/*-*- c++ -*-******************************************************** * wxLwindow.h : a scrolled Window for displaying/entering rich text* * * * (C) 1998, 1999 by Karsten Ballüder (Ballueder@usa.net) * * * * $Id$ *******************************************************************/ #ifdef __GNUG__ # pragma implementation "wxlwindow.h" #endif #include "wx/wxprec.h" #ifdef __BORLANDC__ # pragma hdrstop #endif #include "Mpch.h" #ifdef M_BASEDIR # ifndef USE_PCH # include "Mcommon.h" # include "gui/wxMenuDefs.h" # include "gui/wxMApp.h" # endif // USE_PCH # include "gui/wxlwindow.h" # include "gui/wxlparser.h" #else # ifdef __WXMSW__ # include # undef FindWindow # undef GetCharWidth # undef StartDoc # endif # include "wxlwindow.h" # include "wxlparser.h" #endif #include #include #include #include #ifdef WXLAYOUT_DEBUG # define WXLO_DEBUG(x) wxLogDebug x #else # define WXLO_DEBUG(x) #endif /// offsets to put a nice frame around text #define WXLO_XOFFSET 4 #define WXLO_YOFFSET 4 /// offset to the right and bottom for when to redraw scrollbars #define WXLO_ROFFSET 20 #define WXLO_BOFFSET 20 BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow) EVT_PAINT (wxLayoutWindow::OnPaint) EVT_CHAR (wxLayoutWindow::OnChar) EVT_KEY_UP (wxLayoutWindow::OnKeyUp) EVT_LEFT_DOWN(wxLayoutWindow::OnLeftMouseClick) EVT_RIGHT_DOWN(wxLayoutWindow::OnRightMouseClick) EVT_LEFT_DCLICK(wxLayoutWindow::OnMouseDblClick) EVT_MOTION (wxLayoutWindow::OnMouseMove) EVT_MENU_RANGE(WXLOWIN_MENU_FIRST, WXLOWIN_MENU_LAST, wxLayoutWindow::OnMenu) EVT_SET_FOCUS(wxLayoutWindow::OnSetFocus) EVT_KILL_FOCUS(wxLayoutWindow::OnKillFocus) END_EVENT_TABLE() wxLayoutWindow::wxLayoutWindow(wxWindow *parent) : wxScrolledWindow(parent, -1, wxDefaultPosition, wxDefaultSize, wxHSCROLL | wxVSCROLL | wxBORDER) { m_Editable = false; m_doSendEvents = false; m_ViewStartX = 0; m_ViewStartY = 0; m_DoPopupMenu = true; m_PopupMenu = MakeFormatMenu(); m_memDC = new wxMemoryDC; m_bitmap = new wxBitmap(4,4); m_bitmapSize = wxPoint(4,4); m_llist = new wxLayoutList(); m_BGbitmap = NULL; m_ScrollToCursor = false; SetWrapMargin(0); wxPoint max = m_llist->GetSize(); SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1); EnableScrolling(true,true); m_maxx = max.x; m_maxy = max.y; m_Selecting = false; SetCursor(wxCURSOR_IBEAM); SetDirty(); } wxLayoutWindow::~wxLayoutWindow() { delete m_memDC; // deletes bitmap automatically (?) delete m_bitmap; delete m_llist; delete m_PopupMenu; SetBackgroundBitmap(NULL); } #ifdef __WXMSW__ long wxLayoutWindow::MSWGetDlgCode() { // if we don't return this, we won't get OnChar() events for TABs and ENTER return DLGC_WANTCHARS | DLGC_WANTARROWS | DLGC_WANTMESSAGE; } #endif //MSW void wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event) { wxPaintDC dc( this ); PrepareDC( dc ); SetFocus(); wxPoint findPos; findPos.x = dc.DeviceToLogicalX(event.GetX()); findPos.y = dc.DeviceToLogicalY(event.GetY()); findPos.x -= WXLO_XOFFSET; findPos.y -= WXLO_YOFFSET; if(findPos.x < 0) findPos.x = 0; if(findPos.y < 0) findPos.y = 0; m_ClickPosition = wxPoint(event.GetX(), event.GetY()); wxPoint