = 1 ) { } virtual int GetColumns() const { return 1 ; } // client data // untyped (isn't deleted by the control) void SetClientData( int n, void* clientData ); void* GetClientData( int n ) const; // typed (is owned and deleted by the control) void SetClientObject( int n, wxClientData* clientData ); wxClientData* GetClientObject( int n ) const; // emulate selecting the item event.GetInt() from the control virtual void Command(wxCommandEvent &event); // deprecated functions, heer for backwards compatibility only int Number() const { return GetCount(); } private: // pure virtuals to implement in the derived classes virtual void DoAppend(const wxString& item) = 0; virtual void DoSetClientData( int n, void* clientData ) = 0; virtual void* DoGetClientData( int n ) const = 0; virtual void DoSetClientObject( int n, wxClientData* clientData ) = 0; virtual wxClientData* DoGetClientObject( int n ) const = 0; // the type of the client data for the items wxClientDataType m_clientDataItemsType; }; // ---------------------------------------------------------------------------- // include the platform-dependent class definition // ---------------------------------------------------------------------------- #if defined(__WXMSW__) #include "wx/msw/choice.h" #elif defined(__WXMOTIF__) #include "wx/motif/choice.h" #elif defined(__WXGTK__) #include "wx/gtk/choice.h" #elif defined(__WXQT__) #include "wx/qt/choice.h" #elif defined(__WXMAC__) #include "wx/mac/choice.h" #elif defined(__WXPM__) #include "wx/os2/choice.h" #elif defined(__WXSTUBS__) #include "wx/stubs/choice.h" #endif #endif // _WX_CHOICE_H_BASE_