///////////////////////////////////////////////////////////////////////////// // Name: wx/control.h // Purpose: wxControl common interface // Author: Vadim Zeitlin // Modified by: // Created: 26.07.99 // RCS-ID: $Id$ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CONTROL_H_BASE_ #define _WX_CONTROL_H_BASE_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/defs.h" #if wxUSE_CONTROLS #include "wx/window.h" // base class extern WXDLLIMPEXP_DATA_CORE(const char) wxControlNameStr[]; // ---------------------------------------------------------------------------- // Ellipsize() constants // ---------------------------------------------------------------------------- enum wxEllipsizeFlags { wxELLIPSIZE_FLAGS_NONE = 0, wxELLIPSIZE_FLAGS_PROCESS_MNEMONICS = 1, wxELLIPSIZE_FLAGS_EXPAND_TABS = 2, wxELLIPSIZE_FLAGS_DEFAULT = wxELLIPSIZE_FLAGS_PROCESS_MNEMONICS | wxELLIPSIZE_FLAGS_EXPAND_TABS }; // NB: Don't change the order of these values, they're the same as in // PangoEllipsizeMode enum. enum wxEllipsizeMode { wxELLIPSIZE_NONE, wxELLIPSIZE_START, wxELLIPSIZE_MIDDLE, wxELLIPSIZE_END }; // ---------------------------------------------------------------------------- // wxControl is the base class for all controls // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxControlBase : public wxWindow { public: wxControlBase() { } virtual ~wxControlBase(); // Create() function adds the validator parameter bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxControlNameStr); // get the control alignment (left/right/centre, top/bottom/centre) int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } // set label with mnemonics virtual void SetLabel(const wxString& label) { m_labelOrig = label; InvalidateBestSize(); wxWindow::SetLabel(label); } // return the original string, as it was passed to SetLabel() // (i.e. with wx-style mnemonics) virtual wxString GetLabel() const { return m_labelOrig; } // set label text (mnemonics will be escaped) virtual void SetLabelText(const wxString& text) { SetLabel(EscapeMnemonics(text)); } // get just the text of the label, without mnemonic characters ('&') virtual wxString GetLabelText() const { return GetLabelText(GetLabel()); } // controls by default inherit the colours of their parents, if a // particular control class doesn't want to do it, it can override // ShouldInheritColours() to return false virtual bool ShouldInheritColours() const { return true; } // WARNING: this doesn't work for all controls nor all platforms! // // simulates the event of given type (i.e. wxButton::Command() is just as // if the button was clicked) virtual void Command(wxCommandEvent &event); virtual bool SetFont(const wxFont& font); // wxControl-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); // static utilities for mnemonics char (&) handling // ------------------------------------------------ // returns the given string without mnemonic characters ('&') static wxString GetLabelText(const wxString& label); // returns the given string without mnemonic characters ('&') // this function is identic to GetLabelText() and is provided for clarity // and for symmetry with the wxStaticText::RemoveMarkup() function. static wxString RemoveMnemonics(const wxString& str); // escapes (by doubling them) the mnemonics static wxString EscapeMnemonics(const wxString& str); // miscellaneous static utilities // ------------------------------ // replaces parts of the given (multiline) string with an ellipsis if needed static wxString Ellipsize(const wxString& label, const wxDC& dc, wxEllipsizeMode mode, int maxWidth, int flags = wxELLIPSIZE_FLAGS_DEFAULT); // return the accel index in the string or -1 if none and puts the modified // string into second parameter if non NULL static int FindAccelIndex(const wxString& label, wxString *labelOnly = NULL); // this is a helper for the derived class GetClassDefaultAttributes() // implementation: it returns the right colours for the classes which // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of // being simple controls (such as wxButton, wxCheckBox, ...) static wxVisualAttributes GetCompositeControlsDefaultAttributes(wxWindowVariant variant); protected: // choose the default border for this window virtual wxBorder GetDefaultBorder() const; // creates the control (calls wxWindowBase::CreateBase inside) and adds it // to the list of parents children bool CreateControl(wxWindowBase *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name); // initialize the common fields of wxCommandEvent void InitCommandEvent(wxCommandEvent& event) const; // Ellipsize() helper: static wxString DoEllipsizeSingleLine(const wxString& label, const wxDC& dc, wxEllipsizeMode mode, int maxWidth, int replacementWidth, int marginWidth); // this field contains the label in wx format, i.e. with '&' mnemonics, // as it was passed to the last SetLabel() call wxString m_labelOrig; wxDECLARE_NO_COPY_CLASS(wxControlBase); }; // ---------------------------------------------------------------------------- // include platform-dependent wxControl declarations // ---------------------------------------------------------------------------- #if defined(__WXUNIVERSAL__) #include "wx/univ/control.h" #elif defined(__WXPALMOS__) #include "wx/palmos/control.h" #elif defined(__WXMSW__) #include "wx/msw/control.h" #elif defined(__WXMOTIF__) #include "wx/motif/control.h" #elif defined(__WXGTK20__) #include "wx/gtk/control.h" #elif defined(__WXGTK__) #include "wx/gtk1/control.h" #elif defined(__WXMAC__) #include "wx/osx/control.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/control.h" #elif defined(__WXPM__) #include "wx/os2/control.h" #endif #endif // wxUSE_CONTROLS #endif // _WX_CONTROL_H_BASE_