///////////////////////////////////////////////////////////////////////////// // Name: utils.h // Purpose: Miscellaneous utilities // Author: Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef __UTILSH__ #define __UTILSH__ #ifdef __GNUG__ #pragma interface "utils.h" #endif #include "wx/setup.h" #include "wx/object.h" #include "wx/list.h" #include "wx/window.h" #include "wx/filefn.h" #if USE_IOSTREAMH #include #else #include #endif #ifdef __X__ #ifndef __VMS__ /*steve: these two are not known under VMS */ #include #include #endif #endif #include #ifdef __GNUWIN32__ #define stricmp strcasecmp #define strnicmp strncasecmp #endif // Forward declaration class WXDLLEXPORT wxFrame; // Stupid ASCII macros #define wxToUpper(C) (((C) >= 'a' && (C) <= 'z')? (C) - 'a' + 'A': (C)) #define wxToLower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) // Return a string with the current date/time wxString WXDLLEXPORT wxNow(void); // Make a copy of this string using 'new' char* WXDLLEXPORT copystring(const char *s); // Generate a unique ID long WXDLLEXPORT wxNewId(void); #define NewId wxNewId // Ensure subsequent IDs don't clash with this one void WXDLLEXPORT wxRegisterId(long id); #define RegisterId wxRegisterId // Return the current ID long WXDLLEXPORT wxGetCurrentId(void); // Useful buffer WXDLLEXPORT_DATA(extern char*) wxBuffer; WXDLLEXPORT_DATA(extern const char*) wxFloatToStringStr; WXDLLEXPORT_DATA(extern const char*) wxDoubleToStringStr; // Various conversions void WXDLLEXPORT StringToFloat(char *s, float *number); char* WXDLLEXPORT FloatToString(float number, const char *fmt = wxFloatToStringStr); void WXDLLEXPORT StringToDouble(char *s, double *number); char* WXDLLEXPORT DoubleToString(double number, const char *fmt = wxDoubleToStringStr); void WXDLLEXPORT StringToInt(char *s, int *number); void WXDLLEXPORT StringToLong(char *s, long *number); char* WXDLLEXPORT IntToString(int number); char* WXDLLEXPORT LongToString(long number); // Matches string one within string two regardless of case bool WXDLLEXPORT StringMatch(char *one, char *two, bool subString = TRUE, bool exact = FALSE); // A shorter way of using strcmp #define wxStringEq(s1, s2) (s1 && s2 && (strcmp(s1, s2) == 0)) // Convert 2-digit hex number to decimal int WXDLLEXPORT wxHexToDec(char *buf); // Convert decimal integer to 2-character hex string void WXDLLEXPORT wxDecToHex(int dec, char *buf); // Execute another program. Returns 0 if there was an error, a PID otherwise. long WXDLLEXPORT wxExecute(char **argv, bool Async = FALSE); long WXDLLEXPORT wxExecute(const wxString& command, bool Async = FALSE); #define wxSIGTERM 1 int WXDLLEXPORT wxKill(long pid, int sig=wxSIGTERM); // Execute a command in an interactive shell window // If no command then just the shell bool WXDLLEXPORT wxShell(const wxString& command = ""); // Sleep for nSecs seconds under UNIX, do nothing under Windows void WXDLLEXPORT wxSleep(int nSecs); // Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX) long WXDLLEXPORT wxGetFreeMemory(void); // Consume all events until no more left void WXDLLEXPORT wxFlushEvents(void); /* * Network and username functions. * */ // Get eMail address bool WXDLLEXPORT wxGetEmailAddress(char *buf, int maxSize); // Get hostname. bool WXDLLEXPORT wxGetHostName(char *buf, int maxSize); // Get user ID e.g. jacs bool WXDLLEXPORT wxGetUserId(char *buf, int maxSize); // Get user name e.g. Julian Smart bool WXDLLEXPORT wxGetUserName(char *buf, int maxSize); /* * Strip out any menu codes */ char* WXDLLEXPORT wxStripMenuCodes(char *in, char *out = NULL); // Find the window/widget with the given title or label. // Pass a parent to begin the search from, or NULL to look through // all windows. wxWindow* WXDLLEXPORT wxFindWindowByLabel(const wxString& title, wxWindow *parent = NULL); // Find window by name, and if that fails, by label. wxWindow* WXDLLEXPORT wxFindWindowByName(const wxString& name, wxWindow *parent = NULL); // Returns menu item id or -1 if none. int WXDLLEXPORT wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString); // A debugging stream buffer. // Under Windows, this writes to the Windows debug output. // Under other platforms, it writes to cerr. // ALl this horrible gubbins required for Borland, because the calling // convention needs to be the same as for