/////////////////////////////////////////////////////////////////////////////// // Name: buffer.h // Purpose: auto buffer classes: buffers which automatically free memory // Author: Vadim Zeitlin // Modified by: // Created: 12.04.99 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// // these classes are for private use only for now, they're not documented #ifndef _WX_BUFFER_H #define _WX_BUFFER_H #include "wx/wxchar.h" #include // strdup // ---------------------------------------------------------------------------- // Special classes for (wide) character strings: they use malloc/free instead // of new/delete // ---------------------------------------------------------------------------- class wxCharBuffer { public: wxCharBuffer(const char *str) { wxASSERT_MSG( str, wxT("NULL string in wxCharBuffer") ); m_str = str ? strdup(str) : (char *)NULL; } wxCharBuffer(size_t len) { m_str = (char *)malloc(len+1); m_str[len] = '\0'; } // no need to check for NULL, free() does it ~wxCharBuffer() { free(m_str); } wxCharBuffer(const wxCharBuffer& src) { m_str = src.m_str; // no reference count yet... ((wxCharBuffer*)&src)->m_str = (char *)NULL; } wxCharBuffer& operator=(const wxCharBuffer& src) { m_str = src.m_str; // no reference count yet... ((wxCharBuffer*)&src)->m_str = (char *)NULL; return *this; } const char *data() const { return m_str; } operator const char *() const { return m_str; } char operator[](size_t n) const { return m_str[n]; } private: char *m_str; }; #if wxUSE_WCHAR_T class wxWCharBuffer { public: wxWCharBuffer(const wchar_t *wcs) { wxASSERT_MSG( wcs, wxT("NULL string in wxWCharBuffer") ); if (wcs) { #if ( defined(__BORLANDC__) && (__BORLANDC__ > 0x530) ) \ || ( defined(__MWERKS__) && defined(__WXMSW__) ) size_t siz = (std::wcslen(wcs)+1)*sizeof(wchar_t); #else size_t siz = (::wcslen(wcs)+1)*sizeof(wchar_t); #endif m_wcs = (wchar_t *)malloc(siz); memcpy(m_wcs, wcs, siz); } else m_wcs = (wchar_t *)NULL; } wxWCharBuffer(size_t len) { m_wcs = (wchar_t *)malloc((len+1)*sizeof(wchar_t)); m_wcs[len] = L'\0'; } // no need to check for NULL, free() does it ~wxWCharBuffer() { free(m_wcs); } wxWCharBuffer(const wxWCharBuffer& src) { m_wcs = src.m_wcs; // no reference count yet... ((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL; } wxWCharBuffer& operator=(const wxWCharBuffer& src) { m_wcs = src.m_wcs; // no reference count yet... ((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL; return *this; } const wchar_t *data() const { return m_wcs; } operator const wchar_t *() const { return m_wcs; } wchar_t operator[](size_t n) const { return m_wcs[n]; } private: wchar_t *m_wcs; }; #endif #if wxUSE_UNICODE #define wxMB2WXbuf wxWCharBuffer #define wxWX2MBbuf wxCharBuffer #define wxWC2WXbuf wxChar* #define wxWX2WCbuf wxChar* #else // ANSI #define wxMB2WXbuf wxChar* #define wxWX2MBbuf wxChar* #define wxWC2WXbuf wxCharBuffer #define wxWX2WCbuf wxWCharBuffer #endif // Unicode/ANSI // ---------------------------------------------------------------------------- // A class for holding growable data buffers (not necessarily strings) // ---------------------------------------------------------------------------- class wxMemoryBuffer { public: enum { BLOCK_SIZE = 1024 }; wxMemoryBuffer(size_t size=wxMemoryBuffer::BLOCK_SIZE) { wxASSERT(size > 0); m_data = malloc(size); wxASSERT(m_data != NULL); m_size = size; m_len = 0; } ~wxMemoryBuffer() { free(m_data); } // Accessors void* GetData() const { return m_data; } size_t GetBufSize() const { return m_size; } size_t GetDataLen() const { return m_len; } void SetBufSize(size_t size) { ResizeIfNeeded(size); } void SetDataLen(size_t len) { wxASSERT(len <= m_size); m_len = len; } // Ensure the buffer is big enough and return a pointer to it void* GetWriteBuf(size_t sizeNeeded) { ResizeIfNeeded(sizeNeeded); return m_data; } // Update the length after the write void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); } // Like the above, but appends to the buffer void* GetAppendBuf(size_t sizeNeeded) { ResizeIfNeeded(m_len + sizeNeeded); return (char*)m_data + m_len; } void UngetAppendBuf(size_t sizeUsed) { SetDataLen(m_len + sizeUsed); } // Other ways to append to the buffer void AppendByte(char data) { ResizeIfNeeded(m_len + 1); *(((char*)m_data)+m_len) = data; m_len += 1; } void AppendData(void* data, size_t len) { memcpy(GetAppendBuf(len), data, len); UngetAppendBuf(len); } operator const char *() const { return (const char*)m_data; } // Copy and assignment wxMemoryBuffer(const wxMemoryBuffer& src) { m_data = src.m_data; m_size = src.m_size; m_len = src.m_len; // no reference count yet... ((wxMemoryBuffer*)&src)->m_data = NULL; ((wxMemoryBuffer*)&src)->m_size = 0; ((wxMemoryBuffer*)&src)->m_len = 0; } wxMemoryBuffer& operator=(const wxMemoryBuffer& src) { m_data = src.m_data; m_size = src.m_size; m_len = src.m_len; // no reference count yet... ((wxMemoryBuffer*)&src)->m_data = NULL; ((wxMemoryBuffer*)&src)->m_size = 0; ((wxMemoryBuffer*)&src)->m_len = 0; return *this; } protected: void ResizeIfNeeded(size_t newSize) { if (newSize > m_size) { m_data = realloc(m_data, newSize + wxMemoryBuffer::BLOCK_SIZE); wxASSERT(m_data != NULL); m_size = newSize + wxMemoryBuffer::BLOCK_SIZE; } } private: void* m_data; size_t m_size; size_t m_len; }; // ---------------------------------------------------------------------------- // template class for any kind of data // ---------------------------------------------------------------------------- // TODO #endif // _WX_BUFFER_H