///////////////////////////////////////////////////////////////////////////// // Name: wx/gtk/bmpbutton.h // Purpose: // Author: Robert Roebling // Id: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __BMPBUTTONH__ #define __BMPBUTTONH__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface #endif // ---------------------------------------------------------------------------- // wxBitmapButton // ---------------------------------------------------------------------------- class wxBitmapButton: public wxBitmapButtonBase { public: wxBitmapButton() { Init(); } wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Init(); Create(parent, id, bitmap, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); void SetLabel( const wxString &label ); wxString GetLabel() const; virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); } virtual void SetDefault(); virtual bool Enable(bool enable = TRUE); // implementation // -------------- void HasFocus(); void NotFocus(); void StartSelect(); void EndSelect(); void ApplyWidgetStyle(); bool m_hasFocus:1; bool m_isSelected:1; protected: virtual void OnSetBitmap(); void Init(); private: DECLARE_DYNAMIC_CLASS(wxBitmapButton) }; #endif // __BMPBUTTONH__