///////////////////////////////////////////////////////////////////////////// // Name: imagbmp.h // Purpose: wxImage BMP handler // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGBMP_H_ #define _WX_IMAGBMP_H_ #ifdef __GNUG__ #pragma interface "imagbmp.h" #endif #include "wx/image.h" // defines for saving the BMP file in different formats, Bits Per Pixel // USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP ); #define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT")) enum { wxBMP_24BPP = 24, // default, do not need to set //wxBMP_16BPP = 16, // wxQuantize can only do 236 colors? wxBMP_8BPP = 8, // 8bpp, quantized colors wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY, wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette wxBMP_4BPP = 4, // 4bpp, quantized colors wxBMP_1BPP = 1, // 1bpp, quantized "colors" wxBMP_1BPP_BW = 2 // 1bpp, black & white from red }; // ---------------------------------------------------------------------------- // wxBMPHandler // ---------------------------------------------------------------------------- class WXDLLEXPORT wxBMPHandler : public wxImageHandler { public: wxBMPHandler() { m_name = _T("BMP file"); m_extension = _T("bmp"); m_type = wxBITMAP_TYPE_BMP; m_mime = _T("image/bmp"); }; #if wxUSE_STREAMS virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE ); virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 ); virtual bool DoCanRead( wxInputStream& stream ); #endif // wxUSE_STREAMS DECLARE_DYNAMIC_CLASS(wxBMPHandler) }; #endif // _WX_IMAGBMP_H_