XRC resources format specification ================================== !!!!! NOT YET FINISHED !!!!! 0. Introduction =============== This note describes the file format used for storing XRC resources that are used by wxXmlResource class. It is probably only useful for those implementing dialog editors with XRC support. If you only want to use the resources, you can choose from a number of editors: a) wxDesigner (http://www.roebling.de) b) XRCed (wxPython/tools) c) wxWorkshop (http://wxworkshop.sf.net) b) wxrcedit (contrib/utils/wxrcedit) The XRC format is based on XML 1.0 (please consult W3C's specification). There is no DTD available since it is not possible to fully describe the format with the limited expressive power of DTDs. Note: see also http://ldaptool.sourceforge.net/XRCGuide/XRCGuideSingle/ 1. Terminology ============== The usual XML terminology applies. In particular, we shall use the terms NODE, PROPERTY and VALUE in the XML sense: ... The term ATTRIBUTE is specific to XRC and refers to a subnode of an or node that is itself not or . In the example bellow, , ATTRIBUTE VALUE is the content of all text elements within attribute tag. In the above example, "wxSUNKEN_BORDER", "A label" and "10,10" are attribute values. ATTRIBUTE TYPE defines what attribute values are valid for given attribute (you can think of it as attribute value syntax definition). 2. Elementary description ========================= XRC resource file is a well-formed XML 1.0 document. All elements of XRC file are from the http://www.wxwindows.org/wxxrc namespace. The root node of XRC document must be . The node has optional "version" property. Default version (in absence of the version property) is "0.0.0.0". The version consists of four integers separated by periods. Version of XRC format changes only if there was an incompatible change introduced (i.e. either the library cannot understand old resource files or older versions of the library wouldn't understand the new format). The first three integers are major, minor and release number of the wxWindows release when the change was introduced, the last one is revision number and is 0 for the first incompatible change in given wxWindows release, 1 for the second etc. Differences between versions are described within this document in paragraphs entitled "Version Note". The node contains namespace declaration, too: The node is only allowed to have and subnodes, all of which must have the "name" property. The node represents a single object (GUI element) and it usually maps directly to a wxWindows class instance. It three properties: "name", "class" and "subclass". "class" must always be present, it tells XRC what wxWindows object should be created in this place. The other two are optional. "name" is ID used to identify the object. It is the value passed to the XRCID() macro and is also used to construct wxWindow's id and name attributes and must be unique among all children of the neareset container object (wxDialog, wxFrame, wxPanel, wxNotebook) upside from the object in XML nodes hiearchy (two distinct containers may contain objects with same "name", though). "subclass" is optional name of class whose constructor will be called instead of the constructor for "class". Subclass must be available in the program that loads the resource, must be derived from "class" and must be registered within wxWindows' RTTI system. Example: ... node may have arbitrary child nodes. What child nodes and their semantics are class-dependent and are defined later in this document. The user is allowed to register new object handlers within XRC and extend it to accept new classes (and therefore different 's child nodes). node is identical to , except that it does _not_ have "class" property and has additonal required property "ref". It's concept is similar to Unix symlinks: value of the "ref" property is equal to the value of "name" property of some existing node (called referred node) in the resources (not neccessary top-level). Referred node's "class" property and all subnodes are copied in place of the referee node which is then processed as regular node. If the node itself has child nodes, then these nodes _override_ any nodes from the referred node. Example: hello 100,-1d bar is identical to: hello 100,-1d bar 100,-1d 3. Common attribute types ========================= There are several attribute types (see section 1. Terminology) that are common to many attributes of different classes: String ------ Any text. Some characters have special interpretation and are translated by XRC parser according to this table: "_" -> "&" ('&' is used to underline e.g. menu items in wxWindows) "__" -> "_" "\n" -> line break (C character '\n') "\r" -> carriage return (C character '\r') "\t" -> tabelator (C character '\t') Version Note: '$' was used instead of '_' prior to version 2.3.0.1. I18nString ---------- Like String, but the value is translated to native language using wxLocale at runtime (unless it was disabled by not passing wxXRC_USE_LOCALE flag to wxXmlResource constructor). Used for strings that are "visible" in the GUI. UnsignedInteger --------------- This is obvious. Only digits 0-9 may be present and there must be at least one digit. Integer ------- Like UnsignedInteger but may be prefixed with '-' (ints less than zero). Position -------- Specifies (window's) position in 2D space. Syntax is ,[d] where is valid value of Integer type. Size ---- Syntax is same as Position's syntax, but the values are interpreted as window size (wxSize type) and not position (wxPosition type). Style[wxSomeClass] ------------------ List of style flags that can be passed to wxSomeClass' constructor. Flags are written in same way as in C++ code (e.g. "wxSUNKEN_BORDER", "wxHW_SCROLLBAR_NEVER") and are delimined with any combination of whitespaces and '|'. Possible flags are class-dependent and are not described in this technote. Please refer to wxWindows manual for all styles that given class can accept; if XRC does not accept a flag listed in wxWindows documentation, it is a bug. Bitmap ------ Attribute value is interpreted as filename (either absolute or relative to the location of XRC resource file). In addition, attribute node may have "stock_id" and "stock_client" properties. Their values may be any of wxArtID (or wxArtClient respectively) values as used by wxArtProvider (because the user may define own constants, efectively any string is legal here). Examples are "wxART_FILE_OPEN" (id) or "wxART_MENU" (client). Any of "stock_id" or "stock_client" properties or the filename may be omitted. XRC determines the bitmap to use according to this algorithm: 1. If there is non-empty "stock_id" property, query wxArtProvider for the bitmap (if there is no "stock_client", use default one, which is usually wxART_OTHER; exceptions are noted in class-specific sections bellow). If the query fails, continue to 2. 2. Load the bitmap from the file in attribute value. Boolean ------- Boolean value, either "0" (false) or "1" (true). 4. Supported classes ==================== Attributes are listed in tables in the following format: attribute name attribute type default value, if any [(optional remarks.................... ...................................)] wxBitmap -------- This is a special case, because it does not create a wxWindow instance but creates wxBitmap instead. Another exceptional thing is that it does not have any attributes. Instead, the node itself is interpreted as if it were attribute of type Bitmap. Example: bitmaps/foo.gif wxIcon ------ Identical to wxBitmap class, except that it creates wxIcon instead of wxBitmap. wxButton -------- position Position -1,-1 size Size -1,-1 style Style[wxButton] label I18nString default Boolean false (Is the button default button?) wxCalendarCtrl -------------- position Position -1,-1 size Size -1,-1 style Style[wxCalendarCtrl] wxCheckBox ---------- position Position -1,-1 size Size -1,-1 style Style[wxCheckBox] checked Boolean false wxCheckList ----------- position Position -1,-1 size Size -1,-1 style Style[wxCheckList] content (see bellow) (empty) Optional "content" attribute does not have attribute value. Instead, arbitrary number of nodes may be rooted under it (the control is filled with strings contained in these nodes). Each node must contain I18nString value and may have "checked" property with possible values "0" or "1" indicating the the item is initially checked. Example: One Two Three Four wxScrolledWindow ---------------- position Position -1,-1 size Size -1,-1 style Style[wxScrolledWindow] wxHSCROLL | wxVSCROLL wxSplitterWindow ---------------- position Position -1,-1 size Size -1,-1 style Style[wxSplitterWindow] wxSP_3D sashpos Integer 0 (Initial sash position) minsize Integer -1 (Minimal panel size) orientation "horizontal"|"vertical" horizontal wxSplitterWindow must have at least one and at most two children objects. If there's only one child object, it is passed to wxSplitterWindow::Initialize and the splitter is created unsplitted. If there are two children, the splitter is created splitted, either horizontally or vertically depending on the value of "orientation" attribute. wxToolBar --------- position Position -1,-1 size Size -1,-1 style Style[wxToolBar] wxNO_BORDER|wxTB_HORIZONTAL bitmapsize Size -1,-1 (Size of contained bitmaps) margins Size -1,-1 packing Integer -1 separation Integer -1 wxToolBar node may have children and nodes. Their class may be either "tool", "separator" or any wxWindows class derived from wxControl. "tool" and "separator" are special pseudo-classes that may only appear within wxToolBar node. Their attributes are as follows: separator --------- (doesn't have any attributes) tool ---- bitmap Bitmap bitmap2 Bitmap wxNullBitmap toggle Boolean 0 radio Boolean 0 label I18nString "" tooltip I18nString "" longhelp I18nString "" position Position -1,-1 Constraints: At most one of "toggle" and "radio" attributes may be 1. Attribute "position" may not appear if "label" or "radio" attributes are used or if parent wxToolBar's style contains wxTB_TEXT. Note: Use of "position" attribute is strongly discouraged, it is deprecated usage of wxToolBar and it is not supported by MSW and GTK implementations. Children objects are added to the toolbar using AddTool for "tool" class, AddSeparator for "separator" and AddControl for other classes. 5. More features ================ FIXME -- "platform" property handling === EOF === Version: $Id$