cursorPos; bool found; wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos, &cursorPos, &found); //has the mouse only been moved? if(eventId == WXLOWIN_MENU_MOUSEMOVE) { // found is only true if we are really over an object, not just // behind it if(found && obj && obj->GetUserData() != NULL) { if(!m_HandCursor) SetCursor(wxCURSOR_HAND); m_HandCursor = TRUE; } else { if(m_HandCursor) SetCursor(wxCURSOR_IBEAM); m_HandCursor = FALSE; } return; } // always move cursor to mouse click: if(obj && eventId == WXLOWIN_MENU_LCLICK) { m_llist->MoveCursorTo(cursorPos); ScrollToCursor(); Refresh(); } if(!m_doSendEvents) // nothing to do return; // only do the menu if activated, editable and not on a clickable object if(eventId == WXLOWIN_MENU_RCLICK && IsEditable() && (! obj || (obj && obj->GetUserData() == NULL)) ) { PopupMenu(m_PopupMenu, m_ClickPosition.x, m_ClickPosition.y); return; } // find the object at this position if(obj) { wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, eventId); commandEvent.SetEventObject( this ); commandEvent.SetClientData((char *)obj); GetEventHandler()->ProcessEvent(commandEvent); } } /* * Some simple keyboard handling. */ void wxLayoutWindow::OnChar(wxKeyEvent& event) { #ifdef WXLAYOUT_DEBUG if(event.KeyCode() == WXK_F1) { m_llist->Debug(); return; } #endif long keyCode = event.KeyCode(); if(m_Selecting && ! event.ShiftDown()) { m_llist->EndSelection(); m_Selecting = false; } else if(! m_Selecting && event.ShiftDown()) { switch(keyCode) { case WXK_UP: case WXK_DOWN: case WXK_RIGHT: case WXK_LEFT: case WXK_PRIOR: case WXK_NEXT: case WXK_HOME: case WXK_END: m_Selecting = true; m_llist->StartSelection(); break; default: ; } } if(!IsEditable()) // do nothing { switch(keyCode) { case WXK_UP: m_llist->MoveCursorVertically(-1); break; case WXK_DOWN: m_llist->MoveCursorVertically(1); break; case WXK_PRIOR: m_llist->MoveCursorVertically(-20); break; case WXK_NEXT: m_llist->MoveCursorVertically(20); break; default: ; } return; } /* First, handle control keys */ if(event.ControlDown() && ! event.AltDown()) { switch(keyCode) { case WXK_DELETE : case 'd': m_llist->Delete(1); break; case 'y': m_llist->DeleteLines(1); break; case 'h': // like backspace if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); break; case 'u': m_llist->DeleteToBeginOfLine(); break; case 'k': m_llist->DeleteToEndOfLine(); break; case 'v': Paste(); break; #ifdef WXLAYOUT_DEBUG case WXK_F1: m_llist->SetFont(-1,-1,-1,-1,true); // underlined break; #endif default: ; } } // ALT only: else if( event.AltDown() && ! event.ControlDown() ) { switch(keyCode) { case WXK_DELETE: case 'd': m_llist->DeleteWord(); break; default: ; } } // no control keys: else if ( ! event.AltDown() && ! event.ControlDown()) { switch(keyCode) { case WXK_RIGHT: m_llist->MoveCursorHorizontally(1); break; case WXK_LEFT: m_llist->MoveCursorHorizontally(-1); break; case WXK_UP: m_llist->MoveCursorVertically(-1); break; case WXK_DOWN: m_llist->MoveCursorVertically(1); break; case WXK_PRIOR: m_llist->MoveCursorVertically(-20); break; case WXK_NEXT: m_llist->MoveCursorVertically(20); break; case WXK_HOME: m_llist->MoveCursorToBeginOfLine(); break; case WXK_END: m_llist->MoveCursorToEndOfLine(); break; case WXK_INSERT: if(event.ShiftDown()) Paste(); break; case WXK_DELETE : m_llist->Delete(1); break; case WXK_BACK: // backspace if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); break; case WXK_RETURN: if(m_WrapMargin > 0) m_llist->WrapLine(m_WrapMargin); m_llist->LineBreak(); break; default: if((!