///////////////////////////////////////////////////////////////////////////// // Name: cursor.h // Purpose: interface of wxCursor // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxCursor @wxheader{cursor.h} A cursor is a small bitmap usually used for denoting where the mouse pointer is, with a picture that might indicate the interpretation of a mouse click. As with icons, cursors in X and MS Windows are created in a different manner. Therefore, separate cursors will be created for the different environments. Platform-specific methods for creating a wxCursor object are catered for, and this is an occasion where conditional compilation will probably be required (see wxIcon for an example). A single cursor object may be used in many windows (any subwindow type). The wxWidgets convention is to set the cursor for a window, as in X, rather than to set it globally as in MS Windows, although a global wxSetCursor() function is also available for MS Windows use. @section cursor_custom Creating a Custom Cursor The following is an example of creating a cursor from 32x32 bitmap data (down_bits) and a mask (down_mask) where 1 is black and 0 is white for the bits, and 1 is opaque and 0 is transparent for the mask. It works on Windows and GTK+. @code static char down_bits[] = { 255, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255, 25, 243, 255, 255, 19, 249, 255, 255, 7, 252, 255, 255, 15, 254, 255, 255, 31, 255, 255, 255, 191, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }; static char down_mask[] = { 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 255, 31, 0, 0, 255, 31, 0, 0, 254, 15, 0, 0, 252, 7, 0, 0, 248, 3, 0, 0, 240, 1, 0, 0, 224, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; #ifdef __WXMSW__ wxBitmap down_bitmap(down_bits, 32, 32); wxBitmap down_mask_bitmap(down_mask, 32, 32); down_bitmap.SetMask(new wxMask(down_mask_bitmap)); wxImage down_image = down_bitmap.ConvertToImage(); down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, 6); down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, 14); wxCursor down_cursor = wxCursor(down_image); #else wxCursor down_cursor = wxCursor(down_bits, 32, 32, 6, 14, down_mask, wxWHITE, wxBLACK); #endif @endcode @library{wxcore} @category{gdi} @stdobjects - ::wxNullCursor - ::wxSTANDARD_CURSOR - ::wxHOURGLASS_CURSOR - ::wxCROSS_CURSOR @see wxBitmap, wxIcon, wxWindow::SetCursor(), wxSetCursor() */ class wxCursor : public wxBitmap { public: /** Default constructor. */ wxCursor(); /** Constructs a cursor by passing an array of bits (Motif and GTK+ only). @a maskBits is used only under Motif and GTK+. The parameters @a fg and @a bg are only present on GTK+, and force the cursor to use particular background and foreground colours. If either @a hotSpotX or @a hotSpotY is -1, the hotspot will be the centre of the cursor image (Motif only). @param bits An array of bits. @param maskBits Bits for a mask bitmap. @param width Cursor width. @param height Cursor height. @param hotSpotX Hotspot x coordinate. @param hotSpotY Hotspot y coordinate. */ wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1, const char maskBits[] = NULL, wxColour* fg = NULL, wxColour* bg = NULL); /** Constructs a cursor by passing a string resource name or filename. On MacOS when specifying a string resource name, first the color cursors 'crsr' and then the black/white cursors 'CURS' in the resource chain are scanned through. @a hotSpotX and @a hotSpotY are currently only used under Windows when loading from an icon file, to specify the cursor hotspot relative to the top left of the image. @param type Icon type to load. Under Motif, type defaults to wxBITMAP_TYPE_XBM. Under Windows, it defaults to wxBITMAP_TYPE_CUR_RESOURCE. Under MacOS, it defaults to wxBITMAP_TYPE_MACCURSOR_RESOURCE. Under X, the permitted cursor types are: