///////////////////////////////////////////////////////////////////////////// // Name: wxprec.h // Purpose: Includes the appropriate files for precompiled headers // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // compiler detection; includes setup.h #include "wx/defs.h" // check if to use precompiled headers: do it for most Windows compilers unless // explicitly disabled by defining NOPCH #if ( defined(__WXMSW__) && \ ( defined(__BORLANDC__) || \ defined(__VISUALC__) || \ defined(__DIGITALMARS__) || \ defined(__WATCOMC__) ) ) || \ defined(__VISAGECPP__) || \ defined(__MWERKS__) // If user did not request NOCPH and we're not building using configure // then assume user wants precompiled headers. #if !defined(NOPCH) && !defined(__WX_SETUP_H__) #define WX_PRECOMP #endif #endif // For some reason, this must be defined for common dialogs to work. #ifdef __WATCOMC__ #define INCLUDE_COMMDLG_H 1 #endif #ifdef WX_PRECOMP // include first to ensure that UNICODE macro is correctly set // _before_ including #include "wx/wxchar.h" // include standard Windows headers #if defined(__WXMSW__) #include "wx/msw/wrapwin.h" #endif // include the most common wx headers #include "wx/wx.h" #endif // WX_PRECOMP