(event.ControlDown() || event.AltDown() || event.MetaDown())) && (keyCode < 256 && keyCode >= 32) ) { wxString tmp; tmp += keyCode; if(m_WrapMargin > 0 && isspace(keyCode)) m_llist->WrapLine(m_WrapMargin); m_llist->Insert(tmp); } break; } } SetDirty(); SetModified(); ScrollToCursor(); wxRect r = *m_llist->GetUpdateRect(); Refresh( FALSE, &r); } void wxLayoutWindow::OnKeyUp(wxKeyEvent& event) { if(event.KeyCode() == WXK_SHIFT && m_llist->IsSelecting()) m_llist->EndSelection(); event.Skip(); } void wxLayoutWindow::ScrollToCursor(void) { wxClientDC dc( this ); PrepareDC( dc ); int x0,y0,x1,y1, dx, dy; // Calculate where the top of the visible area is: ViewStart(&x0,&y0); GetScrollPixelsPerUnit(&dx, &dy); x0 *= dx; y0 *= dy; // Get the size of the visible window: GetClientSize(&x1,&y1); wxASSERT(x1 > 0); wxASSERT(y1 > 0); // As we have the values anyway, use them to avoid unnecessary // scrollbar updates. if(x1 > m_maxx) m_maxx = x1; if(y1 > m_maxy) m_maxy = y1; /* Make sure that the scrollbars are at a position so that the cursor is visible if we are editing. */ /** Scroll so that cursor is visible! */ WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor)); wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC); if(cc.x < x0 || cc.y < y0 || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90% { int nx, ny; nx = cc.x - x1/2; if(nx < 0) nx = 0; ny = cc.y - y1/2; if(ny < 0) ny = 0; Scroll(nx/dx,ny/dy); // new view start x0 = nx; y0 = ny; m_ScrollToCursor = false; // avoid recursion } } void wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event)) // or: OnDraw(wxDC& dc) { wxRect region = GetUpdateRegion().GetBox(); InternalPaint(& region); } void wxLayoutWindow::DoPaint(const wxRect *updateRect) { #ifdef __WXGTK__ InternalPaint(updateRect); #else Refresh(FALSE, updateRect); // Causes bad flicker under wxGTK!!! #endif } void wxLayoutWindow::InternalPaint(const wxRect *updateRect) { wxPaintDC dc( this ); PrepareDC( dc ); int x0,y0,x1,y1, dx, dy; // Calculate where the top of the visible area is: ViewStart(&x0,&y0); GetScrollPixelsPerUnit(&dx, &dy); x0 *= dx; y0 *= dy; // Get the size of the visible window: GetClientSize(&x1,&y1); wxASSERT(x1 > 0); wxASSERT(y1 > 0); // As we have the values anyway, use them to avoid unnecessary // scrollbar updates. if(x1 > m_maxx) m_maxx = x1; if(y1 > m_maxy) m_maxy = y1; WXLO_DEBUG(("Update rect: %ld,%ld / %ld,%ld", updateRect->x, updateRect->y, updateRect->x+updateRect->width, updateRect->y+updateRect->height)); if(IsDirty()) ResizeScrollbars(); /* Check whether the window has grown, if so, we need to reallocate the bitmap to be larger. */ if(x1 > m_bitmapSize.x || y1 > m_bitmapSize.y) { wxASSERT(m_bitmapSize.x > 0); wxASSERT(m_bitmapSize.y > 0); m_memDC->SelectObject(wxNullBitmap); delete m_bitmap; m_bitmapSize = wxPoint(x1,y1); m_bitmap = new wxBitmap(x1,y1); m_memDC->SelectObject(*m_bitmap); } m_memDC->SetDeviceOrigin(0,0); m_memDC->SetBrush(wxBrush(m_llist->GetDefaults()->GetBGColour(),wxSOLID)); m_memDC->SetPen(wxPen(m_llist->GetDefaults()->GetBGColour(), 0,wxTRANSPARENT)); m_memDC->SetLogicalFunction(wxCOPY); /* Either fill the background with the background bitmap, or clear it. */ if(m_BGbitmap) { CoordType y, x, w = m_BGbitmap->GetWidth(), h = m_BGbitmap->GetHeight(); for(y = 0; y < y1; y+=h) for(x = 0; x < x1; x+=w) m_memDC->DrawBitmap(*m_BGbitmap, x, y); m_memDC->SetBackgroundMode(wxTRANSPARENT); } else { // clear the background: (must not be done if we use the update rectangle!) m_memDC->SetBackgroundMode(wxSOLID); m_memDC->DrawRectangle(0,0,x1, y1); } /* This is the important bit: we tell the list to draw itself: */ WXLO_DEBUG(("Update rect: %ld,%ld / %ld,%ld", updateRect->x, updateRect->y, updateRect->x+updateRect->width, updateRect->y+updateRect->height)); // Device origins on the memDC are suspect, we translate manually // with the translate parameter of Draw(). wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET); m_llist->Draw(*m_memDC,offset, y0, y0+y1); // We start calculating a new update rect before drawing the // cursor, so that the cursor coordinates get included in the next // update rectangle (although they are drawn on the memDC, this is // needed to erase it): m_llist->InvalidateUpdateRect(); if(IsEditable()) //we draw the cursor m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset); // Now copy everything to the screen: #if 0 // This somehow doesn't work, but even the following bit with the // whole rect at once is still a bit broken I think. wxRegionIterator ri ( GetUpdateRegion() ); if(ri) while(ri) { WXLO_DEBUG(("UpdateRegion: %ld,%ld, %ld,%ld", ri.GetX(),ri.GetY(),ri.GetW(),ri.GetH())); dc.Blit(x0+ri.GetX(),y0+ri.GetY(),ri.GetW(),ri.GetH(), m_memDC,ri.GetX(),ri.GetY(),wxCOPY,FALSE); ri++; } else #endif { // FIXME: Trying to copy only the changed parts, but it does not seem // to work: // x0 = updateRect->x; y0 = updateRect->y; // if(updateRect->height < y1) // y1 = updateRect->height; // y1 += WXLO_YOFFSET; //FIXME might not be needed dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE); } ResetDirty(); m_ScrollToCursor = false; } // change the range and position of scrollbars void wxLayoutWindow::ResizeScrollbars(bool exact) { wxPoint max = m_llist->GetSize(); if(max.x > m_maxx || max.y > m_maxy || max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET || exact) { if(! exact) { // add an extra bit to the sizes to avoid future updates max.x = max.x+WXLO_ROFFSET; max.y = max.y+WXLO_BOFFSET; } ViewStart(&m_ViewStartX, &m_ViewStartY); SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true); m_maxx = max.x; m_maxy = max.y; } } void wxLayoutWindow::Paste(void) { wxString text; // Read some text if (wxTheClipboard->Open()) { wxTextDataObject data; if (wxTheClipboard->IsSupported( data.GetFormat() )) { wxTheClipboard->GetData(&data); text += data.GetText(); } wxTheClipboard->Close(); } #if 0 /* My attempt to get the primary selection, but it does not work. :-( */ if(text.Length() == 0) { wxTextCtrl tmp_tctrl(this,-1); tmp_tctrl.Paste(); text += tmp_tctrl.GetValue(); } #endif wxLayoutImportText( m_llist, text); } bool wxLayoutWindow::Copy(void) { wxLayoutList *llist = m_llist->GetSelection(); if(! llist) return FALSE; wxString text; wxLayoutExportObject *export; wxLayoutExportStatus status(llist); while((export = wxLayoutExport( &status, WXLO_EXPORT_AS_TEXT)) != NULL) { if(export->type == WXLO_EXPORT_TEXT) text << *(export->content.text); delete export; } delete llist; // Read some text if (wxTheClipboard->Open()) { wxTextDataObject *data = new wxTextDataObject( text ); bool rc = wxTheClipboard->SetData( data ); wxTheClipboard->Close(); return rc; } return FALSE; } wxMenu * wxLayoutWindow::MakeFormatMenu() { wxMenu *m = new wxMenu(_("Layout Menu")); m->Append(WXLOWIN_MENU_LARGER ,_("&Larger"),_("Switch to larger font."), false); m->Append(WXLOWIN_MENU_SMALLER ,_("&Smaller"),_("Switch to smaller font."), false); m->AppendSeparator(); m->Append(WXLOWIN_MENU_UNDERLINE_ON, _("&Underline on"),_("Activate underline mode."), false); m->Append(WXLOWIN_MENU_UNDERLINE_OFF,_("&Underline off"),_("Deactivate underline mode."), false); m->Append(WXLOWIN_MENU_BOLD_ON ,_("&Bold on"),_("Activate bold mode."), false); m->Append(WXLOWIN_MENU_BOLD_OFF ,_("&Bold off"),_("Deactivate bold mode."), false); m->Append(WXLOWIN_MENU_ITALICS_ON ,_("&Italics on"),_("Activate italics mode."), false); m->Append(WXLOWIN_MENU_ITALICS_OFF ,_("&Italics off"),_("Deactivate italics mode."), false); m->AppendSeparator(); m->Append(WXLOWIN_MENU_ROMAN ,_("&Roman"),_("Switch to roman font."), false); m->Append(WXLOWIN_MENU_TYPEWRITER,_("&Typewriter"),_("Switch to typewriter font."), false); m->Append(WXLOWIN_MENU_SANSSERIF ,_("&Sans Serif"),_("Switch to sans serif font."), false); return m; } void wxLayoutWindow::OnMenu(wxCommandEvent& event) { switch (event.GetId()) { case WXLOWIN_MENU_LARGER: m_llist->SetFontLarger(); break; case WXLOWIN_MENU_SMALLER: m_llist->SetFontSmaller(); break; case WXLOWIN_MENU_UNDERLINE_ON: m_llist->SetFontUnderline(true); break; case WXLOWIN_MENU_UNDERLINE_OFF: m_llist->SetFontUnderline(false); break; case WXLOWIN_MENU_BOLD_ON: m_llist->SetFontWeight(wxBOLD); break; case WXLOWIN_MENU_BOLD_OFF: m_llist->SetFontWeight(wxNORMAL); break; case WXLOWIN_MENU_ITALICS_ON: m_llist->SetFontStyle(wxITALIC); break; case WXLOWIN_MENU_ITALICS_OFF: m_llist->SetFontStyle(wxNORMAL); break; case WXLOWIN_MENU_ROMAN: m_llist->SetFontFamily(wxROMAN); break; case WXLOWIN_MENU_TYPEWRITER: m_llist->SetFontFamily(wxFIXED); break; case WXLOWIN_MENU_SANSSERIF: m_llist->SetFontFamily(wxSWISS); break; } } void wxLayoutWindow::OnSetFocus(wxFocusEvent &ev) { m_HaveFocus = true; //FIXME DoPaint(); // to repaint the cursor } void wxLayoutWindow::OnKillFocus(wxFocusEvent &ev) { m_HaveFocus = false; //FIXME DoPaint(); // to repaint the cursor }