streambuf. // Thanks to Gerhard.Vogt@embl-heidelberg.de for this solution. #if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__) #pragma option -po- #endif // Can't export a class derived from a non-export class #if !defined(_WINDLL) && !defined(WXUSINGDLL) #ifdef new #undef new #endif class WXDLLEXPORT wxDebugStreamBuf: public streambuf { public: wxDebugStreamBuf(void); ~wxDebugStreamBuf(void) {} int overflow(int i); inline int underflow(void) { return EOF; } int sync(void); }; #if DEBUG && USE_GLOBAL_MEMORY_OPERATORS #define new WXDEBUG_NEW #endif #endif #if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__) #pragma option -po. #endif /* #if (!defined(__MINMAX_DEFINED) && !defined(max)) #define max(a,b) (((a) > (b)) ? (a) : (b)) #define min(a,b) (((a) < (b)) ? (a) : (b)) #define __MINMAX_DEFINED 1 #endif */ #define wxMax(a,b) (((a) > (b)) ? (a) : (b)) #define wxMin(a,b) (((a) < (b)) ? (a) : (b)) // Yield to other apps/messages bool WXDLLEXPORT wxYield(void); // Format a message on the standard error (UNIX) or the debugging // stream (Windows) void WXDLLEXPORT wxDebugMsg(const char *fmt ...) ; // Sound the bell void WXDLLEXPORT wxBell(void) ; // Get OS version int WXDLLEXPORT wxGetOsVersion(int *majorVsn=NULL,int *minorVsn=NULL) ; // Set the cursor to the busy cursor for all windows class WXDLLEXPORT wxCursor; WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; void WXDLLEXPORT wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR); // Restore cursor to normal void WXDLLEXPORT wxEndBusyCursor(void); // TRUE if we're between the above two calls bool WXDLLEXPORT wxIsBusy(void); /* Error message functions used by wxWindows */ // Non-fatal error (continues) WXDLLEXPORT_DATA(extern const char*) wxInternalErrorStr; void WXDLLEXPORT wxError(const wxString& msg, const wxString& title = wxInternalErrorStr); // Fatal error (exits) WXDLLEXPORT_DATA(extern const char*) wxFatalErrorStr; void WXDLLEXPORT wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr); // Reading and writing resources (eg WIN.INI, .Xdefaults) #if USE_RESOURCES bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = ""); bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = ""); bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = ""); bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = ""); bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file = ""); bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = ""); bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = ""); bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = ""); #endif // USE_RESOURCES #ifdef __UNIX__ // 'X' Only, will soon vanish.... // Get current Home dir and copy to dest char* WXDLLEXPORT wxGetHomeDir( char *dest ); #endif // Get the user's home dir (caller must copy--- volatile) // returns NULL is no HOME dir is known char* WXDLLEXPORT wxGetUserHome(const wxString& user = ""); // Check whether this window wants to process messages, e.g. Stop button // in long calculations. bool WXDLLEXPORT wxCheckForInterrupt(wxWindow *wnd); void WXDLLEXPORT wxGetMousePosition( int* x, int* y ); // MSW only: get user-defined resource from the .res file. // Returns NULL or newly-allocated memory, so use delete[] to clean up. #ifdef __WINDOWS__ extern const char* WXDLLEXPORT wxUserResourceStr; char* WXDLLEXPORT wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); #endif // X only #ifdef __X__ // Get X display: often needed in the wxWindows implementation. Display *wxGetDisplay(void); /* Matthew Flatt: Added wxSetDisplay and wxGetDisplayName */ bool wxSetDisplay(const wxString& display_name); wxString wxGetDisplayName(void); #endif #ifdef __X__ #include #define wxMAX_RGB 0xff #define wxMAX_SV 1000 #define wxSIGN(x) ((x < 0) ? -x : x) #define wxH_WEIGHT 4 #define wxS_WEIGHT 1 #define wxV_WEIGHT 2 typedef struct wx_hsv { int h,s,v; } wxHSV; #define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z)) #define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z)) #define wxMax2(x,y) ((x > y) ? x : y) #define wxMin2(x,y) ((x < y) ? x : y) void wxHSVToXColor(wxHSV *hsv,XColor *xcolor); void wxXColorToHSV(wxHSV *hsv,XColor *xcolor); void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor); void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor); #endif //__X__ #endif // __UTILSH__