///////////////////////////////////////////////////////////////////////////// // Name: wx/generic/scrolwin.h // Purpose: wxGenericScrolledWindow class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GENERIC_SCROLLWIN_H_ #define _WX_GENERIC_SCROLLWIN_H_ #ifdef __GNUG__ #pragma interface "genscrolwin.h" #endif // ---------------------------------------------------------------------------- // headers and constants // ---------------------------------------------------------------------------- #include "wx/window.h" #include "wx/panel.h" WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr; // default scrolled window style #ifndef wxScrolledWindowStyle #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL) #endif // avoid triggering this stupid VC++ warning #ifdef __VISUALC__ #pragma warning(disable:4355) // 'this' used in base member initializer list #endif // ---------------------------------------------------------------------------- // wxGenericScrolledWindow // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGenericScrolledWindow : public wxPanel, public wxScrollHelper { public: wxGenericScrolledWindow() : wxScrollHelper(this) { } wxGenericScrolledWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, const wxString& name = wxPanelNameStr) : wxScrollHelper(this) { Create(parent, id, pos, size, style, name); } virtual ~wxGenericScrolledWindow(); bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, const wxString& name = wxPanelNameStr); virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } // lay out the window and its children virtual bool Layout(); protected: // this is needed for wxEVT_PAINT processing hack described in // wxScrollHelperEvtHandler::ProcessEvent() void OnPaint(wxPaintEvent& event); // we need to return a special WM_GETDLGCODE value to process just the // arrows but let the other navigation characters through #ifdef __WXMSW__ virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); #endif // __WXMSW__ private: DECLARE_ABSTRACT_CLASS(wxGenericScrolledWindow) DECLARE_EVENT_TABLE() }; #ifdef __VISUALC__ #pragma warning(default:4355) #endif #endif // _WX_GENERIC_SCROLLWIN_H_